Class (GI Class)

NM-1.0NMSettingWireless

Wi-Fi Settings

Hierarchy (View Summary)

Index

Constructors

Properties

Accessors

Accessors - Inherited from NM.Setting

Methods

Methods - Inherited from NM.Setting

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Accessors

  • get ap_isolation(): NM.Ternary

    Configures AP isolation, which prevents communication between wireless devices connected to this AP. This property can be set to a value different from NM.Ternary.DEFAULT only when the interface is configured in AP mode.

    If set to NM.Ternary.TRUE, devices are not able to communicate with each other. This increases security because it protects devices against attacks from other clients in the network. At the same time, it prevents devices to access resources on the same wireless networks as file shares, printers, etc.

    If set to NM.Ternary.FALSE, devices can talk to each other.

    When set to NM.Ternary.DEFAULT, the global default is used; in case the global default is unspecified it is assumed to be NM.Ternary.FALSE.

    Returns NM.Ternary

    1.28

  • set ap_isolation(val: NM.Ternary): void

    Parameters

    Returns void

  • get apIsolation(): NM.Ternary

    Configures AP isolation, which prevents communication between wireless devices connected to this AP. This property can be set to a value different from NM.Ternary.DEFAULT only when the interface is configured in AP mode.

    If set to NM.Ternary.TRUE, devices are not able to communicate with each other. This increases security because it protects devices against attacks from other clients in the network. At the same time, it prevents devices to access resources on the same wireless networks as file shares, printers, etc.

    If set to NM.Ternary.FALSE, devices can talk to each other.

    When set to NM.Ternary.DEFAULT, the global default is used; in case the global default is unspecified it is assumed to be NM.Ternary.FALSE.

    Returns NM.Ternary

    1.28

  • set apIsolation(val: NM.Ternary): void

    Parameters

    Returns void

  • get band(): string

    802.11 frequency band of the network. One of "a" for 5GHz 802.11a or "bg" for 2.4GHz 802.11. This will lock associations to the Wi-Fi network to the specific band, i.e. if "a" is specified, the device will not associate with the same network in the 2.4GHz band even if the network's settings are compatible. This setting depends on specific driver capability and may not work with all drivers.

    Returns string

  • set band(val: string): void

    Parameters

    • val: string

    Returns void

  • get bssid(): string

    If specified, directs the device to only associate with the given access point. This capability is highly driver dependent and not supported by all devices. Note: this property does not control the BSSID used when creating an Ad-Hoc network and is unlikely to in the future.

    Locking a client profile to a certain BSSID will prevent roaming and also disable background scanning. That can be useful, if there is only one access point for the SSID.

    Returns string

  • set bssid(val: string): void

    Parameters

    • val: string

    Returns void

  • get channel(): number

    Wireless channel to use for the Wi-Fi connection. The device will only join (or create for Ad-Hoc networks) a Wi-Fi network on the specified channel. Because channel numbers overlap between bands, this property also requires the "band" property to be set.

    Returns number

  • set channel(val: number): void

    Parameters

    • val: number

    Returns void

  • get cloned_mac_address(): string

    If specified, request that the device use this MAC address instead. This is known as MAC cloning or spoofing.

    Beside explicitly specifying a MAC address, the special values "preserve", "permanent", "random", "stable" and "stable-ssid" are supported. "preserve" means not to touch the MAC address on activation. "permanent" means to use the permanent hardware address of the device. "random" creates a random MAC address on each connect. "stable" creates a hashed MAC address based on connection.stable-id and a machine dependent key. "stable-ssid" creates a hashed MAC address based on the SSID, the same as setting the stable-id to "${NETWORK_SSID}".

    If unspecified, the value can be overwritten via global defaults, see manual of NetworkManager.conf. If still unspecified, it defaults to "preserve" (older versions of NetworkManager may use a different default value).

    On D-Bus, this field is expressed as "assigned-mac-address" or the deprecated "cloned-mac-address".

    Returns string

  • set cloned_mac_address(val: string): void

    Parameters

    • val: string

    Returns void

  • get clonedMacAddress(): string

    If specified, request that the device use this MAC address instead. This is known as MAC cloning or spoofing.

    Beside explicitly specifying a MAC address, the special values "preserve", "permanent", "random", "stable" and "stable-ssid" are supported. "preserve" means not to touch the MAC address on activation. "permanent" means to use the permanent hardware address of the device. "random" creates a random MAC address on each connect. "stable" creates a hashed MAC address based on connection.stable-id and a machine dependent key. "stable-ssid" creates a hashed MAC address based on the SSID, the same as setting the stable-id to "${NETWORK_SSID}".

    If unspecified, the value can be overwritten via global defaults, see manual of NetworkManager.conf. If still unspecified, it defaults to "preserve" (older versions of NetworkManager may use a different default value).

