Class (GI Class)

NM-1.0NMSettingConnection

General Connection Profile Settings

Hierarchy (View Summary)

Index

Constructors

Properties

Accessors

Accessors - Inherited from NM.Setting

Methods

Methods - Inherited from NM.Setting

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Accessors

  • get auth_retries(): number

    The number of retries for the authentication. Zero means to try indefinitely; -1 means to use a global default. If the global default is not set, the authentication retries for 3 times before failing the connection.

    Currently, this only applies to 802-1x authentication.

    Returns number

    1.10

  • set auth_retries(val: number): void

    Parameters

    • val: number

    Returns void

  • get authRetries(): number

    The number of retries for the authentication. Zero means to try indefinitely; -1 means to use a global default. If the global default is not set, the authentication retries for 3 times before failing the connection.

    Currently, this only applies to 802-1x authentication.

    Returns number

    1.10

  • set authRetries(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnect(): boolean

    Whether or not the connection should be automatically connected by NetworkManager when the resources for the connection are available. true to automatically activate the connection, false to require manual intervention to activate the connection.

    Autoconnect happens when the circumstances are suitable. That means for example that the device is currently managed and not active. Autoconnect thus never replaces or competes with an already active profile.

    Note that autoconnect is not implemented for VPN profiles. See NM.SettingConnection.secondaries as an alternative to automatically connect VPN profiles.

    If multiple profiles are ready to autoconnect on the same device, the one with the better "connection.autoconnect-priority" is chosen. If the priorities are equal, then the most recently connected profile is activated. If the profiles were not connected earlier or their "connection.timestamp" is identical, the choice is undefined.

    Depending on "connection.multi-connect", a profile can (auto)connect only once at a time or multiple times.

    Returns boolean

  • set autoconnect(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get autoconnect_ports(): number

    Whether or not ports of this connection should be automatically brought up when NetworkManager activates this connection. This only has a real effect for controller connections. The properties NM.SettingConnection.autoconnect, NM.SettingConnection.autoconnect_priority and NM.SettingConnection.autoconnect_retries are unrelated to this setting. The permitted values are: 0: leave port connections untouched, 1: activate all the port connections with this connection, -1: default. If -1 (default) is set, global connection.autoconnect-ports is read to determine the real value. If it is default as well, this fallbacks to 0.

    Returns number

    1.46

  • set autoconnect_ports(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnect_priority(): number

    The autoconnect priority in range -999 to 999. If the connection is set to autoconnect, connections with higher priority will be preferred. The higher number means higher priority. Defaults to 0. Note that this property only matters if there are more than one candidate profile to select for autoconnect. In case of equal priority, the profile used most recently is chosen.

    Returns number

  • set autoconnect_priority(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnect_retries(): number

    The number of times a connection should be tried when autoactivating before giving up. Zero means forever, -1 means the global default (4 times if not overridden). Setting this to 1 means to try activation only once before blocking autoconnect. Note that after a timeout, NetworkManager will try to autoconnect again.

    Returns number

  • set autoconnect_retries(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnectPorts(): number

    Whether or not ports of this connection should be automatically brought up when NetworkManager activates this connection. This only has a real effect for controller connections. The properties NM.SettingConnection.autoconnect, NM.SettingConnection.autoconnect_priority and NM.SettingConnection.autoconnect_retries are unrelated to this setting. The permitted values are: 0: leave port connections untouched, 1: activate all the port connections with this connection, -1: default. If -1 (default) is set, global connection.autoconnect-ports is read to determine the real value. If it is default as well, this fallbacks to 0.

    Returns number

    1.46

  • set autoconnectPorts(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnectPriority(): number

    The autoconnect priority in range -999 to 999. If the connection is set to autoconnect, connections with higher priority will be preferred. The higher number means higher priority. Defaults to 0. Note that this property only matters if there are more than one candidate profile to select for autoconnect. In case of equal priority, the profile used most recently is chosen.

    Returns number

  • set autoconnectPriority(val: number): void

    Parameters

    • val: number

    Returns void

  • get autoconnectRetries(): number

    The number of times a connection should be tried when autoactivating before giving up. Zero means forever, -1 means the global default (4 times if not overridden). Setting this to 1 means to try activation only once before blocking autoconnect. Note that after a timeout, NetworkManager will try to autoconnect again.

