Optionalproperties: Partial<NM.DeviceVrf.ConstructorProps>Internal$signalsCompile-time signal type information.
This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.
Static$gtypeThe NM.ActiveConnection object that "owns" this device during activation.
The NM.ActiveConnection object that "owns" this device during activation.
Whether the device can auto-activate a connection.
The property setter is a synchronous D-Bus call. This is deprecated since 1.22.
The available connections of the device
The available connections of the device
The capabilities of the device.
The numeric type of the device.
The numeric type of the device.
The IPv4 NM.DhcpConfig of the device.
The IPv4 NM.DhcpConfig of the device.
The IPv6 NM.DhcpConfig of the device.
The IPv6 NM.DhcpConfig of the device.
The driver of the device.
The version of the device driver.
The version of the device driver.
When true indicates the device is likely missing firmware required
for its operation.
The firmware version of the device.
When true indicates the device is likely missing firmware required
for its operation.
The firmware version of the device.
The interface of the device.
The IP interface of the device which should be used for all IP-related operations like addressing and routing.
The IPv6 NM.IPConfig of the device.
The IPv6 NM.IPConfig of the device.
The IP interface of the device which should be used for all IP-related operations like addressing and routing.
The LLDP neighbors.
The LLDP neighbors.
Whether the device is managed by NetworkManager.
The MTU of the device.
The physical port ID of the device. (See
nm_device_get_physical_port_id().)
The physical port ID of the device. (See
nm_device_get_physical_port_id().)
The product string of the device.
Whether the device is real or is a placeholder device that could be created automatically by NetworkManager if one of its NM.Device.available_connections was activated.
The state of the device.
The reason for the device state.
The reason for the device state.
An operating-system specific device hardware identifier; this is not unique to a specific hardware device across reboots or hotplugs. It is an opaque string which for some device types (Bluetooth, Modem) contains an identifier provided by the underlying hardware service daemon such as Bluez or ModemManager, and clients can use this property to request more information about the device from those services.
The vendor string of the device.
SignalconnectSignalconnect_Signalemitthe device's VRF routing table.
Creates a binding between source_property on source and target_property
on target.
Whenever the source_property is changed the target_property is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.
If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual:
if target_property on target changes then the source_property on source
will be updated as well.
The binding will automatically be removed when either the source or the
target instances are finalized. To remove the binding without affecting the
source and the target you can just call g_object_unref() on the returned
GObject.Binding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source and target are only used from a single thread and it
is clear that both source and target outlive the binding. Especially it
is not safe to rely on this if the binding, source or target can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A GObject.Object can have multiple bindings.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Complete version of g_object_bind_property().
Creates a binding between source_property on source and target_property
on target, allowing you to set the transformation functions to be used by
the binding.
If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual:
if target_property on target changes then the source_property on source
will be updated as well. The transform_from function is only used in case
of bidirectional bindings, otherwise it will be ignored
The binding will automatically be removed when either the source or the
target instances are finalized. This will release the reference that is
being held on the GObject.Binding instance; if you want to hold on to the
GObject.Binding instance, you will need to hold a reference to it.
To remove the binding, call g_binding_unbind().
A GObject.Object can have multiple bindings.
The same user_data parameter will be used for both transform_to
and transform_from transformation functions; the notify function will
be called once, when the binding is removed. If you need different data
for each transformation function, please use
g_object_bind_property_with_closures() instead.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
Optionaltransform_to: BindingTransformFuncthe transformation function from the source to the target, or null to use the default
Optionaltransform_from: BindingTransformFuncthe transformation function from the target to the source, or null to use the default
Optionalnotify: DestroyNotifya function to call when disposing the binding, to free resources used by the transformation functions, or null if not required
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Creates a binding between source_property on source and target_property
on target, allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of
g_object_bind_property_full(), using GClosures instead of
function pointers.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
a GObject.Closure wrapping the transformation function from the source to the target, or null to use the default
a GObject.Closure wrapping the transformation function from the target to the source, or null to use the default
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Blocks a handler of an instance so it will not be called during any signal emissions
Handler ID of the handler to be blocked
Validates a given connection for a given NM.Device object and returns
whether the connection may be activated with the device. For example if
device is a Wi-Fi device that supports only WEP encryption, the connection
will only be valid if it is a Wi-Fi connection which describes a WEP or open
network, and will not be valid if it describes a WPA network, or if it is
an Ethernet, Bluetooth, WWAN, etc connection that is incompatible with the
device.
