Class (GI Class)

GstAudio-1.0GstAudioAudioSink

This is the most simple base class for audio sinks that only requires subclasses to implement a set of simple functions:

  • open() :Open the device.

  • prepare() :Configure the device with the specified format.

  • write() :Write samples to the device.

  • reset() :Unblock writes and flush the device.

  • delay() :Get the number of samples written but not yet played by the device.

  • unprepare() :Undo operations done by prepare.

  • close() :Close the device.

All scheduling of samples and timestamps is done in this base class together with GstAudio.AudioBaseSink using a default implementation of a GstAudio.AudioRingBuffer that uses threads.

Hierarchy (View Summary)

Index

Constructors

Properties

Properties - Inherited from GstAudio.AudioBaseSink

Accessors - Inherited from GstAudio.AudioBaseSink

Methods

Methods - Inherited from GstAudio.AudioBaseSink

abort_state add_control_binding add_pad add_property_deep_notify_watch add_property_notify_watch bind_property bind_property_full block_signal_handler call_async change_state continue_state create_all_pads create_ringbuffer decorate_stream_id default_error disconnect do_preroll force_floating foreach_pad foreach_sink_pad foreach_src_pad freeze_notify get_alignment_threshold get_base_time get_blocksize get_bus get_clock get_compatible_pad get_compatible_pad_template get_context get_context_unlocked get_contexts get_control_binding get_control_rate get_current_clock_time get_current_running_time get_data get_discont_wait get_drift_tolerance get_drop_out_of_segment get_factory get_g_value_array get_last_sample get_latency get_max_bitrate get_max_lateness get_metadata get_name get_pad_template get_pad_template_list get_parent get_path_string get_processing_deadline get_property get_provide_clock get_qdata get_render_delay get_request_pad get_slave_method get_start_time get_state get_static_pad get_stats get_sync get_throttle_time get_ts_offset get_value getv has_active_control_bindings has_ancestor has_as_ancestor has_as_parent is_async_enabled is_floating is_last_sample_enabled is_locked_state is_qos_enabled iterate_pads iterate_sink_pads iterate_src_pads link link_filtered link_pads link_pads_filtered link_pads_full lost_state message_full message_full_with_details no_more_pads notify notify_by_pspec post_message query query_convert query_duration query_latency query_position ref ref_sink release_request_pad remove_control_binding remove_pad remove_property_notify_watch report_device_failure request_pad request_pad_simple run_dispose seek seek_simple send_event set set_alignment_threshold set_async_enabled set_base_time set_blocksize set_bus set_clock set_context set_control_binding_disabled set_control_bindings_disabled set_control_rate set_custom_slaving_callback set_data set_discont_wait set_drift_tolerance set_drop_out_of_segment set_last_sample_enabled set_locked_state set_max_bitrate set_max_lateness set_name set_parent set_processing_deadline set_property set_provide_clock set_qos_enabled set_render_delay set_slave_method set_start_time set_state set_sync set_throttle_time set_ts_offset steal_data steal_qdata stop_emission_by_name suggest_next_sync sync_state_with_parent sync_values thaw_notify unblock_signal_handler unlink unlink_pads unparent unref vfunc_activate_pull vfunc_change_state vfunc_constructed vfunc_create_ringbuffer vfunc_deep_notify vfunc_dispatch_properties_changed vfunc_dispose vfunc_event vfunc_finalize vfunc_fixate vfunc_get_caps vfunc_get_property vfunc_get_state vfunc_get_times vfunc_no_more_pads vfunc_notify vfunc_pad_added vfunc_pad_removed vfunc_payload vfunc_post_message vfunc_prepare_list vfunc_preroll vfunc_propose_allocation vfunc_provide_clock vfunc_query vfunc_release_pad vfunc_render vfunc_render_list vfunc_request_new_pad vfunc_send_event vfunc_set_bus vfunc_set_caps vfunc_set_clock vfunc_set_context vfunc_set_property vfunc_set_state vfunc_start vfunc_state_changed vfunc_unlock vfunc_unlock_stop vfunc_wait_event wait wait_clock wait_preroll watch_closure _classInit add_metadata add_pad_template add_static_metadata add_static_pad_template add_static_pad_template_with_gtype check_uniqueness compat_control default_deep_notify find_property get_metadata get_pad_template get_pad_template_list install_properties install_property interface_find_property interface_install_property interface_list_properties list_properties make_from_uri newv override_property register replace set_metadata set_static_metadata state_change_return_get_name state_get_name type_set_skip_documentation

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Properties - Inherited from GstAudio.AudioBaseSink

base_time: number
bus: Gst.Bus
can_activate_pull: any
can_activate_push: boolean
clock: Gst.Clock
current_state: Gst.State
eos: boolean
eos_rendering: boolean
flags: number
have_newsegment: boolean
have_preroll: boolean
last_return: Gst.StateChangeReturn
need_preroll: boolean
next_sample: number
next_state: Gst.State
numpads: number
numsinkpads: number
numsrcpads: number
object: Gst.Object
offset: number
pad_mode: Gst.PadMode
pads: Gst.Pad[]
pads_cookie: number
pending_state: Gst.State
playing_async: boolean
provide_clock: any

Get the clock provided by the given element.