    Returns number

  • set autoconnectRetries(val: number): void

    Parameters

    • val: number

    Returns void

  • get controller(): string

    Interface name of the controller device or UUID of the controller connection.

    Returns string

  • set controller(val: string): void

    Parameters

    • val: string

    Returns void

  • get dns_over_tls(): number

    Whether DNSOverTls (dns-over-tls) is enabled for the connection. DNSOverTls is a technology which uses TLS to encrypt dns traffic.

    The permitted values are: "yes" (2) use DNSOverTls and disabled fallback, "opportunistic" (1) use DNSOverTls but allow fallback to unencrypted resolution, "no" (0) don't ever use DNSOverTls. If unspecified "default" depends on the plugin used. Systemd-resolved uses global setting.

    This feature requires a plugin which supports DNSOverTls. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.

    Returns number

    1.34

  • set dns_over_tls(val: number): void

    Parameters

    • val: number

    Returns void

  • get dnsOverTls(): number

    Whether DNSOverTls (dns-over-tls) is enabled for the connection. DNSOverTls is a technology which uses TLS to encrypt dns traffic.

    The permitted values are: "yes" (2) use DNSOverTls and disabled fallback, "opportunistic" (1) use DNSOverTls but allow fallback to unencrypted resolution, "no" (0) don't ever use DNSOverTls. If unspecified "default" depends on the plugin used. Systemd-resolved uses global setting.

    This feature requires a plugin which supports DNSOverTls. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.

    Returns number

    1.34

  • set dnsOverTls(val: number): void

    Parameters

    • val: number

    Returns void

  • get gateway_ping_timeout(): number

    If greater than zero, delay success of IP addressing until either the timeout is reached, or an IP gateway replies to a ping.

    Returns number

  • set gateway_ping_timeout(val: number): void

    Parameters

    • val: number

    Returns void

  • get gatewayPingTimeout(): number

    If greater than zero, delay success of IP addressing until either the timeout is reached, or an IP gateway replies to a ping.

    Returns number

  • set gatewayPingTimeout(val: number): void

    Parameters

    • val: number

    Returns void

  • get id(): string

    A human readable unique identifier for the connection, like "Work Wi-Fi" or "T-Mobile 3G".

    Returns string

  • set id(val: string): void

    Parameters

    • val: string

    Returns void

  • get interface_name(): string

    The name of the network interface this connection is bound to. If not set, then the connection can be attached to any interface of the appropriate type (subject to restrictions imposed by other settings).

    For software devices this specifies the name of the created device.

    For connection types where interface names cannot easily be made persistent (e.g. mobile broadband or USB Ethernet), this property should not be used. Setting this property restricts the interfaces a connection can be used with, and if interface names change or are reordered the connection may be applied to the wrong interface.

    Returns string

  • set interface_name(val: string): void

    Parameters

    • val: string

    Returns void

  • get interfaceName(): string

    The name of the network interface this connection is bound to. If not set, then the connection can be attached to any interface of the appropriate type (subject to restrictions imposed by other settings).

    For software devices this specifies the name of the created device.

    For connection types where interface names cannot easily be made persistent (e.g. mobile broadband or USB Ethernet), this property should not be used. Setting this property restricts the interfaces a connection can be used with, and if interface names change or are reordered the connection may be applied to the wrong interface.

    Returns string

  • set interfaceName(val: string): void

    Parameters

    • val: string

    Returns void

  • get llmnr(): number

    Whether Link-Local Multicast Name Resolution (LLMNR) is enabled for the connection. LLMNR is a protocol based on the Domain Name System (DNS) packet format that allows both IPv4 and IPv6 hosts to perform name resolution for hosts on the same local link.

    The permitted values are: "yes" (2) register hostname and resolving for the connection, "no" (0) disable LLMNR for the interface, "resolve" (1) do not register hostname but allow resolving of LLMNR host names If unspecified, "default" ultimately depends on the DNS plugin (which for systemd-resolved currently means "yes").

