TypeScript API Documentation for GSTGL-1.0
API Version: 1.0
Library Version: 1.0.0
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A mask is a bitwise OR of (1 << target) where target is a valid GstGL.GLTextureTarget
an uninitialized GObject.Value
a bitwise mask of GstGL.GLTextureTarget's
whether the target_mask could be set on value
target_mask
value
A mask is a bitwise OR of (1 << target) where target is a valid GstGL.GLTextureTarget