Optionalproperties: Partial<Pango.Layout.ConstructorProps>Internal$signalsCompile-time signal type information.
This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.
Static$gtypeSignalconnectSignalconnect_Forces recomputation of any state in the Pango.Layout that might depend on the layout's context.
This function should be called if you make changes to the context subsequent to creating the layout.
Creates a deep copy-by-value of the layout.
The attribute list, tab array, and text from the original layout are all copied by value.
the newly allocated Pango.Layout
SignalemitGets whether to calculate the base direction for the layout according to its contents.
true if the bidirectional base direction is computed from the layout's contents, false otherwise
Gets the Y position of baseline of the first line in layout.
baseline of first line, from top of layout
Given an index within a layout, determines the positions that of the strong and weak cursors if the insertion point is at that index.
This is a variant of Pango.Layout.get_cursor_pos that applies font metric information about caret slope and offset to the positions it returns.
the byte index of the cursor
Returns the number of Unicode characters in the
the text of layout.
the number of Unicode characters in the text of layout
Retrieves the Pango.Context used for this layout.
the Pango.Context for the layout
Given an index within a layout, determines the positions that of the strong and weak cursors if the insertion point is at that index.
The position of each cursor is stored as a zero-width rectangle with the height of the run extents.
The strong cursor location is the location where characters of the directionality equal to the base direction of the layout are inserted. The weak cursor location is the location where characters of the directionality opposite to the base direction of the layout are inserted.
The following example shows text with both a strong and a weak cursor.
The strong cursor has a little arrow pointing to the right, the weak cursor to the left. Typing a 'c' in this situation will insert the character after the 'b', and typing another Hebrew character, like 'ג', will insert it at the end.
the byte index of the cursor
Gets the type of ellipsization being performed for layout.
See Pango.Layout.set_ellipsize.
Use Pango.Layout.is_ellipsized to query whether any paragraphs were actually ellipsized.
the current ellipsization mode for layout
Computes the logical and ink extents of layout.
Logical extents are usually what you want for positioning things. Note that both extents may have non-zero x and y. You may want to use those to offset where you render the layout. Not doing that is a very typical bug that shows up as right-to-left layouts not being correctly positioned in a layout with a set width.
The extents are given in layout coordinates and in Pango units; layout coordinates begin at the top left corner of the layout.
Gets the font description for the layout, if any.
a pointer to the layout's font description, or null if the font description from the layout's context is inherited.
Gets the height of layout used for ellipsization.
See Pango.Layout.set_height for details.
the height, in Pango units if positive, or number of lines if negative.
Gets the paragraph indent width in Pango units.
A negative value indicates a hanging indentation.
the indent in Pango units
Returns an iterator to iterate over the visual extents of the layout.
the new Pango.LayoutIter
Gets whether each complete line should be stretched to fill the entire width of the layout.
the justify value
Gets whether the last line should be stretched to fill the entire width of the layout.
the justify value
Retrieves a particular line from a Pango.Layout.
Use the faster Pango.Layout.get_line_readonly if you do not plan to modify the contents of the line (glyphs, glyph widths, etc.).
the index of a line, which must be between 0 and pango_layout_get_line_count(layout) - 1, inclusive.
the requested Pango.LayoutLine, or null if the index is out of range. This layout line can be ref'ed and retained, but will become invalid if changes are made to the Pango.Layout.
Retrieves the count of lines for the layout.
the line count
Retrieves a particular line from a Pango.Layout.
This is a faster alternative to Pango.Layout.get_line, but the user is not expected to modify the contents of the line (glyphs, glyph widths, etc.).
the index of a line, which must be between 0 and pango_layout_get_line_count(layout) - 1, inclusive.
the requested Pango.LayoutLine, or null if the index is out of range. This layout line can be ref'ed and retained, but will become invalid if changes are made to the Pango.Layout. No changes should be made to the line.
Gets the line spacing factor of layout.
Returns the lines of the layout as a list.
Use the faster Pango.Layout.get_lines_readonly if you do not plan to modify the contents of the lines (glyphs, glyph widths, etc.).
a GLib.SList containing the lines in the layout. This points to internal data of the Pango.Layout and must be used with care. It will become invalid on any change to the layout's text or properties.
Returns the lines of the layout as a list.
