Loads a binary resource bundle and creates a Gio.Resource
representation of it, allowing you to query it for data.
If you want to use this resource in the global resource namespace you need
to register it with Gio.resources_register.
If filename is empty or the data in it is corrupt,
Gio.ResourceError.INTERNAL will be returned. If filename doesn’t exist, or
there is an error in reading it, an error from GLib.MappedFile.new
will be returned.
Parameters
filename: string
the path of a filename to load, in the GLib filename encoding
Loads a binary resource bundle and creates a Gio.Resource representation of it, allowing you to query it for data.
If you want to use this resource in the global resource namespace you need to register it with Gio.resources_register.
If
filenameis empty or the data in it is corrupt, Gio.ResourceError.INTERNAL will be returned. Iffilenamedoesn’t exist, or there is an error in reading it, an error from GLib.MappedFile.new will be returned.