Enumeration (GI Enum)

Gsk-4.0GskBlendMode

The blend modes available for render nodes.

The implementation of each blend mode is deferred to the rendering pipeline.

See https://www.w3.org/TR/compositing-1/#blending for more information on blending and blend modes.

Index
COLOR: 12

Creates a color with the hue and saturation of the source color and the luminosity of the destination color

COLOR_BURN: 7

Darkens the destination color to reflect the source color

COLOR_DODGE: 6

Brightens the destination color to reflect the source color

DARKEN: 4

Selects the darker of the destination and source colors

DEFAULT: 0

The default blend mode, which specifies no blending

DIFFERENCE: 10

Subtracts the darker of the two constituent colors from the lighter color

EXCLUSION: 11

Produces an effect similar to that of the difference mode but lower in contrast

HARD_LIGHT: 8

Multiplies or screens the colors, depending on the source color value

HUE: 13

Creates a color with the hue of the source color and the saturation and luminosity of the destination color

LIGHTEN: 5

Selects the lighter of the destination and source colors

LUMINOSITY: 15

Creates a color with the luminosity of the source color and the hue and saturation of the destination color

MULTIPLY: 1

The source color is multiplied by the destination and replaces the destination

OVERLAY: 3

Multiplies or screens the colors, depending on the destination color value. This is the inverse of hard-list

SATURATION: 14

Creates a color with the saturation of the source color and the hue and luminosity of the destination color

SCREEN: 2

Multiplies the complements of the destination and source color values, then complements the result.

SOFT_LIGHT: 9

Darkens or lightens the colors, depending on the source color value

Variables

$gtype