An element is only required to provide a clock in the PAUSED state. Some elements can provide a clock in other states.

the GstClock provided by the element or null if no clock could be provided. Unref after usage. MT safe.

provided_clock: Gst.Clock
sinkpad: Gst.Pad
sinkpads: Gst.Pad[]
srcpads: Gst.Pad[]
start_time: number
state_cookie: number
target_state: Gst.State

Accessors - Inherited from GstAudio.AudioBaseSink

  • get async(): boolean

    If set to true, the basesink will perform asynchronous state changes. When set to false, the sink will not signal the parent when it prerolls. Use this option when dealing with sparse streams or when synchronisation is not required.

    Returns boolean

  • set async(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get discont_wait(): number

    A window of time in nanoseconds to wait before creating a discontinuity as a result of breaching the drift-tolerance.

    Returns number

  • set discont_wait(val: number): void

    Parameters

    • val: number

    Returns void

  • get discontWait(): number

    A window of time in nanoseconds to wait before creating a discontinuity as a result of breaching the drift-tolerance.

    Returns number

  • set discontWait(val: number): void

    Parameters

    • val: number

    Returns void

  • get drift_tolerance(): number

    Controls the amount of time in microseconds that clocks are allowed to drift before resynchronisation happens.

    Returns number

  • set drift_tolerance(val: number): void

    Parameters

    • val: number

    Returns void

  • get driftTolerance(): number

    Controls the amount of time in microseconds that clocks are allowed to drift before resynchronisation happens.

    Returns number

  • set driftTolerance(val: number): void

    Parameters

    • val: number

    Returns void

  • get enable_last_sample(): boolean

    Enable the last-sample property. If false, basesink doesn't keep a reference to the last buffer arrived and the last-sample property is always set to null. This can be useful if you need buffers to be released as soon as possible, eg. if you're using a buffer pool.

    Returns boolean

  • set enable_last_sample(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get enableLastSample(): boolean

    Enable the last-sample property. If false, basesink doesn't keep a reference to the last buffer arrived and the last-sample property is always set to null. This can be useful if you need buffers to be released as soon as possible, eg. if you're using a buffer pool.

    Returns boolean

  • set enableLastSample(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get last_sample(): Sample

    The last buffer that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails. This property can be null when the sink has not yet received a buffer.

    Returns Sample

  • get lastSample(): Sample

    The last buffer that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails. This property can be null when the sink has not yet received a buffer.

    Returns Sample

  • get max_bitrate(): number

    Control the maximum amount of bits that will be rendered per second. Setting this property to a value bigger than 0 will make the sink delay rendering of the buffers when it would exceed to max-bitrate.

    Returns number

    1.2

  • set max_bitrate(val: number): void

    Parameters

    • val: number

    Returns void

  • get maxBitrate(): number

    Control the maximum amount of bits that will be rendered per second. Setting this property to a value bigger than 0 will make the sink delay rendering of the buffers when it would exceed to max-bitrate.

    Returns number

    1.2

  • set maxBitrate(val: number): void

    Parameters

    • val: number

    Returns void

  • get parent(): Gst.Object

    The parent of the object. Please note, that when changing the 'parent' property, we don't emit GObject.Object::notify and Gst.Object.SignalSignatures.deep_notify | Gst.Object::deep-notify signals due to locking issues. In some cases one can use Gst.Bin.SignalSignatures.element_added | Gst.Bin::element-added or Gst.Bin.SignalSignatures.element_removed | Gst.Bin::element-removed signals on the parent to achieve a similar effect.

    Returns Gst.Object

  • set parent(val: Gst.Object): void

    Parameters

    Returns void

  • get processing_deadline(): number

    Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.

    Returns number

    1.16

  • set processing_deadline(val: number): void

    Parameters

    • val: number

    Returns void

  • get processingDeadline(): number

    Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.

    Returns number

    1.16

  • set processingDeadline(val: number): void

    Parameters

    • val: number

    Returns void

  • get render_delay(): number

    The additional delay between synchronisation and actual rendering of the media. This property will add additional latency to the device in order to make other sinks compensate for the delay.

    Returns number

  • set render_delay(val: number): void

    Parameters

    • val: number

    Returns void

  • get renderDelay(): number

    The additional delay between synchronisation and actual rendering of the media. This property will add additional latency to the device in order to make other sinks compensate for the delay.

    Returns number

  • set renderDelay(val: number): void

    Parameters

    • val: number

    Returns void

  • get stats(): Structure

    Various GstBase.BaseSink statistics. This property returns a Gst.Structure with name application/x-gst-base-sink-stats with the following fields:

    • "average-rate" G_TYPE_DOUBLE average frame rate
    • "dropped" G_TYPE_UINT64 Number of dropped frames
    • "rendered" G_TYPE_UINT64 Number of rendered frames

    Returns Structure

    1.18

  • get throttle_time(): number

    The time to insert between buffers. This property can be used to control the maximum amount of buffers per second to render. Setting this property to a value bigger than 0 will make the sink create THROTTLE QoS events.

    Returns number

  • set throttle_time(val: number): void

    Parameters

    • val: number

    Returns void

  • get throttleTime(): number

    The time to insert between buffers. This property can be used to control the maximum amount of buffers per second to render. Setting this property to a value bigger than 0 will make the sink create THROTTLE QoS events.

    Returns number

  • set throttleTime(val: number): void

    Parameters

    • val: number

    Returns void

  • get ts_offset(): number

    Controls the final synchronisation, a negative value will render the buffer earlier while a positive value delays playback. This property can be used to fix synchronisation in bad files.

    Returns number

  • set ts_offset(val: number): void

    Parameters

    • val: number

    Returns void

  • get tsOffset(): number

    Controls the final synchronisation, a negative value will render the buffer earlier while a positive value delays playback. This property can be used to fix synchronisation in bad files.