This is a faster alternative to Pango.Layout.get_lines, but the user is not expected to modify the contents of the lines (glyphs, glyph widths, etc.).
a GLib.SList containing the lines in the layout. This points to internal data of the Pango.Layout and must be used with care. It will become invalid on any change to the layout's text or properties. No changes should be made to the lines.
Retrieves an array of logical attributes for each character in
the layout.
Retrieves an array of logical attributes for each character in
the layout.
This is a faster alternative to Pango.Layout.get_log_attrs.
The returned array is part of layout and must not be modified.
Modifying the layout will invalidate the returned array.
The number of attributes returned in n_attrs will be one more
than the total number of characters in the layout, since there
need to be attributes corresponding to both the position before
the first character and the position after the last character.
an array of logical attributes
Computes the logical and ink extents of layout in device units.
This function just calls Pango.Layout.get_extents followed by
two extents_to_pixels calls, rounding ink_rect and logical_rect
such that the rounded rectangles fully contain the unrounded one (that is,
passes them as first argument to Pango.extents_to_pixels).
Determines the logical width and height of a Pango.Layout in device units.
Pango.Layout.get_size returns the width and height
scaled by PANGO_SCALE. This is simply a convenience function
around Pango.Layout.get_pixel_extents.
Returns the current serial number of layout.
The serial number is initialized to an small number larger than zero when a new layout is created and is increased whenever the layout is changed using any of the setter functions, or the Pango.Context it uses has changed. The serial may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals".
This can be used to automatically detect changes to a Pango.Layout, and is useful for example to decide whether a layout needs redrawing. To force the serial to be increased, use Pango.Layout.context_changed.
The current serial number of layout.
Obtains whether layout is in single paragraph mode.
true if the layout does not break paragraphs at paragraph separator characters, false otherwise
Determines the logical width and height of a Pango.Layout in Pango units.
This is simply a convenience function around Pango.Layout.get_extents.
Gets the amount of spacing between the lines of the layout.
the spacing in Pango units
Gets the current Pango.TabArray used by this layout.
If no Pango.TabArray has been set, then the default tabs are
in use and null is returned. Default tabs are every 8 spaces.
The return value should be freed with Pango.TabArray.free.
a copy of the tabs for this layout
Gets the text in the layout.
The returned text should not be freed or modified.
the text in the layout
Counts the number of unknown glyphs in layout.
This function can be used to determine if there are any fonts available to render all characters in a certain string, or when used in combination with Pango.AttrType.FALLBACK, to check if a certain font supports all the characters in the string.
The number of unknown glyphs in layout
Gets the width to which the lines of the Pango.Layout should wrap.
the width in Pango units, or -1 if no width set.
Gets the wrap mode for the layout.
Use Pango.Layout.is_wrapped to query whether any paragraphs were actually wrapped.
active wrap mode.
Converts from byte index_ within the layout to line and X position.
The X position is measured from the left edge of the line.
the byte index of a grapheme within the layout
an integer indicating the edge of the grapheme to retrieve the position of. If > 0, the trailing edge of the grapheme, if 0, the leading of the grapheme
Converts from an index within a Pango.Layout to the onscreen position corresponding to the grapheme at that index.
The returns is represented as rectangle. Note that pos->x is
always the leading edge of the grapheme and pos->x + pos->width the
trailing edge of the grapheme. If the directionality of the grapheme
is right-to-left, then pos->width will be negative.
byte index within layout
Queries whether the layout had to ellipsize any paragraphs.
This returns true if the ellipsization mode for layout
is not Pango.EllipsizeMode.NONE, a positive width is set on layout,
and there are paragraphs exceeding that width that have to be
ellipsized.
true if any paragraphs had to be ellipsized, false otherwise
Queries whether the layout had to wrap any paragraphs.
This returns true if a positive width is set on layout,
and there are paragraphs exceeding the layout width that have
to be wrapped.
true if any paragraphs had to be wrapped, false otherwise
Computes a new cursor position from an old position and a direction.
If direction is positive, then the new position will cause the strong
or weak cursor to be displayed one position to right of where it was
with the old cursor position. If direction is negative, it will be
moved to the left.
In the presence of bidirectional text, the correspondence between logical and visual order will depend on the direction of the current run, and there may be jumps when the cursor is moved off of the end of a run.