This function does the same as nm_device_connection_valid(), i.e. checking
compatibility of the given device and connection. But, in addition, it sets
GError when FALSE is returned.
an NM.Connection to validate against device
true if the connection may be activated with this device, false if is incompatible with the device's capabilities and characteristics.
Validates a given connection for a given NM.Device object and returns
whether the connection may be activated with the device. For example if
device is a Wi-Fi device that supports only WEP encryption, the connection
will only be valid if it is a Wi-Fi connection which describes a WEP or open
network, and will not be valid if it describes a WPA network, or if it is
an Ethernet, Bluetooth, WWAN, etc connection that is incompatible with the
device.
an NM.Connection to validate against device
true if the connection may be activated with this device, false if is incompatible with the device's capabilities and characteristics.
Deletes the software device. Hardware devices can't be deleted.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
true on success, false on error, in which case error will be set.
Asynchronously begins deleting the software device. Hardware devices can't be deleted.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Asynchronously begins deleting the software device. Hardware devices can't be deleted.
a Gio.Cancellable, or null
callback to be called when delete operation completes
Asynchronously begins deleting the software device. Hardware devices can't be deleted.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Optionalcallback: AsyncReadyCallback<NM.DeviceVrf>callback to be called when delete operation completes
Gets the result of a call to nm_device_delete_async().
the result passed to the Gio.AsyncReadyCallback
true on success, false on error, in which case error will be set.
Disconnects the device if currently connected, and prevents the device from automatically connecting to networks until the next manual network connection request.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
true on success, false on error, in which case error will be set.
Asynchronously begins disconnecting the device if currently connected, and prevents the device from automatically connecting to networks until the next manual network connection request.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Asynchronously begins disconnecting the device if currently connected, and prevents the device from automatically connecting to networks until the next manual network connection request.
a Gio.Cancellable, or null
callback to be called when the disconnect operation completes
Asynchronously begins disconnecting the device if currently connected, and prevents the device from automatically connecting to networks until the next manual network connection request.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Optionalcallback: AsyncReadyCallback<NM.DeviceVrf>callback to be called when the disconnect operation completes
Gets the result of a call to nm_device_disconnect_async().
the result passed to the Gio.AsyncReadyCallback
true on success, false on error, in which case error will be set.
Filters a given array of connections for a given NM.Device object and returns
connections which may be activated with the device. For example if device
is a Wi-Fi device that supports only WEP encryption, the returned array will
contain any Wi-Fi connections in connections that allow connection to
unencrypted or WEP-enabled SSIDs. The returned array will not contain
Ethernet, Bluetooth, Wi-Fi WPA connections, or any other connection that is
incompatible with the device. To get the full list of connections see
nm_client_get_connections().
an array of NMConnections to filter
an array of NMConnections that could be activated with the given device. The array should be freed with g_ptr_array_unref() when it is no longer required. WARNING: the transfer annotation for this function may not work correctly with bindings. See https://gitlab.gnome.org/GNOME/gobject-introspection/-/issues/305. You can filter the list yourself with nm_device_connection_valid().
This function is intended for GObject.Object implementations to re-enforce
a [floating][floating-ref] object reference. Doing this is seldom
required: all GInitiallyUnowneds are created with a floating reference
which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object. If the freeze count is
non-zero, the emission of "notify" signals on object is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
GObject.Object::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the NM.ActiveConnection object which owns this device during activation.
the NM.ActiveConnection or null if the device is not part of an active connection
Fetch the currently applied connection on the device.
the flags argument. See NM.DeviceReapplyFlags.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
a %NMConnection with the currently applied settings or null on error. The connection is as received from D-Bus and might not validate according to nm_connection_verify().
Asynchronously begins and gets the currently applied connection.
the flags argument. See NM.DeviceReapplyFlags.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Asynchronously begins and gets the currently applied connection.
the flags argument. See NM.DeviceReapplyFlags.
a Gio.Cancellable, or null
callback to be called when the reapply operation completes
Asynchronously begins and gets the currently applied connection.
the flags argument. See NM.DeviceReapplyFlags.
