Class (GI Struct)GstGL-1.0 ▶ GstGL ▶ GLVideoAllocationParams
Constructors
Properties
Methods
Staticnew_wrapped_data
new_wrapped_data( context: GstGL.GLContext, alloc_params: AllocationParams, v_info: VideoInfo, plane: number, valign: VideoAlignment, target: GstGL.GLTextureTarget, tex_format: GstGL.GLFormat, wrapped_data?: any, user_data?: any, notify?: DestroyNotify,): GLVideoAllocationParams
Staticnew_wrapped_gl_handle
new_wrapped_gl_handle( context: GstGL.GLContext, alloc_params: AllocationParams, v_info: VideoInfo, plane: number, valign: VideoAlignment, target: GstGL.GLTextureTarget, tex_format: GstGL.GLFormat, gl_handle?: any, user_data?: any, notify?: DestroyNotify,): GLVideoAllocationParams
Staticnew_wrapped_texture
new_wrapped_texture( context: GstGL.GLContext, alloc_params: AllocationParams, v_info: VideoInfo, plane: number, valign: VideoAlignment, target: GstGL.GLTextureTarget, tex_format: GstGL.GLFormat, tex_id: number, user_data?: any, notify?: DestroyNotify,): GLVideoAllocationParams
Copy and set any dynamically allocated resources in
dest_vid. Intended for subclass usage only to chain up at the end of a subclass copy function.