    On D-Bus, this field is expressed as "assigned-mac-address" or the deprecated "cloned-mac-address".

    Returns string

  • set clonedMacAddress(val: string): void

    Parameters

    • val: string

    Returns void

  • get generate_mac_address_mask(): string

    With NM.SettingWireless.cloned_mac_address setting "random" or "stable", by default all bits of the MAC address are scrambled and a locally-administered, unicast MAC address is created. This property allows to specify that certain bits are fixed. Note that the least significant bit of the first MAC address will always be unset to create a unicast MAC address.

    If the property is null, it is eligible to be overwritten by a default connection setting. If the value is still null or an empty string, the default is to create a locally-administered, unicast MAC address.

    If the value contains one MAC address, this address is used as mask. The set bits of the mask are to be filled with the current MAC address of the device, while the unset bits are subject to randomization. Setting "FE:FF:FF:00:00:00" means to preserve the OUI of the current MAC address and only randomize the lower 3 bytes using the "random" or "stable" algorithm.

    If the value contains one additional MAC address after the mask, this address is used instead of the current MAC address to fill the bits that shall not be randomized. For example, a value of "FE:FF:FF:00:00:00 68:F7:28:00:00:00" will set the OUI of the MAC address to 68:F7:28, while the lower bits are randomized. A value of "02:00:00:00:00:00 00:00:00:00:00:00" will create a fully scrambled globally-administered, burned-in MAC address.

    If the value contains more than one additional MAC addresses, one of them is chosen randomly. For example, "02:00:00:00:00:00 00:00:00:00:00:00 02:00:00:00:00:00" will create a fully scrambled MAC address, randomly locally or globally administered.

    Returns string

  • set generate_mac_address_mask(val: string): void

    Parameters

    • val: string

    Returns void

  • get generateMacAddressMask(): string

    With NM.SettingWireless.cloned_mac_address setting "random" or "stable", by default all bits of the MAC address are scrambled and a locally-administered, unicast MAC address is created. This property allows to specify that certain bits are fixed. Note that the least significant bit of the first MAC address will always be unset to create a unicast MAC address.

    If the property is null, it is eligible to be overwritten by a default connection setting. If the value is still null or an empty string, the default is to create a locally-administered, unicast MAC address.

    If the value contains one MAC address, this address is used as mask. The set bits of the mask are to be filled with the current MAC address of the device, while the unset bits are subject to randomization. Setting "FE:FF:FF:00:00:00" means to preserve the OUI of the current MAC address and only randomize the lower 3 bytes using the "random" or "stable" algorithm.

    If the value contains one additional MAC address after the mask, this address is used instead of the current MAC address to fill the bits that shall not be randomized. For example, a value of "FE:FF:FF:00:00:00 68:F7:28:00:00:00" will set the OUI of the MAC address to 68:F7:28, while the lower bits are randomized. A value of "02:00:00:00:00:00 00:00:00:00:00:00" will create a fully scrambled globally-administered, burned-in MAC address.

    If the value contains more than one additional MAC addresses, one of them is chosen randomly. For example, "02:00:00:00:00:00 00:00:00:00:00:00 02:00:00:00:00:00" will create a fully scrambled MAC address, randomly locally or globally administered.

    Returns string

  • set generateMacAddressMask(val: string): void

    Parameters

    • val: string

    Returns void

  • get hidden(): boolean

    If true, indicates that the network is a non-broadcasting network that hides its SSID. This works both in infrastructure and AP mode.

    In infrastructure mode, various workarounds are used for a more reliable discovery of hidden networks, such as probe-scanning the SSID. However, these workarounds expose inherent insecurities with hidden SSID networks, and thus hidden SSID networks should be used with caution.

    In AP mode, the created network does not broadcast its SSID.

    Note that marking the network as hidden may be a privacy issue for you (in infrastructure mode) or client stations (in AP mode), as the explicit probe-scans are distinctly recognizable on the air.

    Returns boolean

  • set hidden(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get mac_address(): string

    If specified, this connection will only apply to the Wi-Fi device whose permanent MAC address matches. This property does not change the MAC address of the device (i.e. MAC spoofing).

    Returns string

  • set mac_address(val: string): void

    Parameters

    • val: string

    Returns void

  • get mac_address_blacklist(): string[]

    A list of permanent MAC addresses of Wi-Fi devices to which this connection should never apply. Each MAC address should be given in the standard hex-digits-and-colons notation (eg "00:11:22:33:44:55").

    Returns string[]

  • set mac_address_blacklist(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get mac_address_denylist(): string[]

    A list of permanent MAC addresses of Wi-Fi devices to which this connection should never apply. Each MAC address should be given in the standard hex-digits-and-colons notation (eg "00:11:22:33:44:55").