    This feature requires a plugin which supports LLMNR. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.

    Returns number

    1.14

  • set llmnr(val: number): void

    Parameters

    • val: number

    Returns void

  • get mdns(): number

    Whether mDNS is enabled for the connection.

    The permitted values are: "yes" (2) register hostname and resolving for the connection, "no" (0) disable mDNS for the interface, "resolve" (1) do not register hostname but allow resolving of mDNS host names and "default" (-1) to allow lookup of a global default in NetworkManager.conf. If unspecified, "default" ultimately depends on the DNS plugin.

    This feature requires a plugin which supports mDNS. Otherwise, the setting has no effect. Currently the only supported DNS plugin is systemd-resolved. For systemd-resolved, the default is configurable via MulticastDNS= setting in resolved.conf.

    Returns number

    1.12

  • set mdns(val: number): void

    Parameters

    • val: number

    Returns void

  • get mptcp_flags(): number

    Whether to configure MPTCP endpoints and the address flags. If MPTCP is enabled in NetworkManager, it will configure the addresses of the interface as MPTCP endpoints. Note that IPv4 loopback addresses (127.0.0.0/8), IPv4 link local addresses (169.254.0.0/16), the IPv6 loopback address (::1), IPv6 link local addresses (fe80::/10), IPv6 unique local addresses (ULA, fc00::/7) and IPv6 privacy extension addresses (rfc3041, ipv6.ip6-privacy) will be excluded from being configured as endpoints.

    If "disabled" (0x1), MPTCP handling for the interface is disabled and no endpoints are registered.

    The "enabled" (0x2) flag means that MPTCP handling is enabled. This flag can also be implied from the presence of other flags.

    Even when enabled, MPTCP handling will by default still be disabled unless "/proc/sys/net/mptcp/enabled" sysctl is on. NetworkManager does not change the sysctl and this is up to the administrator or distribution. To configure endpoints even if the sysctl is disabled, "also-without-sysctl" (0x4) flag can be used. In that case, NetworkManager doesn't look at the sysctl and configures endpoints regardless.

    Even when enabled, NetworkManager will only configure MPTCP endpoints for a certain address family, if there is a unicast default route (0.0.0.0/0 or ::/0) in the main routing table. The flag "also-without-default-route" (0x8) can override that.

    When MPTCP handling is enabled then endpoints are configured with the specified address flags "signal" (0x10), "subflow" (0x20), "backup" (0x40), "fullmesh" (0x80). See ip-mptcp(8) manual for additional information about the flags.

    If the flags are zero (0x0), the global connection default from NetworkManager.conf is honored. If still unspecified, the fallback is "enabled,subflow". Note that this means that MPTCP is by default done depending on the "/proc/sys/net/mptcp/enabled" sysctl.

    NetworkManager does not change the MPTCP limits nor enable MPTCP via "/proc/sys/net/mptcp/enabled". That is a host configuration which the admin can change via sysctl and ip-mptcp.

    Strict reverse path filtering (rp_filter) breaks many MPTCP use cases, so when MPTCP handling for IPv4 addresses on the interface is enabled, NetworkManager would loosen the strict reverse path filtering (1) to the loose setting (2).

    Returns number

    1.40

  • set mptcp_flags(val: number): void

    Parameters

    • val: number

    Returns void

  • get mptcpFlags(): number

    Whether to configure MPTCP endpoints and the address flags. If MPTCP is enabled in NetworkManager, it will configure the addresses of the interface as MPTCP endpoints. Note that IPv4 loopback addresses (127.0.0.0/8), IPv4 link local addresses (169.254.0.0/16), the IPv6 loopback address (::1), IPv6 link local addresses (fe80::/10), IPv6 unique local addresses (ULA, fc00::/7) and IPv6 privacy extension addresses (rfc3041, ipv6.ip6-privacy) will be excluded from being configured as endpoints.

    If "disabled" (0x1), MPTCP handling for the interface is disabled and no endpoints are registered.

    The "enabled" (0x2) flag means that MPTCP handling is enabled. This flag can also be implied from the presence of other flags.

