Static$gtypethe GstGL.GLFormat of gl_mem
the configured height of gl_mem
the OpenGL renderbuffer handle of gl_mem
the configured width of gl_mem
Staticinit_Initializes the GL Base Texture allocator. It is safe to call this function multiple times. This must be called before any other GstGLRenderbuffer operation.
GstGLRenderbuffer is a GstGL.GLBaseMemory subclass providing support for OpenGL renderbuffers.
GstGL.GLRenderbuffer is created or wrapped through
gst_gl_base_memory_alloc()with GstGL.GLRenderbufferAllocationParams.Since
1.10