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Optionalcallback: AsyncReadyCallback<NM.DeviceVrf>callback to be called when the reapply operation completes
Gets the result of a call to nm_device_get_applied_connection_async().
the result passed to the Gio.AsyncReadyCallback
a currently applied %NMConnection or null in case of error. The connection is as received from D-Bus and might not validate according to nm_connection_verify().
Whether the NM.Device can be autoconnected.
true if the device is allowed to be autoconnected
Gets the NMRemoteConnections currently known to the daemon that could
be activated on device.
the GLib.PtrArray containing NMRemoteConnections. This is the internal copy used by the connection, and must not be modified.
Returns the NM.Client instance in which object is cached.
Also, if the object got removed from the client cached,
this returns null. So it can be used to check whether the
object is still alive.
the NM.Client cache in which the object can be found, or null if the object is no longer cached.
The connectivity state of the device for given address family.
Supported address families are AF_INET for IPv4, AF_INET6
for IPv6 or AF_UNSPEC for any.
network address family
the current connectivity state
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
the data if found, or null if no such data exists.
Gets a description of device, based on its vendor and product names.
a description of device. If either the vendor or the product name is unknown, this returns the interface name.
Returns the numeric type of the NM.Device, ie Ethernet, Wi-Fi, etc.
the device type
Gets the current IPv4 NM.DhcpConfig associated with the NM.Device.
You can alternatively use nm_active_connection_get_dhcp4_config(), which also
works with VPN connections.
the IPv4 NM.DhcpConfig, or null if the device is not activated or not using DHCP.
Gets the current IPv6 NM.DhcpConfig associated with the NM.Device.
You can alternatively use nm_active_connection_get_dhcp6_config(), which also
works with VPN connections.
the IPv6 NM.DhcpConfig, or null if the device is not activated or not using DHCPv6.
Gets the driver of the NM.Device.
the driver of the device. This is the internal string used by the device, and must not be modified.
Gets the driver version of the NM.Device.
the version of the device driver. This is the internal string used by the device, and must not be modified.
Indicates that firmware required for the device's operation is likely to be missing.
true if firmware required for the device's operation is likely to be missing.
Gets the firmware version of the NM.Device.
the firmware version of the device. This is the internal string used by the device, and must not be modified.
Gets the current a hardware address (MAC) for the device.
the current MAC of the device, or null. This is the internal string used by the device, and must not be modified.
Gets the interface name of the NM.Device.
the interface of the device. This is the internal string used by the device, and must not be modified.
Gets the IP interface name of the NM.Device over which IP traffic flows when the device is in the ACTIVATED state.
the IP traffic interface of the device. This is the internal string used by the device, and must not be modified.
Gets the current IPv4 NM.IPConfig associated with the NM.Device.
You can alternatively use nm_active_connection_get_ip4_config(), which also
works with VPN connections.
the IPv4 NM.IPConfig, or null if the device is not activated.
Gets the current IPv6 NM.IPConfig associated with the NM.Device.
You can alternatively use nm_active_connection_get_ip6_config(), which also
works with VPN connections.
the IPv6 NM.IPConfig or null if the device is not activated.
Gets the list of neighbors discovered through LLDP.
the GLib.PtrArray containing NM.LldpNeighbors. This is the internal copy used by the device and must not be modified. The library never modifies the returned array and thus it is safe for callers to reference and keep using it.
Whether the NM.Device is managed by NetworkManager.
true if the device is managed by NetworkManager
Indicates that the NetworkManager plugin for the device is not installed.
true if the device plugin not installed.
Gets the path of the NM.Device as exposed by the udev property ID_PATH.
the path of the device. The string is backslash escaped (C escaping) for invalid characters. The escaping can be reverted with g_strcompress(), however the result may not be valid UTF-8.
Gets the physical port ID of the NM.Device. If non-null, this is
an opaque string that can be used to recognize when
seemingly-unrelated NMDevices are actually just different virtual
ports on a single physical port. (Eg, NPAR / SR-IOV.)
the physical port ID of the device, or null if the port ID is unknown. This is the internal string used by the device and must not be modified.