    Even when enabled, MPTCP handling will by default still be disabled unless "/proc/sys/net/mptcp/enabled" sysctl is on. NetworkManager does not change the sysctl and this is up to the administrator or distribution. To configure endpoints even if the sysctl is disabled, "also-without-sysctl" (0x4) flag can be used. In that case, NetworkManager doesn't look at the sysctl and configures endpoints regardless.

    Even when enabled, NetworkManager will only configure MPTCP endpoints for a certain address family, if there is a unicast default route (0.0.0.0/0 or ::/0) in the main routing table. The flag "also-without-default-route" (0x8) can override that.

    When MPTCP handling is enabled then endpoints are configured with the specified address flags "signal" (0x10), "subflow" (0x20), "backup" (0x40), "fullmesh" (0x80). See ip-mptcp(8) manual for additional information about the flags.

    If the flags are zero (0x0), the global connection default from NetworkManager.conf is honored. If still unspecified, the fallback is "enabled,subflow". Note that this means that MPTCP is by default done depending on the "/proc/sys/net/mptcp/enabled" sysctl.

    NetworkManager does not change the MPTCP limits nor enable MPTCP via "/proc/sys/net/mptcp/enabled". That is a host configuration which the admin can change via sysctl and ip-mptcp.

    Strict reverse path filtering (rp_filter) breaks many MPTCP use cases, so when MPTCP handling for IPv4 addresses on the interface is enabled, NetworkManager would loosen the strict reverse path filtering (1) to the loose setting (2).

    Returns number

    1.40

  • set mptcpFlags(val: number): void

    Parameters

    • val: number

    Returns void

  • get mud_url(): string

    If configured, set to a Manufacturer Usage Description (MUD) URL that points to manufacturer-recommended network policies for IoT devices. It is transmitted as a DHCPv4 or DHCPv6 option. The value must be a valid URL starting with "https://".

    The special value "none" is allowed to indicate that no MUD URL is used.

    If the per-profile value is unspecified (the default), a global connection default gets consulted. If still unspecified, the ultimate default is "none".

    Returns string

    1.26

  • set mud_url(val: string): void

    Parameters

    • val: string

    Returns void

  • get mudUrl(): string

    If configured, set to a Manufacturer Usage Description (MUD) URL that points to manufacturer-recommended network policies for IoT devices. It is transmitted as a DHCPv4 or DHCPv6 option. The value must be a valid URL starting with "https://".

    The special value "none" is allowed to indicate that no MUD URL is used.

    If the per-profile value is unspecified (the default), a global connection default gets consulted. If still unspecified, the ultimate default is "none".

    Returns string

    1.26

  • set mudUrl(val: string): void

    Parameters

    • val: string

    Returns void

  • get permissions(): string[]

    An array of strings defining what access a given user has to this connection. If this is null or empty, all users are allowed to access this connection; otherwise users are allowed if and only if they are in this list. When this is not empty, the connection can be active only when one of the specified users is logged into an active session. Each entry is of the form "[type]:[id]:[reserved]"; for example, "user:dcbw:blah".

    At this time only the "user" [type] is allowed. Any other values are ignored and reserved for future use. [id] is the username that this permission refers to, which may not contain the ":" character. Any [reserved] information present must be ignored and is reserved for future use. All of [type], [id], and [reserved] must be valid UTF-8.

    Returns string[]

  • set permissions(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get port_type(): string

    Setting name of the device type of this port's controller connection (eg, NM_SETTING_BOND_SETTING_NAME), or null if this connection is not a port.

    Returns string

    1.46

  • set port_type(val: string): void

    Parameters

    • val: string

    Returns void

  • get portType(): string

    Setting name of the device type of this port's controller connection (eg, NM_SETTING_BOND_SETTING_NAME), or null if this connection is not a port.

    Returns string

    1.46

  • set portType(val: string): void

    Parameters

    • val: string

    Returns void

  • get read_only(): boolean

    This property is deprecated and has no meaning.

    Returns boolean

    since 1.44: This property is deprecated and has no meaning.

  • set read_only(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get readOnly(): boolean

    This property is deprecated and has no meaning.

    Returns boolean

    since 1.44: This property is deprecated and has no meaning.