Motion here is in cursor positions, not in characters, so a single call to this function may move the cursor over multiple characters when multiple characters combine to form a single grapheme.
whether the moving cursor is the strong cursor or the weak cursor. The strong cursor is the cursor corresponding to text insertion in the base direction for the layout.
the byte index of the current cursor position
if 0, the cursor was at the leading edge of the grapheme indicated by old_index, if > 0, the cursor was at the trailing edge.
direction to move cursor. A negative value indicates motion to the left
Serializes the layout for later deserialization via Pango.Layout.deserialize.
There are no guarantees about the format of the output across different versions of Pango and Pango.Layout.deserialize will reject data that it cannot parse.
The intended use of this function is testing, benchmarking and debugging. The format is not meant as a permanent storage format.
a GLib.Bytes containing the serialized form of layout
Sets the alignment for the layout: how partial lines are positioned within the horizontal space available.
The default alignment is Pango.Alignment.LEFT.
Sets the text attributes for a layout object.
References attrs, so the caller can unref its reference.
Optionalattrs: AttrListSets whether to calculate the base direction for the layout according to its contents.
When this flag is on (the default), then paragraphs in layout that
begin with strong right-to-left characters (Arabic and Hebrew principally),
will have right-to-left layout, paragraphs with letters from other scripts
will have left-to-right layout. Paragraphs with only neutral characters
get their direction from the surrounding paragraphs.
When false, the choice between left-to-right and right-to-left
layout is done according to the base direction of the layout's
Pango.Context. (See Pango.Context.set_base_dir).
When the auto-computed direction of a paragraph differs from the base direction of the context, the interpretation of Pango.Alignment.LEFT and Pango.Alignment.RIGHT are swapped.
if true, compute the bidirectional base direction from the layout's contents
Sets the type of ellipsization being performed for layout.
Depending on the ellipsization mode ellipsize text is
removed from the start, middle, or end of text so they
fit within the width and height of layout set with
Pango.Layout.set_width and Pango.Layout.set_height.
If the layout contains characters such as newlines that force it to be layed out in multiple paragraphs, then whether each paragraph is ellipsized separately or the entire layout is ellipsized as a whole depends on the set height of the layout.
The default value is Pango.EllipsizeMode.NONE.
See Pango.Layout.set_height for details.
the new ellipsization mode for layout
Sets the default font description for the layout.
If no font description is set on the layout, the font description from the layout's context is used.
Optionaldesc: Pango.FontDescriptionthe new Pango.FontDescription to unset the current font description
Sets the height to which the Pango.Layout should be ellipsized at.
There are two different behaviors, based on whether height is positive
or negative.
If height is positive, it will be the maximum height of the layout. Only
lines would be shown that would fit, and if there is any text omitted,
an ellipsis added. At least one line is included in each paragraph regardless
of how small the height value is. A value of zero will render exactly one
line for the entire layout.
If height is negative, it will be the (negative of) maximum number of lines
per paragraph. That is, the total number of lines shown may well be more than
this value if the layout contains multiple paragraphs of text.
The default value of -1 means that the first line of each paragraph is ellipsized.
This behavior may be changed in the future to act per layout instead of per
paragraph. File a bug against pango at
https://gitlab.gnome.org/gnome/pango
if your code relies on this behavior.
Height setting only has effect if a positive width is set on
layout and ellipsization mode of layout is not Pango.EllipsizeMode.NONE.
The behavior is undefined if a height other than -1 is set and
ellipsization mode is set to Pango.EllipsizeMode.NONE, and may change in the
future.
the desired height of the layout in Pango units if positive, or desired number of lines if negative.
Sets the width in Pango units to indent each paragraph.
A negative value of indent will produce a hanging indentation.
That is, the first line will have the full width, and subsequent
lines will be indented by the absolute value of indent.
The indent setting is ignored if layout alignment is set to Pango.Alignment.CENTER.
The default value is 0.
the amount by which to indent
Sets whether each complete line should be stretched to fill the entire width of the layout.
Stretching is typically done by adding whitespace, but for some scripts (such as Arabic), the justification may be done in more complex ways, like extending the characters.
Note that this setting is not implemented and so is ignored in Pango older than 1.18.
Note that tabs and justification conflict with each other: Justification will move content away from its tab-aligned positions.
The default value is false.
Also see Pango.Layout.set_justify_last_line.
whether the lines in the layout should be justified
Sets whether the last line should be stretched to fill the entire width of the layout.
This only has an effect if Pango.Layout.set_justify has been called as well.
