Interface

GdkWin32-4.0GdkWin32D3D12TextureBuilderConstructorProps

interface ConstructorProps {
    color_state: Gdk.ColorState | null;
    colorState: Gdk.ColorState | null;
    fence: any;
    fence_wait: number | bigint;
    fenceWait: number | bigint;
    premultiplied: boolean;
    resource: any;
    update_region: default.Region | null;
    update_texture: Gdk.Texture | null;
    updateRegion: default.Region | null;
    updateTexture: Gdk.Texture | null;
}

Hierarchy (View Summary)

Index

Properties

color_state: Gdk.ColorState | null
colorState: Gdk.ColorState | null
fence: any
fence_wait: number | bigint
fenceWait: number | bigint
premultiplied: boolean
resource: any
update_region: default.Region | null
update_texture: Gdk.Texture | null
updateRegion: default.Region | null
updateTexture: Gdk.Texture | null