  • set readOnly(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get secondaries(): string[]

    List of connection UUIDs that should be activated when the base connection itself is activated. Currently, only VPN connections are supported.

    Returns string[]

  • set secondaries(val: string[]): void

    Parameters

    • val: string[]

    Returns void

  • get slave_type(): string

    Setting name of the device type of this port's controller connection (eg, NM_SETTING_BOND_SETTING_NAME), or null if this connection is not a port.

    Deprecated 1.46. Use NM.SettingConnection.port_type instead, this is just an alias.

    Returns string

  • set slave_type(val: string): void

    Parameters

    • val: string

    Returns void

  • get slaveType(): string

    Setting name of the device type of this port's controller connection (eg, NM_SETTING_BOND_SETTING_NAME), or null if this connection is not a port.

    Deprecated 1.46. Use NM.SettingConnection.port_type instead, this is just an alias.

    Returns string

  • set slaveType(val: string): void

    Parameters

    • val: string

    Returns void

  • get stable_id(): string

    This represents the identity of the connection used for various purposes. It allows to configure multiple profiles to share the identity. Also, the stable-id can contain placeholders that are substituted dynamically and deterministically depending on the context.

    The stable-id is used for generating IPv6 stable private addresses with ipv6.addr-gen-mode=stable-privacy. It is also used to seed the generated cloned MAC address for ethernet.cloned-mac-address=stable and wifi.cloned-mac-address=stable. It is also used to derive the DHCP client identifier with ipv4.dhcp-client-id=stable, the DHCPv6 DUID with ipv6.dhcp-duid=stable-[llt,ll,uuid] and the DHCP IAID with ipv4.iaid=stable and ipv6.iaid=stable.

    Note that depending on the context where it is used, other parameters are also seeded into the generation algorithm. For example, a per-host key is commonly also included, so that different systems end up generating different IDs. Or with ipv6.addr-gen-mode=stable-privacy, also the device's name is included, so that different interfaces yield different addresses. The per-host key is the identity of your machine and stored in /var/lib/NetworkManager/secret_key. See NetworkManager(8) manual about the secret-key and the host identity.

    The '$' character is treated special to perform dynamic substitutions at activation time. Currently, supported are "${CONNECTION}", "${DEVICE}", "${MAC}", "${NETWORK_SSID}", "${BOOT}", "${RANDOM}". These effectively create unique IDs per-connection, per-device, per-SSID, per-boot, or every time. The "${CONNECTION}" uses the profile's connection.uuid, the "${DEVICE}" uses the interface name of the device and "${MAC}" the permanent MAC address of the device. "${NETWORK_SSID}" uses the SSID for Wi-Fi networks and falls back to "${CONNECTION}" on other networks. Any unrecognized patterns following '$' are treated verbatim, however are reserved for future use. You are thus advised to avoid '$' or escape it as "$$". For example, set it to "${CONNECTION}-${BOOT}-${DEVICE}" to create a unique id for this connection that changes with every reboot and differs depending on the interface where the profile activates.

    If the value is unset, a global connection default is consulted. If the value is still unset, the default is "default${CONNECTION}" go generate an ID unique per connection profile.

    Returns string

    1.4

  • set stable_id(val: string): void

    Parameters

    • val: string

    Returns void

  • get stableId(): string

    This represents the identity of the connection used for various purposes. It allows to configure multiple profiles to share the identity. Also, the stable-id can contain placeholders that are substituted dynamically and deterministically depending on the context.

    The stable-id is used for generating IPv6 stable private addresses with ipv6.addr-gen-mode=stable-privacy. It is also used to seed the generated cloned MAC address for ethernet.cloned-mac-address=stable and wifi.cloned-mac-address=stable. It is also used to derive the DHCP client identifier with ipv4.dhcp-client-id=stable, the DHCPv6 DUID with ipv6.dhcp-duid=stable-[llt,ll,uuid] and the DHCP IAID with ipv4.iaid=stable and ipv6.iaid=stable.