The default value is false.
whether the last line in the layout should be justified
Sets a factor for line spacing.
Typical values are: 0, 1, 1.5, 2. The default values is 0.
If factor is non-zero, lines are placed so that
baseline2 = baseline1 + factor * height2
where height2 is the line height of the second line (as determined by the font(s)). In this case, the spacing set with Pango.Layout.set_spacing is ignored.
If factor is zero (the default), spacing is applied as before.
Note: for semantics that are closer to the CSS line-height property, see Pango.attr_line_height_new.
the new line spacing factor
Sets the layout text and attribute list from marked-up text.
See Pango Markup).
Replaces the current text and attribute list.
This is the same as Pango.Layout.set_markup_with_accel, but the markup text isn't scanned for accelerators.
marked-up text
length of marked-up text in bytes, or -1 if markup is NUL-terminated
Sets the layout text and attribute list from marked-up text.
See Pango Markup).
Replaces the current text and attribute list.
If accel_marker is nonzero, the given character will mark the
character following it as an accelerator. For example, accel_marker
might be an ampersand or underscore. All characters marked
as an accelerator will receive a Pango.Underline.LOW attribute,
and the first character so marked will be returned in accel_char.
Two accel_marker characters following each other produce a single
literal accel_marker character.
marked-up text (see Pango Markup)
length of marked-up text in bytes, or -1 if markup is NUL-terminated
marker for accelerators in the text
Sets the single paragraph mode of layout.
If setting is true, do not treat newlines and similar characters
as paragraph separators; instead, keep all text in a single paragraph,
and display a glyph for paragraph separator characters. Used when
you want to allow editing of newlines on a single text line.
The default value is false.
new setting
Sets the amount of spacing in Pango units between the lines of the layout.
When placing lines with spacing, Pango arranges things so that
line2.top = line1.bottom + spacing
The default value is 0.
Note: Since 1.44, Pango is using the line height (as determined
by the font) for placing lines when the line spacing factor is set
to a non-zero value with Pango.Layout.set_line_spacing.
In that case, the spacing set with this function is ignored.
Note: for semantics that are closer to the CSS line-height property, see Pango.attr_line_height_new.
the amount of spacing
Sets the tabs to use for layout, overriding the default tabs.
Pango.Layout will place content at the next tab position whenever it meets a Tab character (U+0009).
By default, tabs are every 8 spaces. If tabs is null, the
default tabs are reinstated. tabs is copied into the layout;
you must free your copy of tabs yourself.
Note that tabs and justification conflict with each other: Justification will move content away from its tab-aligned positions. The same is true for alignments other than Pango.Alignment.LEFT.
Optionaltabs: TabArraySets the text of the layout.
This function validates text and renders invalid UTF-8
with a placeholder glyph.
Note that if you have used Pango.Layout.set_markup or
Pango.Layout.set_markup_with_accel on layout before, you
may want to call Pango.Layout.set_attributes to clear the
attributes set on the layout from the markup as this function does
not clear attributes.
the text
maximum length of text, in bytes. -1 indicates that the string is nul-terminated and the length should be calculated. The text will also be truncated on encountering a nul-termination even when length is positive.
Sets the width to which the lines of the Pango.Layout should wrap or get ellipsized.
The default value is -1: no width set.
the desired width in Pango units, or -1 to indicate that no wrapping or ellipsization should be performed.
Sets the wrap mode.
The wrap mode only has effect if a width is set on the layout with Pango.Layout.set_width. To turn off wrapping, set the width to -1.
The default value is Pango.WrapMode.WORD.
A convenience method to serialize a layout to a file.
It is equivalent to calling Pango.Layout.serialize followed by GLib.file_set_contents.
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a layout to a file for later inspection.
the file to save it to
true if saving was successful
Converts from X and Y position within a layout to the byte index to the character at that logical position.
If the Y position is not inside the layout, the closest position is
chosen (the position will be clamped inside the layout). If the X position
is not within the layout, then the start or the end of the line is
chosen as described for Pango.LayoutLine.x_to_index. If either
the X or Y positions were not inside the layout, then the function returns
false; on an exact hit, it returns true.
the X offset (in Pango units) from the left edge of the layout
the Y offset (in Pango units) from the top edge of the layout
true if the coordinates were inside text, false otherwise
StaticdeserializeLoads data previously created via Pango.Layout.serialize.