    Returns number

  • set tsOffset(val: number): void

    Parameters

    • val: number

    Returns void

Methods

  • Write samples to the device.

    Parameters

    • data: string | Uint8Array<ArrayBufferLike>

      the sample data

    Returns number

Methods - Inherited from GstAudio.AudioBaseSink

  • Abort the state change of the element. This function is used by elements that do asynchronous state changes and find out something is wrong.

    This function should be called with the STATE_LOCK held.

    MT safe.

    Returns void

  • Adds a pad (link point) to element. pad's parent will be set to element; see gst_object_set_parent() for refcounting information.

    Pads are automatically activated when added in the PAUSED or PLAYING state.

    The pad and the element should be unlocked when calling this function.

    This function will emit the Gst.Element.SignalSignatures.pad_added | Gst.Element::pad-added signal on the element.

    Parameters

    Returns boolean

    true if the pad could be added. This function can fail when a pad with the same name already existed or the pad already had another parent. MT safe.

  • Parameters

    • property_name: string

      name of property to watch for changes, or NULL to watch all properties

    • include_value: boolean

      whether to include the new property value in the message

    Returns number

    a watch id, which can be used in connection with gst_element_remove_property_notify_watch() to remove the watch again.

  • Parameters

    • property_name: string

      name of property to watch for changes, or NULL to watch all properties

    • include_value: boolean

      whether to include the new property value in the message

    Returns number

    a watch id, which can be used in connection with gst_element_remove_property_notify_watch() to remove the watch again.

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Calls func from another thread and passes user_data to it. This is to be used for cases when a state change has to be performed from a streaming thread, directly via gst_element_set_state() or indirectly e.g. via SEEK events.

    Calling those functions directly from the streaming thread will cause deadlocks in many situations, as they might involve waiting for the streaming thread to shut down from this very streaming thread.

    MT safe.

    Parameters

    Returns void

  • Commit the state change of the element and proceed to the next pending state if any. This function is used by elements that do asynchronous state changes. The core will normally call this method automatically when an element returned Gst.StateChangeReturn.SUCCESS from the state change function.

    If after calling this method the element still has not reached the pending state, the next state change is performed.

    This method is used internally and should normally not be called by plugins or applications.

    This function must be called with STATE_LOCK held.

    Parameters

    Returns Gst.StateChangeReturn

    The result of the commit state change. MT safe.

  • Creates a stream-id for element by combining the upstream information with the stream_id.

    This function generates an unique stream-id by getting the upstream stream-start event stream ID and appending stream_id to it. If the element has no sinkpad it will generate an upstream stream-id by doing an URI query on the element and in the worst case just uses a random number. Source elements that don't implement the URI handler interface should ideally generate a unique, deterministic stream-id manually instead.

    Since stream IDs are sorted alphabetically, any numbers in the stream ID should be printed with a fixed number of characters, preceded by 0's, such as by using the format %03u instead of %u.

    Parameters

    • stream_id: string

      The stream-id

    Returns string

    A stream-id for element.

  • A default error function that uses g_printerr() to display the error message and the optional debug string..

    The default handler will simply print the error string using g_print.

    Parameters

    • error: GLib.Error

      the GError.

    • Optionaldebug: string

      an additional debug information string, or null

    Returns void

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • If the sink spawns its own thread for pulling buffers from upstream it should call this method after it has pulled a buffer. If the element needed to preroll, this function will perform the preroll and will then block until the element state is changed.

    This function should be called with the PREROLL_LOCK held.

    Parameters

    • obj: MiniObject

      the mini object that caused the preroll

    Returns Gst.FlowReturn

    Gst.FlowReturn.OK if the preroll completed and processing can continue. Any other return value should be returned from the render vmethod.

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Call func with user_data for each of element's pads. func will be called exactly once for each pad that exists at the time of this call, unless one of the calls to func returns false in which case we will stop iterating pads and return early. If new pads are added or pads are removed while pads are being iterated, this will not be taken into account until next time this function is used.

    Parameters

    Returns boolean

    false if element had no pads or if one of the calls to func returned false.

  • Call func with user_data for each of element's sink pads. func will be called exactly once for each sink pad that exists at the time of this call, unless one of the calls to func returns false in which case we will stop iterating pads and return early. If new sink pads are added or sink pads are removed while the sink pads are being iterated, this will not be taken into account until next time this function is used.

    Parameters

    Returns boolean

    false if element had no sink pads or if one of the calls to func returned false.

  • Call func with user_data for each of element's source pads. func will be called exactly once for each source pad that exists at the time of this call, unless one of the calls to func returns false in which case we will stop iterating pads and return early. If new source pads are added or source pads are removed while the source pads are being iterated, this will not be taken into account until next time this function is used.

    Parameters

    Returns boolean

    false if element had no source pads or if one of the calls to func returned false.

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Returns the base time of the element. The base time is the absolute time of the clock when this element was last put to PLAYING. Subtracting the base time from the clock time gives the running time of the element.

    Returns number

    the base time of the element. MT safe.

  • Gets the currently configured clock of the element. This is the clock as was last set with gst_element_set_clock().

    Elements in a pipeline will only have their clock set when the pipeline is in the PLAYING state.

    Returns Gst.Clock

    the Gst.Clock of the element. unref after usage. MT safe.

  • Looks for an unlinked pad to which the given pad can link. It is not guaranteed that linking the pads will work, though it should work in most cases.

