Virtualvfunc_Starts asynchronous initialization of the object implementing the
interface. This must be done before any real use of the object after
initial construction. If the object also implements Gio.Initable you can
optionally call g_initable_init() instead.
This method is intended for language bindings. If writing in C,
g_async_initable_new_async() should typically be used instead.
When the initialization is finished, callback will be called. You can
then call g_async_initable_init_finish() to get the result of the
initialization.
Implementations may also support cancellation. If cancellable is not
null, then initialization can be cancelled by triggering the cancellable
object from another thread. If the operation was cancelled, the error
Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null, and
the object doesn't support cancellable initialization, the error
Gio.IOErrorEnum.NOT_SUPPORTED will be returned.
As with Gio.Initable, if the object is not initialized, or initialization
returns with an error, then all operations on the object except
g_object_ref() and g_object_unref() are considered to be invalid, and
have undefined behaviour. They will often fail with g_critical() or
g_warning(), but this must not be relied on.
Callers should not assume that a class which implements Gio.AsyncInitable can
be initialized multiple times; for more information, see g_initable_init().
If a class explicitly supports being initialized multiple times,
implementation requires yielding all subsequent calls to init_async() on the
results of the first call.
For classes that also support the Gio.Initable interface, the default
implementation of this method will run the g_initable_init() function
in a thread, so if you want to support asynchronous initialization via
threads, just implement the Gio.AsyncInitable interface without overriding
any interface methods.
the I/O priority of the operation
Optionalcancellable: Gio.Cancellableoptional Gio.Cancellable object, null to ignore.
Optionalcallback: AsyncReadyCallback<Gio.AsyncInitable.Interface<A>>a Gio.AsyncReadyCallback to call when the request is satisfied
Virtualvfunc_Finishes asynchronous initialization and returns the result.
See g_async_initable_init_async().
Interface for implementing AsyncInitable. Contains only the virtual methods that need to be implemented.