For a discussion of the supported format, see that function.
Note: to verify that the returned layout is identical to
the one that was serialized, you can compare bytes to the
result of serializing the layout again.
StaticnewCreates a binding between source_property on source and target_property
on target.
Whenever the source_property is changed the target_property is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.
If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual:
if target_property on target changes then the source_property on source
will be updated as well.
The binding will automatically be removed when either the source or the
target instances are finalized. To remove the binding without affecting the
source and the target you can just call g_object_unref() on the returned
GObject.Binding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source and target are only used from a single thread and it
is clear that both source and target outlive the binding. Especially it
is not safe to rely on this if the binding, source or target can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A GObject.Object can have multiple bindings.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Complete version of g_object_bind_property().
Creates a binding between source_property on source and target_property
on target, allowing you to set the transformation functions to be used by
the binding.
If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual:
if target_property on target changes then the source_property on source
will be updated as well. The transform_from function is only used in case
of bidirectional bindings, otherwise it will be ignored
The binding will automatically be removed when either the source or the
target instances are finalized. This will release the reference that is
being held on the GObject.Binding instance; if you want to hold on to the
GObject.Binding instance, you will need to hold a reference to it.
To remove the binding, call g_binding_unbind().
A GObject.Object can have multiple bindings.
The same user_data parameter will be used for both transform_to
and transform_from transformation functions; the notify function will
be called once, when the binding is removed. If you need different data
for each transformation function, please use
g_object_bind_property_with_closures() instead.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
Optionaltransform_to: BindingTransformFuncthe transformation function from the source to the target, or null to use the default
Optionaltransform_from: BindingTransformFuncthe transformation function from the target to the source, or null to use the default
Optionalnotify: DestroyNotifya function to call when disposing the binding, to free resources used by the transformation functions, or null if not required
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Creates a binding between source_property on source and target_property
on target, allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of
g_object_bind_property_full(), using GClosures instead of
function pointers.
the property on source to bind
the target GObject.Object
the property on target to bind
flags to pass to GObject.Binding
a GObject.Closure wrapping the transformation function from the source to the target, or null to use the default
a GObject.Closure wrapping the transformation function from the target to the source, or null to use the default
the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.
Blocks a handler of an instance so it will not be called during any signal emissions
Handler ID of the handler to be blocked
Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.
Handler ID of the handler to be disconnected
This function is intended for GObject.Object implementations to re-enforce
a [floating][floating-ref] object reference. Doing this is seldom
required: all GInitiallyUnowneds are created with a floating reference
which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object. If the freeze count is
non-zero, the emission of "notify" signals on object is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
GObject.Object::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
the data if found, or null if no such data exists.
Gets a property of an object.
The value can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
The name of the property to get
Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
This function gets back user data pointers stored via
g_object_set_qdata().
A GLib.Quark, naming the user data pointer
The user data pointer set, or null
Gets n_properties properties for an object.
Obtained properties will be set to values. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object has a [floating][floating-ref] reference.
true if object has a floating reference
Emits a "notify" signal for the property property_name on object.
When possible, eg. when signaling a property change from within the class
that registered the property, you should use g_object_notify_by_pspec()
instead.
Note that emission of the notify signal may be blocked with
g_object_freeze_notify(). In this case, the signal emissions are queued
and will be emitted (in reverse order) when g_object_thaw_notify() is
called.
the name of a property installed on the class of object.
Emits a "notify" signal for the property specified by pspec on object.
This function omits the property name lookup, hence it is faster than
g_object_notify().
One way to avoid using g_object_notify() from within the
class that registered the properties, and using g_object_notify_by_pspec()
instead, is to store the GParamSpec used with
g_object_class_install_property() inside a static array, e.g.:
typedef enum
{
PROP_FOO = 1,
PROP_LAST
} MyObjectProperty;
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
0, 100,
50,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the GObject.ParamSpec of a property installed on the class of object.
Increases the reference count of object.
Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type
of object will be propagated to the return type (using the GCC typeof()
extension), so any casting the caller needs to do on the return type must be
explicit.
the same object
Increase the reference count of object, and possibly remove the
[floating][floating-ref] reference, if object has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object will be propagated to the return type
under the same conditions as for g_object_ref().
object
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
Object containing the properties to set
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key is converted to a GLib.Quark using g_quark_from_string().
