Virtualvfunc_Perform the specified action on the object.
the action index corresponding to the action to be performed
Virtualvfunc_Returns a description of the specified action of the object.
the action index corresponding to the action to be performed
Virtualvfunc_Gets the keybinding which can be used to activate this action, if one exists. The string returned should contain localized, human-readable, key sequences as they would appear when displayed on screen. It must be in the format "mnemonic;sequence;shortcut".
Example: For a traditional "New..." menu item, the expected return value would be: "N;Alt+F:N;Ctrl+N" for the English locale and "N;Alt+D:N;Strg+N" for the German locale. If, hypothetically, this menu item lacked a mnemonic, it would be represented by ";;Ctrl+N" and ";;Strg+N" respectively.
the action index corresponding to the action to be performed
Virtualvfunc_Returns the localized name of the specified action of the object.
the action index corresponding to the action to be performed
Virtualvfunc_Gets the number of accessible actions available on the object. If there are more than one, the first one is considered the "default" action of the object.
Virtualvfunc_Returns a non-localized string naming the specified action of the object. This name is generally not descriptive of the end result of the action, but instead names the 'interaction type' which the object supports. By convention, the above strings should be used to represent the actions which correspond to the common point-and-click interaction techniques of the same name: i.e. "click", "press", "release", "drag", "drop", "popup", etc. The "popup" action should be used to pop up a context menu for the object, if one exists.
For technical reasons, some toolkits cannot guarantee that the
reported action is actually 'bound' to a nontrivial user event;
i.e. the result of some actions via atk_action_do_action() may be
NIL.
the action index corresponding to the action to be performed
Virtualvfunc_Sets a description of the specified action of the object.
the action index corresponding to the action to be performed
the description to be assigned to this action
Interface for implementing Action. Contains only the virtual methods that need to be implemented.