    This function will first attempt to find a compatible unlinked ALWAYS pad, and if none can be found, it will request a compatible REQUEST pad by looking at the templates of element.

    Parameters

    Returns Gst.Pad

    the Gst.Pad to which a link can be made, or null if one cannot be found. gst_object_unref() after usage.

  • Obtain the control-rate for this object. Audio processing Gst.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

    If the object is not under property control, this will return GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing.

    The control-rate is not expected to change if the element is in Gst.State.PAUSED or Gst.State.PLAYING.

    Returns number

    the control rate in nanoseconds

  • Returns the current clock time of the element, as in, the time of the element's clock, or GST_CLOCK_TIME_NONE if there is no clock.

    Returns number

    the clock time of the element, or GST_CLOCK_TIME_NONE if there is no clock.

  • Returns the running time of the element. The running time is the element's clock time minus its base time. Will return GST_CLOCK_TIME_NONE if the element has no clock, or if its base time has not been set.

    Returns number

    the running time of the element, or GST_CLOCK_TIME_NONE if the element has no clock or its base time has not been set.

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets a number of GValues for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of GObject.Value.

    This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.

    Parameters

    • property_name: string

      the name of the property to get

    • timestamp: number

      the time that should be processed

    • interval: number

      the time spacing between subsequent values

    • values: any[]

      array to put control-values in

    Returns boolean

    true if the given array could be filled, false otherwise

  • Get the last sample that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails.

    The Gst.Caps on the sample can be used to determine the type of the buffer.

    Free-function: gst_sample_unref

    Returns Sample

    a Gst.Sample. gst_sample_unref() after usage. This function returns null when no buffer has arrived in the sink yet or when the sink is not in PAUSED or PLAYING.

  • Gets the max lateness value. See gst_base_sink_set_max_lateness() for more details.

    Returns number

    The maximum time in nanoseconds that a buffer can be late before it is dropped and not rendered. A value of -1 means an unlimited time.

  • Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns null, which you can safely g_free() as well.

    Free-function: g_free

    Returns string

    the name of object. g_free() after usage. MT safe. This function grabs and releases object's LOCK.

  • Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.

    Returns Gst.Object

    parent of object, this can be null if object has no parent. unref after usage. MT safe. Grabs and releases object's LOCK.

  • Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging.

    Free-function: g_free

    Returns string

    a string describing the path of object. You must g_free() the string after usage. MT safe. Grabs and releases the Gst.Object's LOCK for all objects in the hierarchy.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • The name of this function is confusing to people learning GStreamer. gst_element_request_pad_simple() aims at making it more explicit it is a simplified gst_element_request_pad().

    Parameters

    • name: string

      the name of the request Gst.Pad to retrieve.

    Returns Gst.Pad

    requested Gst.Pad if found, otherwise null. Release after usage.

  • Returns the start time of the element. The start time is the running time of the clock when this element was last put to PAUSED.

    Usually the start_time is managed by a toplevel element such as Gst.Pipeline.

    MT safe.

    Returns number

    the start time of the element.

  • Gets the value for the given controlled property at the requested time.

    Parameters

    • property_name: string

      the name of the property to get

    • timestamp: number

      the time the control-change should be read from

    Returns GObject.Value

    the GValue of the property at the given time, or null if the property isn't controlled.

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Checks if the state of an element is locked. If the state of an element is locked, state changes of the parent don't affect the element. This way you can leave currently unused elements inside bins. Just lock their state before changing the state from #GST_STATE_NULL.

    MT safe.

    Returns boolean

    true, if the element's state is locked.

  • Retrieves an iterator of element's pads. The iterator should be freed after usage. Also more specialized iterators exists such as gst_element_iterate_src_pads() or gst_element_iterate_sink_pads().

    The order of pads returned by the iterator will be the order in which the pads were added to the element.

    Returns Iterator

    the Gst.Iterator of Gst.Pad. MT safe.

  • Links src to dest. The link must be from source to destination; the other direction will not be tried. The function looks for existing pads that aren't linked yet. It will request new pads if necessary. Such pads need to be released manually when unlinking. If multiple links are possible, only one is established.

    Make sure you have added your elements to a bin or pipeline with gst_bin_add() before trying to link them.

    Parameters

    Returns boolean

    true if the elements could be linked, false otherwise.

  • Links src to dest using the given caps as filtercaps. The link must be from source to destination; the other direction will not be tried. The function looks for existing pads that aren't linked yet. It will request new pads if necessary. If multiple links are possible, only one is established.

    Make sure you have added your elements to a bin or pipeline with gst_bin_add() before trying to link them.

    Parameters

    Returns boolean

    true if the pads could be linked, false otherwise.

  • Links the two named pads of the source and destination elements. Side effect is that if one of the pads has no parent, it becomes a child of the parent of the other element. If they have different parents, the link fails.

    Parameters

    • srcpadname: string

      the name of the Gst.Pad in source element or null for any pad.

    • dest: Gst.Element

      the Gst.Element containing the destination pad.

    • Optionaldestpadname: string

      the name of the Gst.Pad in destination element, or null for any pad.

    Returns boolean

    true if the pads could be linked, false otherwise.

  • Links the two named pads of the source and destination elements. Side effect is that if one of the pads has no parent, it becomes a child of the parent of the other element. If they have different parents, the link fails. If caps is not null, makes sure that the caps of the link is a subset of caps.

    Parameters

    • srcpadname: string

      the name of the Gst.Pad in source element or null for any pad.

    • dest: Gst.Element

      the Gst.Element containing the destination pad.

    • Optionaldestpadname: string

      the name of the Gst.Pad in destination element or null for any pad.

    • Optionalfilter: Gst.Caps

      the Gst.Caps to filter the link, or null for no filter.

    Returns boolean

    true if the pads could be linked, false otherwise.

  • Links the two named pads of the source and destination elements. Side effect is that if one of the pads has no parent, it becomes a child of the parent of the other element. If they have different parents, the link fails.

    Calling gst_element_link_pads_full() with flags == Gst.PadLinkCheck.DEFAULT is the same as calling gst_element_link_pads() and the recommended way of linking pads with safety checks applied.

    This is a convenience function for gst_pad_link_full().

    Parameters

    Returns boolean

    true if the pads could be linked, false otherwise.

  • Brings the element to the lost state. The current state of the element is copied to the pending state so that any call to gst_element_get_state() will return Gst.StateChangeReturn.ASYNC.

    An ASYNC_START message is posted. If the element was PLAYING, it will go to PAUSED. The element will be restored to its PLAYING state by the parent pipeline when it prerolls again.

    This is mostly used for elements that lost their preroll buffer in the Gst.State.PAUSED or Gst.State.PLAYING state after a flush, they will go to their pending state again when a new preroll buffer is queued. This function can only be called when the element is currently not in error or an async state change.

    This function is used internally and should normally not be called from plugins or applications.

    Returns void

  • Post an error, warning or info message on the bus from inside an element.

    type must be of #GST_MESSAGE_ERROR, #GST_MESSAGE_WARNING or #GST_MESSAGE_INFO.

    MT safe.

    Parameters

    • type: Gst.MessageType
    • domain: number

      the GStreamer GError domain this message belongs to

    • code: number

      the GError code belonging to the domain

    • text: string

      an allocated text string to be used as a replacement for the default message connected to code, or null

    • debug: string

      an allocated debug message to be used as a replacement for the default debugging information, or null

    • file: string

      the source code file where the error was generated

    • _function: string

      the source code function where the error was generated

    • line: number

      the source code line where the error was generated

    Returns void

  • Post an error, warning or info message on the bus from inside an element.

    type must be of #GST_MESSAGE_ERROR, #GST_MESSAGE_WARNING or #GST_MESSAGE_INFO.

    Parameters

    • type: Gst.MessageType
    • domain: number

      the GStreamer GError domain this message belongs to

    • code: number

      the GError code belonging to the domain

    • text: string

      an allocated text string to be used as a replacement for the default message connected to code, or null

    • debug: string

      an allocated debug message to be used as a replacement for the default debugging information, or null

    • file: string

      the source code file where the error was generated

    • _function: string

      the source code function where the error was generated

    • line: number

      the source code line where the error was generated

    • structure: Structure

      optional details structure

    Returns void

  • Use this function to signal that the element does not expect any more pads to show up in the current pipeline. This function should be called whenever pads have been added by the element itself. Elements with #GST_PAD_SOMETIMES pad templates use this in combination with autopluggers to figure out that the element is done initializing its pads.

    This function emits the Gst.Element.SignalSignatures.no_more_pads | Gst.Element::no-more-pads signal.

    MT safe.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

post_message

  • post_message(message: Gst.Message): boolean

    Post a message on the element's Gst.Bus. This function takes ownership of the message; if you want to access the message after this call, you should add an additional reference before calling.

    Parameters

    Returns boolean

    true if the message was successfully posted. The function returns false if the element did not have a bus. MT safe.

  • Performs a query on the given element.

    For elements that don't implement a query handler, this function forwards the query to a random srcpad or to the peer of a random linked sinkpad of this element.

    Please note that some queries might need a running pipeline to work.

    Parameters

    Returns boolean

    true if the query could be performed. MT safe.

  • Queries an element (usually top-level pipeline or playbin element) for the total stream duration in nanoseconds. This query will only work once the pipeline is prerolled (i.e. reached PAUSED or PLAYING state). The application will receive an ASYNC_DONE message on the pipeline bus when that is the case.

    If the duration changes for some reason, you will get a DURATION_CHANGED message on the pipeline bus, in which case you should re-query the duration using this function.

    Parameters

    Returns [boolean, number]

    true if the query could be performed.

  • Query the sink for the latency parameters. The latency will be queried from the upstream elements. live will be true if sink is configured to synchronize against the clock. upstream_live will be true if an upstream element is live.

    If both live and upstream_live are true, the sink will want to compensate for the latency introduced by the upstream elements by setting the min_latency to a strictly positive value.

    This function is mostly used by subclasses.

    Returns [boolean, boolean, boolean, number, number]

    true if the query succeeded.

  • Queries an element (usually top-level pipeline or playbin element) for the stream position in nanoseconds. This will be a value between 0 and the stream duration (if the stream duration is known). This query will usually only work once the pipeline is prerolled (i.e. reached PAUSED or PLAYING state). The application will receive an ASYNC_DONE message on the pipeline bus when that is the case.

    If one repeatedly calls this function one can also create a query and reuse it in gst_element_query().

    Parameters

    Returns [boolean, number]

    true if the query could be performed.

  • Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting.

    This object returns the input parameter to ease writing constructs like : result = gst_object_ref (object->parent);

    Returns Gst.Object

    A pointer to object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Makes the element free the previously requested pad as obtained with gst_element_request_pad().

    This does not unref the pad. If the pad was created by using gst_element_request_pad(), gst_element_release_request_pad() needs to be followed by gst_object_unref() to free the pad.

    MT safe.

    Parameters

    Returns void

  • Removes pad from element. pad will be destroyed if it has not been referenced elsewhere using gst_object_unparent().

    This function is used by plugin developers and should not be used by applications. Pads that were dynamically requested from elements with gst_element_request_pad() should be released with the gst_element_release_request_pad() function instead.

    Pads are not automatically deactivated so elements should perform the needed steps to deactivate the pad in case this pad is removed in the PAUSED or PLAYING state. See gst_pad_set_active() for more information about deactivating pads.

    The pad and the element should be unlocked when calling this function.

    This function will emit the Gst.Element.SignalSignatures.pad_removed | Gst.Element::pad-removed signal on the element.

    Parameters

    Returns boolean

    true if the pad could be removed. Can return false if the pad does not belong to the provided element. MT safe.

  • Informs this base class that the audio output device has failed for some reason, causing a discontinuity (for example, because the device recovered from the error, but lost all contents of its ring buffer). This function is typically called by derived classes, and is useful for the custom slave method.

    Returns void

  • Retrieves a request pad from the element according to the provided template. Pad templates can be looked up using gst_element_factory_get_static_pad_templates().

    The pad should be released with gst_element_release_request_pad().

    Parameters

    • templ: Gst.PadTemplate

      a Gst.PadTemplate of which we want a pad of.

    • Optionalname: string

      the name of the request Gst.Pad to retrieve. Can be null.

    • Optionalcaps: Gst.Caps

      the caps of the pad we want to request. Can be null.

    Returns Gst.Pad

    requested Gst.Pad if found, otherwise null. Release after usage.

  • Retrieves a pad from the element by name (e.g. "src_%d"). This version only retrieves request pads. The pad should be released with gst_element_release_request_pad().

    This method is slower than manually getting the pad template and calling gst_element_request_pad() if the pads should have a specific name (e.g. name is "src_1" instead of "src_%u").

    Note that this function was introduced in GStreamer 1.20 in order to provide a better name to gst_element_get_request_pad(). Prior to 1.20, users should use gst_element_get_request_pad() which provides the same functionality.

    Parameters

    • name: string

      the name of the request Gst.Pad to retrieve.

    Returns Gst.Pad

    requested Gst.Pad if found, otherwise null. Release after usage.

  • Sends a seek event to an element. See gst_event_new_seek() for the details of the parameters. The seek event is sent to the element using gst_element_send_event().

    MT safe.

    Parameters

    • rate: number

      The new playback rate

    • format: Gst.Format

      The format of the seek values

    • flags: Gst.SeekFlags

      The optional seek flags.

    • start_type: Gst.SeekType

      The type and flags for the new start position

    • start: number

      The value of the new start position

    • stop_type: Gst.SeekType

      The type and flags for the new stop position

    • stop: number

      The value of the new stop position

    Returns boolean

    true if the event was handled. Flushing seeks will trigger a preroll, which will emit Gst.MessageType.ASYNC_DONE.

  • Simple API to perform a seek on the given element, meaning it just seeks to the given position relative to the start of the stream. For more complex operations like segment seeks (e.g. for looping) or changing the playback rate or seeking relative to the last configured playback segment you should use gst_element_seek().

    In a completely prerolled PAUSED or PLAYING pipeline, seeking is always guaranteed to return true on a seekable media type or false when the media type is certainly not seekable (such as a live stream).

    Some elements allow for seeking in the READY state, in this case they will store the seek event and execute it when they are put to PAUSED. If the element supports seek in READY, it will always return true when it receives the event in the READY state.

    Parameters

    • format: Gst.Format

      a Gst.Format to execute the seek in, such as #GST_FORMAT_TIME

    • seek_flags: Gst.SeekFlags

      seek options; playback applications will usually want to use GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT here

    • seek_pos: number

      position to seek to (relative to the start); if you are doing a seek in #GST_FORMAT_TIME this value is in nanoseconds - multiply with #GST_SECOND to convert seconds to nanoseconds or with #GST_MSECOND to convert milliseconds to nanoseconds.

    Returns boolean

    true if the seek operation succeeded. Flushing seeks will trigger a preroll, which will emit Gst.MessageType.ASYNC_DONE.

  • Sends an event to an element. If the element doesn't implement an event handler, the event will be pushed on a random linked sink pad for downstream events or a random linked source pad for upstream events.

    This function takes ownership of the provided event so you should gst_event_ref() it if you want to reuse the event after this call.

    MT safe.

    Parameters

    Returns boolean

    true if the event was handled. Events that trigger a preroll (such as flushing seeks and steps) will emit Gst.MessageType.ASYNC_DONE.

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Configures sink to perform all state changes asynchronously. When async is disabled, the sink will immediately go to PAUSED instead of waiting for a preroll buffer. This feature is useful if the sink does not synchronize against the clock or when it is dealing with sparse streams.

    Parameters

    • enabled: boolean

      the new async value.

    Returns void

  • Sets the clock for the element. This function increases the refcount on the clock. Any previously set clock on the object is unreffed.

    Parameters

    Returns boolean

    true if the element accepted the clock. An element can refuse a clock when it, for example, is not able to slave its internal clock to the clock or when it requires a specific clock to operate. MT safe.

  • This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.

    Parameters

    • property_name: string

      property to disable

    • disabled: boolean

      boolean that specifies whether to disable the controller or not.

    Returns void

  • This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.

    Parameters

    • disabled: boolean

      boolean that specifies whether to disable the controller or not.

    Returns void

  • Change the control-rate for this object. Audio processing Gst.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

    The control-rate should not change if the element is in Gst.State.PAUSED or Gst.State.PLAYING.

    Parameters

    • control_rate: number

      the new control-rate in nanoseconds.

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Locks the state of an element, so state changes of the parent don't affect this element anymore.

    Note that this is racy if the state lock of the parent bin is not taken. The parent bin might've just checked the flag in another thread and as the next step proceed to change the child element's state.

    MT safe.

    Parameters

    • locked_state: boolean

      true to lock the element's state

    Returns boolean

    true if the state was changed, false if bad parameters were given or the elements state-locking needed no change.

  • Sets the new max lateness value to max_lateness. This value is used to decide if a buffer should be dropped or not based on the buffer timestamp and the current clock time. A value of -1 means an unlimited time.

    Parameters

    • max_lateness: number

      the new max lateness value.

    Returns void

  • Sets the name of object, or gives object a guaranteed unique name (if name is null). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.

    Parameters

    • Optionalname: string

      new name of object

    Returns boolean

    true if the name could be set. Since Objects that have a parent cannot be renamed, this function returns false in those cases. MT safe. This function grabs and releases object's LOCK.

  • Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).

    Parameters

    Returns boolean

    true if parent could be set or false when object already had a parent or object and parent are the same. MT safe. Grabs and releases object's LOCK.

  • Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.

    This function is usually called by subclasses.

    Parameters

    • processing_deadline: number

      the new processing deadline in nanoseconds.

    Returns void

  • Controls whether sink will provide a clock or not. If provide is true, gst_element_provide_clock() will return a clock that reflects the datarate of sink. If provide is false, gst_element_provide_clock() will return NULL.

    Parameters

    • provide: boolean

      new state

    Returns void

  • Set the render delay in sink to delay. The render delay is the time between actual rendering of a buffer and its synchronisation time. Some devices might delay media rendering which can be compensated for with this function.

    After calling this function, this sink will report additional latency and other sinks will adjust their latency to delay the rendering of their media.

    This function is usually called by subclasses.

    Parameters

    • delay: number

      the new delay

    Returns void

  • Set the start time of an element. The start time of the element is the running time of the element when it last went to the PAUSED state. In READY or after a flushing seek, it is set to 0.

    Toplevel elements like Gst.Pipeline will manage the start_time and base_time on its children. Setting the start_time to #GST_CLOCK_TIME_NONE on such a toplevel element will disable the distribution of the base_time to the children and can be useful if the application manages the base_time itself, for example if you want to synchronize capture from multiple pipelines, and you can also ensure that the pipelines have the same clock.

    MT safe.

    Parameters

    • time: number

      the base time to set.

    Returns void

  • Configures sink to synchronize on the clock or not. When sync is false, incoming samples will be played as fast as possible. If sync is true, the timestamps of the incoming buffers will be used to schedule the exact render time of its contents.

    Parameters

    • sync: boolean

      the new sync value.

    Returns void

  • Set the time that will be inserted between rendered buffers. This can be used to control the maximum buffers per second that the sink will render.

    Parameters

    • throttle: number

      the throttle time in nanoseconds

    Returns void

  • Adjust the synchronisation of sink with offset. A negative value will render buffers earlier than their timestamp. A positive value will delay rendering. This function can be used to fix playback of badly timestamped buffers.

    Parameters

    • offset: number

      the new offset

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Returns a suggestion for timestamps where buffers should be split to get best controller results.

    Returns number

    Returns the suggested timestamp or GST_CLOCK_TIME_NONE if no control-rate was set.

  • Tries to change the state of the element to the same as its parent. If this function returns false, the state of element is undefined.

    Returns boolean

    true, if the element's state could be synced to the parent's state. MT safe.

  • Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp.

    If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.

    Parameters

    • timestamp: number

      the time that should be processed

    Returns boolean

    true if the controller values could be applied to the object properties, false otherwise

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Unlinks all source pads of the source element with all sink pads of the sink element to which they are linked.

    If the link has been made using gst_element_link(), it could have created an requestpad, which has to be released using gst_element_release_request_pad().

    Parameters

    Returns void

  • Unlinks the two named pads of the source and destination elements.

    This is a convenience function for gst_pad_unlink().

    Parameters

    • srcpadname: string

      the name of the Gst.Pad in source element.

    • dest: Gst.Element

      a Gst.Element containing the destination pad.

    • destpadname: string

      the name of the Gst.Pad in destination element.

    Returns void

  • Clear the parent of object, removing the associated reference. This function decreases the refcount of object.

    MT safe. Grabs and releases object's lock.

    Returns void

  • Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting.

    The unref method should never be called with the LOCK held since this might deadlock the dispose function.

    Returns void

  • Subclasses should override this when they can provide an alternate method of spawning a thread to drive the pipeline in pull mode. Should start or stop the pulling thread, depending on the value of the "active" argument. Called after actually activating the sink pad in pull mode. The default implementation starts a task on the sink pad.

    Parameters

    • active: boolean

    Returns boolean

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Use this function to signal that the element does not expect any more pads to show up in the current pipeline. This function should be called whenever pads have been added by the element itself. Elements with #GST_PAD_SOMETIMES pad templates use this in combination with autopluggers to figure out that the element is done initializing its pads.

    This function emits the Gst.Element.SignalSignatures.no_more_pads | Gst.Element::no-more-pads signal.

    MT safe.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

Virtualvfunc_post_message

  • Sends an event to an element. If the element doesn't implement an event handler, the event will be pushed on a random linked sink pad for downstream events or a random linked source pad for upstream events.

    This function takes ownership of the provided event so you should gst_event_ref() it if you want to reuse the event after this call.

    MT safe.

    Parameters

    Returns boolean

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • Clear the previous unlock request. Subclasses should clear any state they set during GstBase.BaseSinkClass.SignalSignatures.unlock | GstBase.BaseSinkClass::unlock, and be ready to continue where they left off after gst_base_sink_wait_preroll(), gst_base_sink_wait() or gst_wait_sink_wait_clock() return or GstBase.BaseSinkClass.SignalSignatures.render | GstBase.BaseSinkClass::render is called again.

    Returns boolean

  • This function will wait for preroll to complete and will then block until time is reached. It is usually called by subclasses that use their own internal synchronisation but want to let some synchronization (like EOS) be handled by the base class.

    This function should only be called with the PREROLL_LOCK held (like when receiving an EOS event in the ::event vmethod or when handling buffers in ::render).

    The time argument should be the running_time of when the timeout should happen and will be adjusted with any latency and offset configured in the sink.

    Parameters

    • time: number

      the running_time to be reached

    Returns [Gst.FlowReturn, number]

    Gst.FlowReturn

  • This function will block until time is reached. It is usually called by subclasses that use their own internal synchronisation.

    If time is not valid, no synchronisation is done and Gst.ClockReturn.BADTIME is returned. Likewise, if synchronisation is disabled in the element or there is no clock, no synchronisation is done and Gst.ClockReturn.BADTIME is returned.

    This function should only be called with the PREROLL_LOCK held, like when receiving an EOS event in the GstBase.BaseSinkClass.SignalSignatures.event | GstBase.BaseSinkClass::event vmethod or when receiving a buffer in the GstBase.BaseSinkClass.SignalSignatures.render | GstBase.BaseSinkClass::render vmethod.

    The time argument should be the running_time of when this method should return and is not adjusted with any latency or offset configured in the sink.

    Parameters

    • time: number

      the running_time to be reached

    Returns [Gst.ClockReturn, number]

    Gst.ClockReturn

  • If the GstBase.BaseSinkClass.SignalSignatures.render | GstBase.BaseSinkClass::render method performs its own synchronisation against the clock it must unblock when going from PLAYING to the PAUSED state and call this method before continuing to render the remaining data.

    If the GstBase.BaseSinkClass.SignalSignatures.render | GstBase.BaseSinkClass::render method can block on something else than the clock, it must also be ready to unblock immediately on the GstBase.BaseSinkClass.SignalSignatures.unlock | GstBase.BaseSinkClass::unlock method and cause the GstBase.BaseSinkClass.SignalSignatures.render | GstBase.BaseSinkClass::render method to immediately call this function. In this case, the subclass must be prepared to continue rendering where it left off if this function returns Gst.FlowReturn.OK.

    This function will block until a state change to PLAYING happens (in which case this function returns Gst.FlowReturn.OK) or the processing must be stopped due to a state change to READY or a FLUSH event (in which case this function returns Gst.FlowReturn.FLUSHING).

    This function should only be called with the PREROLL_LOCK held, like in the render function.

    Returns Gst.FlowReturn

    Gst.FlowReturn.OK if the preroll completed and processing can continue. Any other return value should be returned from the render vmethod.

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each Gst.Object in the list to compare the name, so be careful when passing a list with a locked object.

    Parameters

    Returns boolean

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Create a new elementfactory capable of instantiating objects of the type and add the factory to plugin.

    Parameters

    • plugin: Gst.Plugin

      Gst.Plugin to register the element with, or null for a static element.

    • name: string

      name of elements of this type

    • rank: number

      rank of element (higher rank means more importance when autoplugging)

    • type: GType

      GType of element to register

    Returns boolean

  • Parameters

    • longname: string

      The long English name of the element. E.g. "File Sink"

    • classification: string

      String describing the type of element, as an unordered list separated with slashes ('/'). See draft-klass.txt of the design docs for more details and common types. E.g: "Sink/File"

    • description: string

      Sentence describing the purpose of the element. E.g: "Write stream to a file"

    • author: string

      Name and contact details of the author(s). Use \n to separate multiple author metadata. E.g: "Joe Bloggs <joe.blogs at foo.com>"

    Returns void

  • Parameters

    • longname: string

      The long English name of the element. E.g. "File Sink"

    • classification: string

      String describing the type of element, as an unordered list separated with slashes ('/'). See draft-klass.txt of the design docs for more details and common types. E.g: "Sink/File"

    • description: string

      Sentence describing the purpose of the element. E.g: "Write stream to a file"

    • author: string

      Name and contact details of the author(s). Use \n to separate multiple author metadata. E.g: "Joe Bloggs <joe.blogs at foo.com>"

    Returns void

  • Marks type as "documentation should be skipped". Can be useful for dynamically registered element to be excluded from plugin documentation system.

    Example:

    GType my_type;
    GTypeInfo my_type_info;

    // Fill "my_type_info"
    ...

    my_type = g_type_register_static (GST_TYPE_MY_ELEMENT, "my-type-name",
    &my_type_info, 0);
    gst_element_type_set_skip_documentation (my_type);
    gst_element_register (plugin, "my-plugin-feature-name", rank, my_type);

    Parameters

    Returns void

Interfaces

ConstructorProps
SignalSignatures