    Note that depending on the context where it is used, other parameters are also seeded into the generation algorithm. For example, a per-host key is commonly also included, so that different systems end up generating different IDs. Or with ipv6.addr-gen-mode=stable-privacy, also the device's name is included, so that different interfaces yield different addresses. The per-host key is the identity of your machine and stored in /var/lib/NetworkManager/secret_key. See NetworkManager(8) manual about the secret-key and the host identity.

    The '$' character is treated special to perform dynamic substitutions at activation time. Currently, supported are "${CONNECTION}", "${DEVICE}", "${MAC}", "${NETWORK_SSID}", "${BOOT}", "${RANDOM}". These effectively create unique IDs per-connection, per-device, per-SSID, per-boot, or every time. The "${CONNECTION}" uses the profile's connection.uuid, the "${DEVICE}" uses the interface name of the device and "${MAC}" the permanent MAC address of the device. "${NETWORK_SSID}" uses the SSID for Wi-Fi networks and falls back to "${CONNECTION}" on other networks. Any unrecognized patterns following '$' are treated verbatim, however are reserved for future use. You are thus advised to avoid '$' or escape it as "$$". For example, set it to "${CONNECTION}-${BOOT}-${DEVICE}" to create a unique id for this connection that changes with every reboot and differs depending on the interface where the profile activates.

    If the value is unset, a global connection default is consulted. If the value is still unset, the default is "default${CONNECTION}" go generate an ID unique per connection profile.

    Returns string

    1.4

  • set stableId(val: string): void

    Parameters

    • val: string

    Returns void

  • get timestamp(): number

    The time, in seconds since the Unix Epoch, that the connection was last successfully fully activated.

    NetworkManager updates the connection timestamp periodically when the connection is active to ensure that an active connection has the latest timestamp. The property is only meant for reading (changes to this property will not be preserved).

    Returns number

  • set timestamp(val: number): void

    Parameters

    • val: number

    Returns void

  • get type(): string

    Base type of the connection. For hardware-dependent connections, should contain the setting name of the hardware-type specific setting (ie, "802-3-ethernet" or "802-11-wireless" or "bluetooth", etc), and for non-hardware dependent connections like VPN or otherwise, should contain the setting name of that setting type (ie, "vpn" or "bridge", etc).

    Returns string

  • set type(val: string): void

    Parameters

    • val: string

    Returns void

  • get uuid(): string

    A universally unique identifier for the connection, for example generated with libuuid. It should be assigned when the connection is created, and never changed as long as the connection still applies to the same network. For example, it should not be changed when the NM.SettingConnection.id property or NM.SettingIP4Config changes, but might need to be re-created when the Wi-Fi SSID, mobile broadband network provider, or NM.SettingConnection.type property changes.

    The UUID must be in the format "2815492f-7e56-435e-b2e9-246bd7cdc664" (ie, contains only hexadecimal characters and "-"). A suitable UUID may be generated by nm_utils_uuid_generate() or nm_uuid_generate_from_string_str().

    Returns string

  • set uuid(val: string): void

    Parameters

    • val: string

    Returns void

  • get wait_activation_delay(): number

    Time in milliseconds to wait for connection to be considered activated. The wait will start after the pre-up dispatcher event.

    The value 0 means no wait time. The default value is -1, which currently has the same meaning as no wait time.

    Returns number

    1.40

  • set wait_activation_delay(val: number): void

    Parameters

    • val: number

    Returns void

  • get wait_device_timeout(): number

    Timeout in milliseconds to wait for device at startup. During boot, devices may take a while to be detected by the driver. This property will cause to delay NetworkManager-wait-online.service and nm-online to give the device a chance to appear. This works by waiting for the given timeout until a compatible device for the profile is available and managed.

    The value 0 means no wait time. The default value is -1, which currently has the same meaning as no wait time.

    Returns number

    1.20

  • set wait_device_timeout(val: number): void

    Parameters

    • val: number

    Returns void

  • get waitActivationDelay(): number

    Time in milliseconds to wait for connection to be considered activated. The wait will start after the pre-up dispatcher event.

    The value 0 means no wait time. The default value is -1, which currently has the same meaning as no wait time.

    Returns number

    1.40

  • set waitActivationDelay(val: number): void

    Parameters

    • val: number

    Returns void

  • get waitDeviceTimeout(): number

    Timeout in milliseconds to wait for device at startup. During boot, devices may take a while to be detected by the driver. This property will cause to delay NetworkManager-wait-online.service and nm-online to give the device a chance to appear. This works by waiting for the given timeout until a compatible device for the profile is available and managed.

    The value 0 means no wait time. The default value is -1, which currently has the same meaning as no wait time.

    Returns number

    1.20

  • set waitDeviceTimeout(val: number): void

    Parameters

    • val: number

    Returns void

  • get zone(): string

    The trust level of a the connection. Free form case-insensitive string (for example "Home", "Work", "Public"). null or unspecified zone means the connection will be placed in the default zone as defined by the firewall.

    When updating this property on a currently activated connection, the change takes effect immediately.

    Returns string

  • set zone(val: string): void

    Parameters

    • val: string

    Returns void

Accessors - Inherited from NM.Setting

  • get name(): string

    The setting's name, which uniquely identifies the setting within the connection. Each setting type has a name unique to that type, for example "ppp" or "802-11-wireless" or "802-3-ethernet".

    Returns string

Methods

  • Adds a permission to the connection's permission list. At this time, only the "user" permission type is supported, and pitem must be a username. See NM.SettingConnection.permissions: for more details.

    Parameters

    • ptype: string

      the permission type; at this time only "user" is supported

    • pitem: string

      the permission item formatted as required for ptype

    • Optionaldetail: string

      unused at this time; must be null

    Returns boolean

    true if the permission was unique and was successfully added to the list, false if ptype or pitem was invalid. If the permission was already present in the list, it will not be added a second time but true will be returned. Note that before 1.28, in this case false would be returned.

  • Adds a new secondary connection UUID to the setting.

    Parameters

    • sec_uuid: string

      the secondary connection UUID to add

    Returns boolean

    true if the secondary connection UUID was added; false if the UUID was already present

  • Returns number

    the number of configured secondary connection UUIDs

  • Retrieve one of the entries of the NM.SettingConnection.permissions property of this setting.

    Parameters

    • idx: number

      the zero-based index of the permissions entry

    • out_ptype: string

      on return, the permission type. This is currently always "user", unless the entry is invalid, in which case it returns "invalid".

    • out_pitem: string

      on return, the permission item (formatted according to ptype, see NM.SettingConnection.permissions for more detail

    • out_detail: string

      on return, the permission detail (at this time, always null)

    Returns boolean

    true if a permission was returned, false if idx was invalid

  • Parameters

    • idx: number

      the zero-based index of the secondary connection UUID entry. Access one past the length of secondaries is ok and will return null. Otherwise, it is a user error.

    Returns string

    the secondary connection UUID at index idx or null if idx is the number of secondaries.

  • Returns number

    the NM_SETTING_CONNECTION_WAIT_ACTIVATION_DELAY property with the delay in milliseconds. -1 is the default.

  • Returns number

    the NM_SETTING_CONNECTION_WAIT_DEVICE_TIMEOUT property with the timeout in milliseconds. -1 is the default.

  • Parameters

    • type: string

      the setting name (ie #NM_SETTING_BOND_SETTING_NAME) to be matched against setting's port type

    Returns boolean

    true if connection is of the given port type

  • Checks whether the given username is allowed to view/access this connection.

    Parameters

    • uname: string

      the user name to check permissions for

    Returns boolean

    true if the requested user is allowed to view this connection, false if the given user is not allowed to view this connection

  • Removes the permission at index idx from the connection.

    Parameters

    • idx: number

      the zero-based index of the permission to remove

    Returns void

  • Removes the permission from the connection. At this time, only the "user" permission type is supported, and pitem must be a username. See NM.SettingConnection.permissions: for more details.

    Parameters

    • ptype: string

      the permission type; at this time only "user" is supported

    • pitem: string

      the permission item formatted as required for ptype

    • Optionaldetail: string

      unused at this time; must be null

    Returns boolean

    true if the permission was found and removed; false if it was not.

  • Removes the secondary connection UUID at index idx.

    Parameters

    • idx: number

      index number of the secondary connection UUID

    Returns void

  • Removes the secondary connection UUID sec_uuid.

