Enumeration (GI Enum)

Adw-1AdwEasing

Describes the available easing functions for use with TimedAnimation.

New values may be added to this enumeration over time.

Index
EASE: 31

Cubic bezier tweening, with control points in (0.25, 0.1) and (0.25, 1.0).

Increases in velocity towards the middle of the animation, slowing back down at the end.

1.7

EASE_IN: 32

Cubic bezier tweening, with control points in (0.42, 0.0) and (1.0, 1.0).

Starts off slowly, with the speed of the animation increasing until complete.

1.7

EASE_IN_BACK: 25

Overshooting cubic tweening, with backtracking on start.

EASE_IN_BOUNCE: 28

Exponentially decaying parabolic (bounce) tweening, on start.

EASE_IN_CIRC: 19

Circular tweening.

EASE_IN_CUBIC: 4

Cubic tweening.

EASE_IN_ELASTIC: 22

Elastic tweening, with offshoot on start.

EASE_IN_EXPO: 16

Exponential tweening.

EASE_IN_OUT: 34

Cubic bezier tweening, with control points in (0.42, 0.0) and (0.58, 1.0).

Starts off slowly, speeds up in the middle, and then slows down again.

1.7

EASE_IN_OUT_BACK: 27

Overshooting cubic tweening, with backtracking on both ends, combining -IN-BACK and -OUT-BACK.

EASE_IN_OUT_BOUNCE: 30

Exponentially decaying parabolic (bounce) tweening, with bounce on both ends, combining -IN-BOUNCE and -OUT-BOUNCE.

EASE_IN_OUT_CIRC: 21

Circular tweening, combining -IN-CIRC and -OUT-CIRC.

EASE_IN_OUT_CUBIC: 6

Cubic tweening, combining -IN-CUBIC and -OUT-CUBIC.

EASE_IN_OUT_ELASTIC: 24

Elastic tweening, with offshoot on both ends, combining -IN-ELASTIC and -OUT-ELASTIC.

EASE_IN_OUT_EXPO: 18

Exponential tweening, combining -IN-EXPO and -OUT-EXPO.

EASE_IN_OUT_QUAD: 3

Quadratic tweening, combining -IN-QUAD and -OUT-QUAD.

EASE_IN_OUT_QUART: 9

Quartic tweening, combining -IN-QUART and -OUT-QUART.

EASE_IN_OUT_QUINT: 12

Quintic tweening, combining -IN-QUINT and -OUT-QUINT.

EASE_IN_OUT_SINE: 15

Sine wave tweening, combining -IN-SINE and -OUT-SINE.

EASE_IN_QUAD: 1

Quadratic tweening.

EASE_IN_QUART: 7

Quartic tweening.

EASE_IN_QUINT: 10

Quintic tweening.

EASE_IN_SINE: 13

Sine wave tweening.

EASE_OUT: 33

Cubic bezier tweening, with control points in (0.0, 0.0) and (0.58, 1.0).

Starts quickly, slowing down the animation until complete.

1.7

EASE_OUT_BACK: 26

Overshooting cubic tweening, with backtracking on end, inverse of -IN-BACK.

EASE_OUT_BOUNCE: 29

Exponentially decaying parabolic (bounce) tweening, with bounce on end, inverse of -IN-BOUNCE.

EASE_OUT_CIRC: 20

Circular tweening, inverse of -IN-CIRC.

EASE_OUT_CUBIC: 5

Cubic tweening, inverse of -IN-CUBIC.

EASE_OUT_ELASTIC: 23

Elastic tweening, with offshoot on end, inverse of -IN-ELASTIC.

EASE_OUT_EXPO: 17

Exponential tweening, inverse of -IN-EXPO.

EASE_OUT_QUAD: 2

Quadratic tweening, inverse of -IN-QUAD.

EASE_OUT_QUART: 8

Quartic tweening, inverse of -IN-QUART.

EASE_OUT_QUINT: 11

Quintic tweening, inverse of -IN-QUINT.

EASE_OUT_SINE: 14

Sine wave tweening, inverse of -IN-SINE.

LINEAR: 0

Linear tweening.

Variables

$gtype