This means a copy of key is kept permanently (even after object has been
finalized) — so it is recommended to only use a small, bounded set of values
for key in your program, to avoid the GLib.Quark storage growing unbounded.
name of the key
Optionaldata: anydata to associate with that key
Sets a property on an object.
The name of the property to set
The value to set the property to
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
the data if found, or null if no such data exists.
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of
g_object_steal_qdata() would have left the destroy function set,
and thus the partial string list would have been freed upon
g_object_set_qdata_full().
A GLib.Quark, naming the user data pointer
The user data pointer set, or null
Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
Name of the signal to stop emission of
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Unblocks a handler so it will be called again during any signal emissions
Handler ID of the handler to be unblocked
Decreases the reference count of object. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the GObject.Object may be reused in future (for example, if it is
an instance variable of another object), it is recommended to clear the
pointer to null rather than retain a dangling pointer to a potentially
invalid GObject.Object instance. Use g_clear_object() for this.
Virtualvfunc_the constructed function is called by g_object_new() as the
final step of the object creation process. At the point of the call, all
construction properties have been set on the object. The purpose of this
call is to allow for object initialisation steps that can only be performed
after construction properties have been set. constructed implementors
should chain up to the constructed call of their parent class to allow it
to complete its initialisation.
Virtualvfunc_Virtualvfunc_the dispose function is supposed to drop all references to other
objects, but keep the instance otherwise intact, so that client method
invocations still work. It may be run multiple times (due to reference
loops). Before returning, dispose should chain up to the dispose method
of the parent class.
Virtualvfunc_instance finalization function, should finish the finalization of
the instance begun in dispose and chain up to the finalize method of the
parent class.
Virtualvfunc_Virtualvfunc_Emits a "notify" signal for the property property_name on object.
When possible, eg. when signaling a property change from within the class
that registered the property, you should use g_object_notify_by_pspec()
instead.
Note that emission of the notify signal may be blocked with
g_object_freeze_notify(). In this case, the signal emissions are queued
and will be emitted (in reverse order) when g_object_thaw_notify() is
called.
Virtualvfunc_the generic setter for all properties of this type. Should be
overridden for every type with properties. If implementations of
set_property don't emit property change notification explicitly, this will
be done implicitly by the type system. However, if the notify signal is
emitted explicitly, the type system will not emit it a second time.
This function essentially limits the life time of the closure to
the life time of the object. That is, when the object is finalized,
the closure is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure, to ensure that an extra
reference count is held on object during invocation of the
closure. Usually, this function will be called on closures that
use this object as closure data.
GObject.Closure to watch
Static_Staticcompat_Optionaldata: anyStaticfind_Staticinstall_Staticinstall_the id for the new property
the GObject.ParamSpec for the new property
Staticinterface_Find the GObject.ParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Staticinterface_Add a property to an interface; this is only useful for interfaces
that are added to GObject-derived types. Adding a property to an
interface forces all objects classes with that interface to have a
compatible property. The compatible property could be a newly
created GObject.ParamSpec, but normally
g_object_class_override_property() will be used so that the object
class only needs to provide an implementation and inherits the
property description, default value, bounds, and so forth from the
interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init member of
GObject.TypeInfo.) It must not be called after after class_init has
been called for any object types implementing this interface.
If pspec is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the GObject.ParamSpec for the new property
Staticinterface_Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Staticlist_StaticnewvStaticoverride_the new property ID
the name of a property registered in a parent class or in an interface of this class.
A Pango.Layout structure represents an entire paragraph of text.
While complete access to the layout capabilities of Pango is provided using the detailed interfaces for itemization and shaping, using that functionality directly involves writing a fairly large amount of code. Pango.Layout provides a high-level driver for formatting entire paragraphs of text at once. This includes paragraph-level functionality such as line breaking, justification, alignment and ellipsization.
A Pango.Layout is initialized with a Pango.Context, UTF-8 string and set of attributes for that string. Once that is done, the set of formatted lines can be extracted from the object, the layout can be rendered, and conversion between logical character positions within the layout's text, and the physical position of the resulting glyphs can be made.
There are a number of parameters to adjust the formatting of a Pango.Layout. The following image shows adjustable parameters (on the left) and font metrics (on the right):
The following images demonstrate the effect of alignment and justification on the layout of text:
It is possible, as well, to ignore the 2-D setup, and simply treat the results of a Pango.Layout as a list of lines.