Class (GI Class)

Gst-1.0GstBus

The Gst.Bus is an object responsible for delivering Gst.Message packets in a first-in first-out way from the streaming threads (see Gst.Task) to the application.

Since the application typically only wants to deal with delivery of these messages from one thread, the GstBus will marshall the messages between different threads. This is important since the actual streaming of media is done in another thread than the application.

The GstBus provides support for GLib.Source based notifications. This makes it possible to handle the delivery in the glib GLib.MainLoop.

The GLib.Source callback function gst_bus_async_signal_func() can be used to convert all bus messages into signal emissions.

A message is posted on the bus with the gst_bus_post() method. With the gst_bus_peek() and gst_bus_pop() methods one can look at or retrieve a previously posted message.

The bus can be polled with the gst_bus_poll() method. This methods blocks up to the specified timeout value until one of the specified messages types is posted on the bus. The application can then gst_bus_pop() the messages from the bus to handle them. Alternatively the application can register an asynchronous bus function using gst_bus_add_watch_full() or gst_bus_add_watch(). This function will install a GLib.Source in the default glib main loop and will deliver messages a short while after they have been posted. Note that the main loop should be running for the asynchronous callbacks.

It is also possible to get messages from the bus without any thread marshalling with the gst_bus_set_sync_handler() method. This makes it possible to react to a message in the same thread that posted the message on the bus. This should only be used if the application is able to deal with messages from different threads.

Every Gst.Pipeline has one bus.

Note that a Gst.Pipeline will set its bus into flushing state when changing from READY to NULL state.

Hierarchy (View Summary)

Index

Constructors

Properties

Properties - Inherited from Gst.Object

Accessors

Accessors - Inherited from Gst.Object

Methods

Methods - Inherited from Gst.Object

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

object: Gst.Object
$gtype: GType<Gst.Bus>

Properties - Inherited from Gst.Object

flags: number

Accessors

  • set enable_async(val: boolean): void

    Enables async message delivery support for bus watches, gst_bus_pop() and similar API. Without this only the synchronous message handlers are called.

    This property is used to create the child element buses in Gst.Bin.

    Parameters

    • val: boolean

    Returns void

  • set enableAsync(val: boolean): void

    Enables async message delivery support for bus watches, gst_bus_pop() and similar API. Without this only the synchronous message handlers are called.

    This property is used to create the child element buses in Gst.Bin.

    Parameters

    • val: boolean

    Returns void

Accessors - Inherited from Gst.Object

  • get parent(): Gst.Object

    The parent of the object. Please note, that when changing the 'parent' property, we don't emit GObject.Object::notify and Gst.Object.SignalSignatures.deep_notify | Gst.Object::deep-notify signals due to locking issues. In some cases one can use Gst.Bin.SignalSignatures.element_added | Gst.Bin::element-added or Gst.Bin.SignalSignatures.element_removed | Gst.Bin::element-removed signals on the parent to achieve a similar effect.

    Returns Gst.Object

  • set parent(val: Gst.Object): void

    Parameters

    Returns void

Methods

  • Adds a bus signal watch to the default main context with the default priority ( G_PRIORITY_DEFAULT ). It is also possible to use a non-default main context set up using g_main_context_push_thread_default() (before one had to create a bus watch source and attach it to the desired main context 'manually').

    After calling this statement, the bus will emit the "message" signal for each message posted on the bus.

    This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_remove_signal_watch() as many times as this function is called.

    Returns void

  • Adds a bus signal watch to the default main context with the given priority (e.g. G_PRIORITY_DEFAULT). It is also possible to use a non-default main context set up using g_main_context_push_thread_default() (before one had to create a bus watch source and attach it to the desired main context 'manually').

    After calling this statement, the bus will emit the "message" signal for each message posted on the bus when the GLib.MainLoop is running.

    This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_remove_signal_watch() as many times as this function is called.

    There can only be a single bus watch per bus, you must remove any signal watch before you can set another type of watch.

    Parameters

    • priority: number

      The priority of the watch.

    Returns void

  • Adds a bus watch to the default main context with the given priority (e.g. G_PRIORITY_DEFAULT). It is also possible to use a non-default main context set up using g_main_context_push_thread_default() (before one had to create a bus watch source and attach it to the desired main context 'manually').

    This function is used to receive asynchronous messages in the main loop. There can only be a single bus watch per bus, you must remove it before you can set a new one.

    The bus watch will only work if a GLib.MainLoop is being run.

    When func is called, the message belongs to the caller; if you want to keep a copy of it, call gst_message_ref() before leaving func.

    The watch can be removed using gst_bus_remove_watch() or by returning false from func. If the watch was added to the default main context it is also possible to remove the watch using g_source_remove().

    The bus watch will take its own reference to the bus, so it is safe to unref bus using gst_object_unref() after setting the bus watch.

    Parameters

    • priority: number

      The priority of the watch.

    • func: BusFunc

      A function to call when a message is received.

    Returns number

    The event source id or 0 if bus already got an event source.

  • Create watch for this bus. The GLib.Source will be dispatched whenever a message is on the bus. After the GSource is dispatched, the message is popped off the bus and unreffed.