    Parameters

    • sec_uuid: string

      the secondary connection UUID to remove

    Returns boolean

    true if the secondary connection UUID was found and removed; false if it was not.

Methods - Inherited from NM.Setting

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Compares two NM.Setting objects for similarity, with comparison behavior modified by a set of flags. See the documentation for NM.SettingCompareFlags for a description of each flag's behavior. If the settings differ, the keys of each setting that differ from the other are added to results, mapped to one or more NM.SettingDiffResult values.

    Parameters

    • b: NM.Setting

      a second NM.Setting to compare with the first

    • flags: NM.SettingCompareFlags

      compare flags, e.g. NM.SettingCompareFlags.EXACT

    • invert_results: boolean

      this parameter is used internally by libnm and should be set to false. If true inverts the meaning of the NM.SettingDiffResult.

    • results: GLib.HashTable<string, number> | { [key: string]: any }

      if the settings differ, on return a hash table mapping the differing keys to one or more %NMSettingDiffResult values OR-ed together. If the settings do not differ, any hash table passed in is unmodified. If no hash table is passed in and the settings differ, a new one is created and returned.

    Returns [boolean, GLib.HashTable<string, number>]

    true if the settings contain the same values, false if they do not

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Gives the name of all set options.

    Returns string[]

    A null terminated array of key names. If no names are present, this returns null. The returned array and the names are owned by %NMSetting and might be invalidated by the next operation.

  • Parameters

    • opt_name: string

      the option to get

    Returns [boolean, boolean]

    true if opt_name is set to a boolean variant.

  • Parameters

    • opt_name: string

      the option to get

    Returns [boolean, number]

    true if opt_name is set to a uint32 variant.

  • If variant is null, this clears the option if it is set. Otherwise, variant is set as the option. If variant is a floating reference, it will be consumed.

    Note that not all setting types support options. It is a bug setting a variant to a setting that doesn't support it. Currently, only NM.SettingEthtool supports it.

    Parameters

    • opt_name: string

      the option name to set

    • Optionalvariant: GLib.Variant<any>

      the variant to set.

    Returns void

  • Like nm_setting_option_set() to set a boolean GVariant.

    Parameters

    • opt_name: string
    • value: boolean

      the value to set.

    Returns void

  • Like nm_setting_option_set() to set a uint32 GVariant.

    Parameters

    • opt_name: string
    • value: number

      the value to set.

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets a property on an object.

    Parameters

    • property_name: string

      The name of the property to set

    • value: any

      The value to set the property to

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Convert the setting (including secrets!) into a string. For debugging purposes ONLY, should NOT be used for serialization of the setting, or machine-parsed in any way. The output format is not guaranteed to be stable and may change at any time.

    Returns string

    an allocated string containing a textual representation of the setting's properties and values, which the caller should free with g_free()

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • Validates the setting. Each setting's properties have allowed values, and some are dependent on other values (hence the need for connection). The returned GLib.Error contains information about which property of the setting failed validation, and in what way that property failed validation.

    Parameters

    • Optionalconnection: NM.Connection

      the NM.Connection that setting came from, or null if setting is being verified in isolation.

    Returns boolean

    true if the setting is valid, false if it is not

  • Verifies the secrets in the setting. The returned GLib.Error contains information about which secret of the setting failed validation, and in what way that secret failed validation. The secret validation is done separately from main setting validation, because in some cases connection failure is not desired just for the secrets.

    Parameters

    • Optionalconnection: NM.Connection

      the NM.Connection that setting came from, or null if setting is being verified in isolation.

    Returns boolean

    true if the setting secrets are valid, false if they are not

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Get the type of the enum that defines the values that the property accepts. It is only useful for properties configured to accept values from certain enum type, otherwise it will return G_TYPE_INVALID. Note that flags (children of G_TYPE_FLAGS) are also considered enums.

    Note that the GObject property might be implemented as an integer, actually, and not as enum. Find out what underlying type is used, checking the GObject.ParamSpec, before setting the GObject property.

    Parameters

    • setting_type: GType

      the GType of the NMSetting instance

    • property_name: string

      the name of the property

    Returns GType

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures