Enumeration (GI Enum)

GstGL-1.0GstGLGLTextureTargetSince 1.8

The OpenGL texture target that an OpenGL texture can be bound to. The gst_gl_value_set_texture_target_from_mask(), gst_gl_value_get_texture_target_mask(), and gst_gl_value_set_texture_target() functions can be used for handling texture targets with GObject.Value's when e.g. dealing with Gst.Caps.

1.8

Index

Enumeration Members

Enumeration Members

"2D": number

2D texture target (GL_TEXTURE_2D)

EXTERNAL_OES: number

external oes texture target (GL_TEXTURE_EXTERNAL_OES)

NONE: number

no texture target

RECTANGLE: number

rectangle texture target (GL_TEXTURE_RECTANGLE)