    As with other watches, there can only be one watch on the bus, including any signal watch added with gst_bus_add_signal_watch.

    Returns GLib.Source

    a GLib.Source that can be added to a GLib.MainLoop.

  • Instructs GStreamer to stop emitting the "sync-message" signal for this bus. See gst_bus_enable_sync_message_emission() for more information.

    In the event that multiple pieces of code have called gst_bus_enable_sync_message_emission(), the sync-message emissions will only be stopped after all calls to gst_bus_enable_sync_message_emission() were "cancelled" by calling this function. In this way the semantics are exactly the same as gst_object_ref() that which calls enable should also call disable.

    Returns void

  • Instructs GStreamer to emit the "sync-message" signal after running the bus's sync handler. This function is here so that code can ensure that they can synchronously receive messages without having to affect what the bin's sync handler is.

    This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_disable_sync_message_emission() as many times as this function is called.

    While this function looks similar to gst_bus_add_signal_watch(), it is not exactly the same -- this function enables synchronous emission of signals when messages arrive; gst_bus_add_signal_watch() adds an idle callback to pop messages off the bus asynchronously. The sync-message signal comes from the thread of whatever object posted the message; the "message" signal is marshalled to the main thread via the GLib.MainLoop.

    Returns void

  • Gets the file descriptor from the bus which can be used to get notified about messages being available with functions like g_poll(), and allows integration into other event loops based on file descriptors. Whenever a message is available, the POLLIN / GObject.IOCondition.IN event is set.

    Warning: NEVER read or write anything to the returned fd but only use it for getting notifications via g_poll() or similar and then use the normal GstBus API, e.g. gst_bus_pop().

    Returns GLib.PollFD

  • Checks if there are pending messages on the bus that should be handled.

    Returns boolean

    true if there are messages on the bus to be handled, false otherwise.

  • Polls the bus for messages. Will block while waiting for messages to come. You can specify a maximum time to poll with the timeout parameter. If timeout is negative, this function will block indefinitely.

    All messages not in events will be popped off the bus and will be ignored. It is not possible to use message enums beyond #GST_MESSAGE_EXTENDED in the events mask

    Because poll is implemented using the "message" signal enabled by gst_bus_add_signal_watch(), calling gst_bus_poll() will cause the "message" signal to be emitted for every message that poll sees. Thus a "message" signal handler will see the same messages that this function sees -- neither will steal messages from the other.

    This function will run a GLib.MainLoop from the default main context when polling.

    You should never use this function, since it is pure evil. This is especially true for GUI applications based on Gtk+ or Qt, but also for any other non-trivial application that uses the GLib main loop. As this function runs a GLib main loop, any callback attached to the default GLib main context may be invoked. This could be timeouts, GUI events, I/O events etc.; even if gst_bus_poll() is called with a 0 timeout. Any of these callbacks may do things you do not expect, e.g. destroy the main application window or some other resource; change other application state; display a dialog and run another main loop until the user clicks it away. In short, using this function may add a lot of complexity to your code through unexpected re-entrancy and unexpected changes to your application's state.

    For 0 timeouts use gst_bus_pop_filtered() instead of this function; for other short timeouts use gst_bus_timed_pop_filtered(); everything else is better handled by setting up an asynchronous bus watch and doing things from there.

    Parameters

    • events: Gst.MessageType

      a mask of Gst.MessageType, representing the set of message types to poll for (note special handling of extended message types below)

    • timeout: number

      the poll timeout, as a Gst.ClockTime, or #GST_CLOCK_TIME_NONE to poll indefinitely.

    Returns Gst.Message

    the message that was received, or null if the poll timed out.

  • Gets a message matching type from the bus. Will discard all messages on the bus that do not match type and that have been posted before the first message that does match type. If there is no message matching type on the bus, all messages will be discarded. It is not possible to use message enums beyond #GST_MESSAGE_EXTENDED in the events mask.

    Parameters

    Returns Gst.Message

    the next Gst.Message matching type that is on the bus, or null if the bus is empty or there is no message matching type.

post

  • post(message: Gst.Message): boolean

    Posts a message on the given bus. Ownership of the message is taken by the bus.

    Parameters

    Returns boolean

    true if the message could be posted, false if the bus is flushing.

  • Removes a signal watch previously added with gst_bus_add_signal_watch().

    Returns void

  • Removes an installed bus watch from bus.

    Returns boolean

    true on success or false if bus has no event source.

  • If flushing, flushes out and unrefs any messages queued in the bus. Releases references to the message origin objects. Will flush future messages until gst_bus_set_flushing() sets flushing to false.

    Parameters

    • flushing: boolean

      whether or not to flush the bus

    Returns void

  • Sets the synchronous handler on the bus. The function will be called every time a new message is posted on the bus. Note that the function will be called in the same thread context as the posting object. This function is usually only called by the creator of the bus. Applications should handle messages asynchronously using the gst_bus watch and poll functions.

    Before 1.16.3 it was not possible to replace an existing handler and clearing an existing handler with null was not thread-safe.

    Parameters

    Returns void

  • Gets a message from the bus, waiting up to the specified timeout.

    If timeout is 0, this function behaves like gst_bus_pop(). If timeout is #GST_CLOCK_TIME_NONE, this function will block forever until a message was posted on the bus.

    Parameters

    • timeout: number

      a timeout

    Returns Gst.Message

    the Gst.Message that is on the bus after the specified timeout or null if the bus is empty after the timeout expired.

  • Gets a message from the bus whose type matches the message type mask types, waiting up to the specified timeout (and discarding any messages that do not match the mask provided).

    If timeout is 0, this function behaves like gst_bus_pop_filtered(). If timeout is #GST_CLOCK_TIME_NONE, this function will block forever until a matching message was posted on the bus.

    Parameters

    • timeout: number

      a timeout in nanoseconds, or GST_CLOCK_TIME_NONE to wait forever

    • types: Gst.MessageType

      message types to take into account, Gst.MessageType.ANY for any type

    Returns Gst.Message

    a Gst.Message matching the filter in types, or null if no matching message was found on the bus until the timeout expired.

Methods - Inherited from Gst.Object

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • A default error function that uses g_printerr() to display the error message and the optional debug string..

    The default handler will simply print the error string using g_print.

    Parameters

    • error: GLib.Error

      the GError.

    • Optionaldebug: string

      an additional debug information string, or null

    Returns void

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a floating object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Obtain the control-rate for this object. Audio processing Gst.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

    If the object is not under property control, this will return GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing.

    The control-rate is not expected to change if the element is in Gst.State.PAUSED or Gst.State.PLAYING.

    Returns number

    the control rate in nanoseconds

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets a number of GValues for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of GObject.Value.

    This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.

    Parameters

    • property_name: string

      the name of the property to get

    • timestamp: number

      the time that should be processed

    • interval: number

      the time spacing between subsequent values

    • values: any[]

      array to put control-values in

    Returns boolean

    true if the given array could be filled, false otherwise

  • Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns null, which you can safely g_free() as well.

    Free-function: g_free

    Returns string

    the name of object. g_free() after usage. MT safe. This function grabs and releases object's LOCK.

  • Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.

    Returns Gst.Object

    parent of object, this can be null if object has no parent. unref after usage. MT safe. Grabs and releases object's LOCK.

  • Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging.

    Free-function: g_free

    Returns string

    a string describing the path of object. You must g_free() the string after usage. MT safe. Grabs and releases the Gst.Object's LOCK for all objects in the hierarchy.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • This function gets back user data pointers stored via g_object_set_qdata().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Returns the toplevel parent of object. This function increases the refcount of the toplevel object so you should gst_object_unref() it after usage.

    Returns Gst.Object

    toplevel of object, or object itself if it has no parent. unref after usage. MT safe. Grabs and releases object's LOCK.

  • Gets the value for the given controlled property at the requested time.

    Parameters

    • property_name: string

      the name of the property to get

    • timestamp: number

      the time the control-change should be read from

    Returns GObject.Value

    the GValue of the property at the given time, or null if the property isn't controlled.

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting.

    This object returns the input parameter to ease writing constructs like : result = gst_object_ref (object->parent);

    Returns Gst.Object

    A pointer to object

  • Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.

    Parameters

    • property_name: string

      property to disable

    • disabled: boolean

      boolean that specifies whether to disable the controller or not.

    Returns void

  • This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.

    Parameters

    • disabled: boolean

      boolean that specifies whether to disable the controller or not.

    Returns void

  • Change the control-rate for this object. Audio processing Gst.Element objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds.

    The control-rate should not change if the element is in Gst.State.PAUSED or Gst.State.PLAYING.

    Parameters

    • control_rate: number

      the new control-rate in nanoseconds.

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets the name of object, or gives object a guaranteed unique name (if name is null). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.

    Parameters

    • Optionalname: string

      new name of object

    Returns boolean

    true if the name could be set. Since Objects that have a parent cannot be renamed, this function returns false in those cases. MT safe. This function grabs and releases object's LOCK.

  • Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).

    Parameters

    Returns boolean

    true if parent could be set or false when object already had a parent or object and parent are the same. MT safe. Grabs and releases object's LOCK.

  • Sets a property on an object.

    Parameters

    • property_name: string

      The name of the property to set

    • value: any

      The value to set the property to

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Returns a suggestion for timestamps where buffers should be split to get best controller results.

    Returns number

    Returns the suggested timestamp or GST_CLOCK_TIME_NONE if no control-rate was set.

  • Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp.

    If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.

    Parameters

    • timestamp: number

      the time that should be processed

    Returns boolean

    true if the controller values could be applied to the object properties, false otherwise

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Clear the parent of object, removing the associated reference. This function decreases the refcount of object.

    MT safe. Grabs and releases object's lock.

    Returns void

  • Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting.

    The unref method should never be called with the LOCK held since this might deadlock the dispose function.

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • instance finalization function, should finish the finalization of the instance begun in dispose and chain up to the finalize method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each Gst.Object in the list to compare the name, so be careful when passing a list with a locked object.

    Parameters

    Returns boolean

  • A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.

    MT safe. This function grabs and releases object's LOCK for getting its path string.

    Parameters

    Returns void

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures