Interface

GdkWin32-4.0GdkWin32D3D12TextureBuilderConstructorProps

interface ConstructorProps {
    color_state: Gdk.ColorState;
    colorState: Gdk.ColorState;
    fence: never;
    fence_wait: number | bigint;
    fenceWait: number | bigint;
    premultiplied: boolean;
    resource: never;
    update_region: default.Region;
    update_texture: Gdk.Texture;
    updateRegion: default.Region;
    updateTexture: Gdk.Texture;
}

Hierarchy (View Summary)

Index

Properties

color_state: Gdk.ColorState
colorState: Gdk.ColorState
fence: never
fence_wait: number | bigint
fenceWait: number | bigint
premultiplied: boolean
resource: never
update_region: default.Region
update_texture: Gdk.Texture
updateRegion: default.Region
updateTexture: Gdk.Texture