    Returns string[]

  • set mac_address_denylist(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get macAddress(): string

    If specified, this connection will only apply to the Wi-Fi device whose permanent MAC address matches. This property does not change the MAC address of the device (i.e. MAC spoofing).

    Returns string

  • set macAddress(val: string): void

    Parameters

    • val: string

    Returns void

  • get macAddressBlacklist(): string[]

    A list of permanent MAC addresses of Wi-Fi devices to which this connection should never apply. Each MAC address should be given in the standard hex-digits-and-colons notation (eg "00:11:22:33:44:55").

    Returns string[]

  • set macAddressBlacklist(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get macAddressDenylist(): string[]

    A list of permanent MAC addresses of Wi-Fi devices to which this connection should never apply. Each MAC address should be given in the standard hex-digits-and-colons notation (eg "00:11:22:33:44:55").

    Returns string[]

  • set macAddressDenylist(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get mode(): string

    Wi-Fi network mode; one of "infrastructure", "mesh", "adhoc" or "ap". If blank, infrastructure is assumed.

    Returns string

  • set mode(val: string): void

    Parameters

    • val: string

    Returns void

  • get mtu(): number

    If non-zero, only transmit packets of the specified size or smaller, breaking larger packets up into multiple Ethernet frames.

    Returns number

  • set mtu(val: number): void

    Parameters

    • val: number

    Returns void

  • get rate(): number

    This property is not implemented and has no effect.

    Returns number

    since 1.44: This property is not implemented and has no effect.

  • set rate(val: number): void

    Parameters

    • val: number

    Returns void

  • get seen_bssids(): string[]

    A list of BSSIDs (each BSSID formatted as a MAC address like "00:11:22:33:44:55") that have been detected as part of the Wi-Fi network. NetworkManager internally tracks previously seen BSSIDs. The property is only meant for reading and reflects the BSSID list of NetworkManager. The changes you make to this property will not be preserved.

    This is not a regular property that the user would configure. Instead, NetworkManager automatically sets the seen BSSIDs and tracks them internally in "/var/lib/NetworkManager/seen-bssids" file.

    Returns string[]

  • set seen_bssids(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get seenBssids(): string[]

    A list of BSSIDs (each BSSID formatted as a MAC address like "00:11:22:33:44:55") that have been detected as part of the Wi-Fi network. NetworkManager internally tracks previously seen BSSIDs. The property is only meant for reading and reflects the BSSID list of NetworkManager. The changes you make to this property will not be preserved.

    This is not a regular property that the user would configure. Instead, NetworkManager automatically sets the seen BSSIDs and tracks them internally in "/var/lib/NetworkManager/seen-bssids" file.

    Returns string[]

  • set seenBssids(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get tx_power(): number

    This property is not implemented and has no effect.

    Returns number

    since 1.44: This property is not implemented and has no effect.

  • set tx_power(val: number): void

    Parameters

    • val: number

    Returns void

  • get txPower(): number

    This property is not implemented and has no effect.

    Returns number

    since 1.44: This property is not implemented and has no effect.

  • set txPower(val: number): void

    Parameters

    • val: number

    Returns void

Accessors - Inherited from NM.Setting

  • get name(): string

    The setting's name, which uniquely identifies the setting within the connection. Each setting type has a name unique to that type, for example "ppp" or "802-11-wireless" or "802-3-ethernet".

    Returns string

Methods

  • Adds a new MAC address to the NM.SettingWireless.mac_address_denylist property.

    Parameters

    • mac: string

      the MAC address string (hex-digits-and-colons notation) to denylist

    Returns boolean

    true if the MAC address was added; false if the MAC address is invalid or was already present

  • Adds a new MAC address to the NM.SettingWireless.mac_address_denylist property.

    Parameters

    • mac: string

      the MAC address string (hex-digits-and-colons notation) to denylist

    Returns boolean

    true if the MAC address was added; false if the MAC address is invalid or was already present

  • Adds a new Wi-Fi AP's BSSID to the previously seen BSSID list of the setting. NetworkManager now tracks previously seen BSSIDs internally so this function no longer has much use. Actually, changes you make using this function will not be preserved.

    Parameters

    • bssid: string

      the new BSSID to add to the list

    Returns boolean

    true if bssid was already known, false if not

  • Since 1.46, access at index "len" is allowed and returns NULL.

    Parameters

    • idx: number

      the zero-based index of the MAC address entry

    Returns string

    the denylisted MAC address string (hex-digits-and-colons notation) at index idx

  • Parameters

    • idx: number

      the zero-based index of the MAC address entry

    Returns string

    the denylisted MAC address string (hex-digits-and-colons notation) at index idx

  • Returns number

    the number of blacklist MAC addresses

  • Returns number

    the number of denylisted MAC addresses

  • Returns number

    the number of BSSIDs in the previously seen BSSID list

  • Parameters

    • i: number

      index of a BSSID in the previously seen BSSID list

    Returns string

    the BSSID at index i

  • Removes the MAC address at index idx from the denylist.

    Parameters

    • idx: number

      index number of the MAC address

    Returns void

  • Removes the MAC address mac from the denylist.

    Parameters

    • mac: string

      the MAC address string (hex-digits-and-colons notation) to remove from the denylist

    Returns boolean

    true if the MAC address was found and removed; false if it was not.

  • Removes the MAC address at index idx from the denylist.

    Parameters

    • idx: number

      index number of the MAC address

    Returns void

  • Removes the MAC address mac from the denylist.

    Parameters

    • mac: string

      the MAC address string (hex-digits-and-colons notation) to remove from the denylist

    Returns boolean

    true if the MAC address was found and removed; false if it was not.

Methods - Inherited from NM.Setting

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Compares two NM.Setting objects for similarity, with comparison behavior modified by a set of flags. See the documentation for NM.SettingCompareFlags for a description of each flag's behavior. If the settings differ, the keys of each setting that differ from the other are added to results, mapped to one or more NM.SettingDiffResult values.

    Parameters

    • b: NM.Setting

      a second NM.Setting to compare with the first

    • flags: NM.SettingCompareFlags

      compare flags, e.g. NM.SettingCompareFlags.EXACT

    • invert_results: boolean

      this parameter is used internally by libnm and should be set to false. If true inverts the meaning of the NM.SettingDiffResult.

    • results: GLib.HashTable<string, number> | { [key: string]: any }

      if the settings differ, on return a hash table mapping the differing keys to one or more %NMSettingDiffResult values OR-ed together. If the settings do not differ, any hash table passed in is unmodified. If no hash table is passed in and the settings differ, a new one is created and returned.

    Returns [boolean, GLib.HashTable<string, number>]

    true if the settings contain the same values, false if they do not

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Gives the name of all set options.

    Returns string[]

    A null terminated array of key names. If no names are present, this returns null. The returned array and the names are owned by %NMSetting and might be invalidated by the next operation.

  • Parameters

    • opt_name: string

      the option to get

    Returns [boolean, boolean]

    true if opt_name is set to a boolean variant.

  • Parameters

    • opt_name: string

      the option to get

    Returns [boolean, number]

    true if opt_name is set to a uint32 variant.

  • If variant is null, this clears the option if it is set. Otherwise, variant is set as the option. If variant is a floating reference, it will be consumed.

    Note that not all setting types support options. It is a bug setting a variant to a setting that doesn't support it. Currently, only NM.SettingEthtool supports it.

    Parameters

    • opt_name: string

      the option name to set

    • Optionalvariant: GLib.Variant<any>

      the variant to set.

    Returns void

  • Like nm_setting_option_set() to set a boolean GVariant.

    Parameters

    • opt_name: string
    • value: boolean

      the value to set.

    Returns void

  • Like nm_setting_option_set() to set a uint32 GVariant.

    Parameters

    • opt_name: string
    • value: number

      the value to set.

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets a property on an object.

    Parameters

    • property_name: string

      The name of the property to set

    • value: any

      The value to set the property to

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Convert the setting (including secrets!) into a string. For debugging purposes ONLY, should NOT be used for serialization of the setting, or machine-parsed in any way. The output format is not guaranteed to be stable and may change at any time.

    Returns string

    an allocated string containing a textual representation of the setting's properties and values, which the caller should free with g_free()

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • Validates the setting. Each setting's properties have allowed values, and some are dependent on other values (hence the need for connection). The returned GLib.Error contains information about which property of the setting failed validation, and in what way that property failed validation.

    Parameters

    • Optionalconnection: NM.Connection

      the NM.Connection that setting came from, or null if setting is being verified in isolation.

    Returns boolean

    true if the setting is valid, false if it is not

  • Verifies the secrets in the setting. The returned GLib.Error contains information about which secret of the setting failed validation, and in what way that secret failed validation. The secret validation is done separately from main setting validation, because in some cases connection failure is not desired just for the secrets.

    Parameters

    • Optionalconnection: NM.Connection

      the NM.Connection that setting came from, or null if setting is being verified in isolation.

    Returns boolean

    true if the setting secrets are valid, false if they are not

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Get the type of the enum that defines the values that the property accepts. It is only useful for properties configured to accept values from certain enum type, otherwise it will return G_TYPE_INVALID. Note that flags (children of G_TYPE_FLAGS) are also considered enums.

    Note that the GObject property might be implemented as an integer, actually, and not as enum. Find out what underlying type is used, checking the GObject.ParamSpec, before setting the GObject property.

    Parameters

    • setting_type: GType

      the GType of the NMSetting instance

    • property_name: string

      the name of the property

    Returns GType

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures