Mask applied by the first pointer button
Mask applied by the second pointer button
Mask applied by the third pointer button
Mask applied by the fourth pointer button
Mask applied by the fifth pointer button
Mask applied by the Control key
Mask applied by the Hyper key
Mask applied by the Caps Lock key
Mask applied by the Meta key
Mask applied by the first Mod key
Mask applied by the second Mod key
Mask applied by the third Mod key
Mask applied by the fourth Mod key
Mask applied by the fifth Mod key
A mask covering all modifier types
Mask applied during release
Mask applied by the Shift key
Mask applied by the Super key
Masks applied to a Clutter.Event by modifiers.
Note that Clutter may add internal values to events which include reserved values such as Clutter.ModifierType.MODIFIER_RESERVED_13_MASK. Your code should preserve and ignore them. You can use Clutter.ModifierType.MODIFIER_MASK to remove all reserved values.