Gets the devices currently set as port of device.
the GLib.PtrArray containing NMDevices that are ports of device. This is the internal copy used by the device and must not be modified.
Gets the product string of the NM.Device.
the product name of the device. This is the internal string used by the device, and must not be modified. The string is backslash escaped (C escaping) for invalid characters. The escaping can be reverted with g_strcompress(), however the result may not be valid UTF-8.
Gets a property of an object.
The value can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
The name of the property to get
Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
This function gets back user data pointers stored via
g_object_set_qdata().
A GLib.Quark, naming the user data pointer
The user data pointer set, or null
Gets the (primary) NM.Setting subtype associated with connections
that can be used on device.
device's associated NM.Setting type
Gets the reason for entering the current NM.Device state.
the reason for entering the current device state
Gets a (non-localized) description of the type of device that
device is.
the type description of the device. This is the internal string used by the device, and must not be modified.
Gets the Unique Device Identifier of the NM.Device.
the Unique Device Identifier of the device. This identifier may be used to gather more information about the device from various operating system services like udev or sysfs.
Gets the vendor string of the NM.Device.
the vendor name of the device. This is the internal string used by the device, and must not be modified. The string is backslash escaped (C escaping) for invalid characters. The escaping can be reverted with g_strcompress(), however the result may not be valid UTF-8.
Gets n_properties properties for an object.
Obtained properties will be set to values. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object has a [floating][floating-ref] reference.
true if object has a floating reference
true if the device exists, or false if it is a placeholder device that could be automatically created by NetworkManager if one of its NM.Device.available_connections was activated.
Whether the device is a software device.
true if device is a software device, false if it is a hardware device.
Emits a "notify" signal for the property property_name on object.
When possible, eg. when signaling a property change from within the class
that registered the property, you should use g_object_notify_by_pspec()
instead.
Note that emission of the notify signal may be blocked with
g_object_freeze_notify(). In this case, the signal emissions are queued
and will be emitted (in reverse order) when g_object_thaw_notify() is
called.
the name of a property installed on the class of object.
Emits a "notify" signal for the property specified by pspec on object.
This function omits the property name lookup, hence it is faster than
g_object_notify().
One way to avoid using g_object_notify() from within the
class that registered the properties, and using g_object_notify_by_pspec()
instead, is to store the GParamSpec used with
g_object_class_install_property() inside a static array, e.g.:
typedef enum
{
PROP_FOO = 1,
PROP_LAST
} MyObjectProperty;
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
0, 100,
50,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the GObject.ParamSpec of a property installed on the class of object.
Attempts to update device with changes to the currently active connection made since it was last applied.
the NM.Connection to replace the applied settings with or null to reuse existing
zero or the expected version id of the applied connection. If specified and the version id mismatches, the call fails without modification. This allows to catch concurrent accesses.
always set this to zero
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
true on success, false on error, in which case error will be set.
Asynchronously begins an attempt to update device with changes to the currently active connection made since it was last applied.
the NM.Connection to replace the applied settings with or null to reuse existing
zero or the expected version id of the applied connection. If specified and the version id mismatches, the call fails without modification. This allows to catch concurrent accesses.
always set this to zero
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Asynchronously begins an attempt to update device with changes to the currently active connection made since it was last applied.
the NM.Connection to replace the applied settings with or null to reuse existing
zero or the expected version id of the applied connection. If specified and the version id mismatches, the call fails without modification. This allows to catch concurrent accesses.
always set this to zero
a Gio.Cancellable, or null
callback to be called when the reapply operation completes
Asynchronously begins an attempt to update device with changes to the currently active connection made since it was last applied.
the NM.Connection to replace the applied settings with or null to reuse existing
zero or the expected version id of the applied connection. If specified and the version id mismatches, the call fails without modification. This allows to catch concurrent accesses.
always set this to zero
Optionalcancellable: Gio.Cancellablea Gio.Cancellable, or null
Optionalcallback: AsyncReadyCallback<NM.DeviceVrf>callback to be called when the reapply operation completes
Gets the result of a call to nm_device_reapply_async().
the result passed to the Gio.AsyncReadyCallback
true on success, false on error, in which case error will be set.
Increases the reference count of object.
Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type
of object will be propagated to the return type (using the GCC typeof()
extension), so any casting the caller needs to do on the return type must be
explicit.
the same object
Increase the reference count of object, and possibly remove the
[floating][floating-ref] reference, if object has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object will be propagated to the return type
under the same conditions as for g_object_ref().
object
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
Object containing the properties to set
Enables or disables automatic activation of the NM.Device.
true to enable autoconnecting
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key is converted to a GLib.Quark using g_quark_from_string().
This means a copy of key is kept permanently (even after object has been
finalized) — so it is recommended to only use a small, bounded set of values
for key in your program, to avoid the GLib.Quark storage growing unbounded.
name of the key
Optionaldata: anydata to associate with that key
Enables or disables management of NM.Device by NetworkManager.
true to make the device managed by NetworkManager.
Sets a property on an object.
The name of the property to set
The value to set the property to
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
the data if found, or null if no such data exists.
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of
g_object_steal_qdata() would have left the destroy function set,
and thus the partial string list would have been freed upon
g_object_set_qdata_full().
A GLib.Quark, naming the user data pointer
The user data pointer set, or null
Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
Name of the signal to stop emission of
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Unblocks a handler so it will be called again during any signal emissions
Handler ID of the handler to be unblocked
Decreases the reference count of object. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the GObject.Object may be reused in future (for example, if it is
an instance variable of another object), it is recommended to clear the
pointer to null rather than retain a dangling pointer to a potentially
invalid GObject.Object instance. Use g_clear_object() for this.
Virtualvfunc_the constructed function is called by g_object_new() as the
final step of the object creation process. At the point of the call, all
construction properties have been set on the object. The purpose of this
call is to allow for object initialisation steps that can only be performed
after construction properties have been set. constructed implementors
should chain up to the constructed call of their parent class to allow it
to complete its initialisation.
Virtualvfunc_Virtualvfunc_the dispose function is supposed to drop all references to other
objects, but keep the instance otherwise intact, so that client method
invocations still work. It may be run multiple times (due to reference
loops). Before returning, dispose should chain up to the dispose method
of the parent class.
Virtualvfunc_instance finalization function, should finish the finalization of
the instance begun in dispose and chain up to the finalize method of the
parent class.
Virtualvfunc_Virtualvfunc_Emits a "notify" signal for the property property_name on object.
When possible, eg. when signaling a property change from within the class
that registered the property, you should use g_object_notify_by_pspec()
instead.
Note that emission of the notify signal may be blocked with
g_object_freeze_notify(). In this case, the signal emissions are queued
and will be emitted (in reverse order) when g_object_thaw_notify() is
called.
Virtualvfunc_the generic setter for all properties of this type. Should be
overridden for every type with properties. If implementations of
set_property don't emit property change notification explicitly, this will
be done implicitly by the type system. However, if the notify signal is
emitted explicitly, the type system will not emit it a second time.
This function essentially limits the life time of the closure to
the life time of the object. That is, when the object is finalized,
the closure is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure, to ensure that an extra
reference count is held on object during invocation of the
closure. Usually, this function will be called on closures that
use this object as closure data.
GObject.Closure to watch
Static_Staticcompat_Optionaldata: anyStaticdisambiguate_Staticfind_Staticinstall_Staticinstall_the id for the new property
the GObject.ParamSpec for the new property
Staticinterface_Find the GObject.ParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Staticinterface_Add a property to an interface; this is only useful for interfaces
that are added to GObject-derived types. Adding a property to an
interface forces all objects classes with that interface to have a
compatible property. The compatible property could be a newly
created GObject.ParamSpec, but normally
g_object_class_override_property() will be used so that the object
class only needs to provide an implementation and inherits the
property description, default value, bounds, and so forth from the
interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init member of
GObject.TypeInfo.) It must not be called after after class_init has
been called for any object types implementing this interface.
If pspec is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the GObject.ParamSpec for the new property
Staticinterface_Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Staticlist_StaticnewvStaticoverride_the new property ID
the name of a property registered in a parent class or in an interface of this class.
Since
1.24