Class (GI Class)

NM-1.0NMSecretAgentOldAbstract

Hierarchy (View Summary)

Implements

Index

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Accessors

  • get auto_register(): boolean

    If true (the default), the agent will always be registered when NetworkManager is running; if NetworkManager exits and restarts, the agent will re-register itself automatically.

    In particular, if this property is true at construct time, then the agent will register itself with NetworkManager during construction/initialization and initialization will only complete after registration is completed (either successfully or unsuccessfully). Since 1.24, a failure to register will no longer cause initialization of NM.SecretAgentOld to fail.

    If the property is false, the agent will not automatically register with NetworkManager, and nm_secret_agent_old_enable() or nm_secret_agent_old_register_async() must be called to register it.

    Calling nm_secret_agent_old_enable() has the same effect as setting this property.

    Returns boolean

  • set auto_register(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get autoRegister(): boolean

    If true (the default), the agent will always be registered when NetworkManager is running; if NetworkManager exits and restarts, the agent will re-register itself automatically.

    In particular, if this property is true at construct time, then the agent will register itself with NetworkManager during construction/initialization and initialization will only complete after registration is completed (either successfully or unsuccessfully). Since 1.24, a failure to register will no longer cause initialization of NM.SecretAgentOld to fail.

    If the property is false, the agent will not automatically register with NetworkManager, and nm_secret_agent_old_enable() or nm_secret_agent_old_register_async() must be called to register it.

    Calling nm_secret_agent_old_enable() has the same effect as setting this property.

    Returns boolean

  • set autoRegister(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get identifier(): string

    Identifies this agent; only one agent in each user session may use the same identifier. Identifier formatting follows the same rules as D-Bus bus names with the exception that the ':' character is not allowed. The valid set of characters is "[A-Z][a-z][0-9]_-." and the identifier is limited in length to 255 characters with a minimum of 3 characters. An example valid identifier is 'org.gnome.nm-applet' (without quotes).

    Returns string

  • get registered(): boolean

    true if the agent is registered with NetworkManager, false if not.

    Returns boolean

Methods

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    • ...args: never[]

      the property on source to bind

    Returns any

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Since 1.24, the instance will already register a D-Bus object on the D-Bus connection during initialization. That object will stay registered until self gets unrefed (destroyed) or this function is called. This function performs the necessary cleanup to tear down the instance. Afterwards, the function can not longer be used. This is optional, but necessary to ensure unregistering the D-Bus object at a define point, when other users might still have a reference on self.

    You may call this function any time and repeatedly. However, after destroying the instance, it is a bug to still use the instance for other purposes. The instance becomes defunct and cannot re-register.

    Returns void

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER property.

    Unlike most other functions, you may already call this function before initialization completes.

    Parameters

    • enable: boolean

      whether to enable or disable the listener.

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Returns a GObject.Object that stays alive as long as there are pending requests in the Gio.DBusConnection. Such requests keep the GLib.MainContext alive, and thus you may want to keep iterating the context as long until a weak reference indicates that this object is gone. This is useful because even when you destroy the instance right away (and all the internally pending requests get cancelled), any pending g_dbus_connection_call() requests will still invoke the result on the GLib.MainContext. Hence, this allows you to know how long you must iterate the context to know that all remains are cleaned up.

    Type Parameters

    Returns T

    a GObject.Object that you may register a weak pointer to know that the GLib.MainContext is still kept busy by self.

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Returns string

    the current D-Bus name owner. While this property is set while registering, it really only makes sense when the nm_secret_agent_old_get_registered() indicates that registration is successful.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Note that the secret agent transparently registers and re-registers as the D-Bus name owner appears. Hence, this property is not really useful. Also, to be graceful against races during registration, the instance will already accept requests while being in the process of registering. If you need to avoid races and want to wait until self is registered, call nm_secret_agent_old_register_async(). If that function completes with success, you know the instance is registered.

    Returns boolean

    a true if the agent is registered, false if it is not.

  • Asynchronously retrieves secrets belonging to connection for the setting setting_name. flags indicate specific behavior that the secret agent should use when performing the request, for example returning only existing secrets without user interaction, or requesting entirely new secrets from the user.

    Parameters

    Returns void

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Initializes the object implementing the interface.

    This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.

    The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null and the object doesn't support cancellable initialization the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [description][iface@Gio.Initable#description] for more details.

    Callers should not assume that a class which implements Gio.Initable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all Gio.Initable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.

    If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.

    One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a GObject.ObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.

    Parameters

    Returns boolean

    true if successful. If an error has occurred, this function will return false and set error appropriately if present.

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements Gio.Initable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null, and the object doesn't support cancellable initialization, the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    As with Gio.Initable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements Gio.AsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the Gio.Initable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the Gio.AsyncInitable interface without overriding any interface methods.

    Parameters

    Returns Promise<boolean>

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements Gio.Initable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null, and the object doesn't support cancellable initialization, the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    As with Gio.Initable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements Gio.AsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the Gio.Initable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the Gio.AsyncInitable interface without overriding any interface methods.

    Parameters

    Returns void

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements Gio.Initable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null, and the object doesn't support cancellable initialization, the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    As with Gio.Initable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements Gio.AsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the Gio.Initable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the Gio.AsyncInitable interface without overriding any interface methods.

    Parameters

    Returns void | Promise<boolean>

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Registers the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Parameters

    Returns boolean

    true if registration was successful, false on error. Since 1.24, this can no longer fail unless the cancellable gets cancelled. Contrary to nm_secret_agent_old_register_async(), this also does not wait for the registration to succeed. You cannot synchronously (without iterating the caller's GMainContext) wait for registration. Since 1.24, registration is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to true or nm_secret_agent_old_enable().

  • Asynchronously registers the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to true or nm_secret_agent_old_enable().

    Since 1.24, the asynchronous result indicates whether the instance is successfully registered. In any case, this call enables the agent and it will automatically try to register and handle secret requests. A failure of this function only indicates that currently the instance might not be ready (but since it will automatically try to recover, it might be ready in a moment afterwards). Use this function if you want to check and ensure that the agent is registered.

    Parameters

    Returns Promise<boolean>

  • Asynchronously registers the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to true or nm_secret_agent_old_enable().

    Since 1.24, the asynchronous result indicates whether the instance is successfully registered. In any case, this call enables the agent and it will automatically try to register and handle secret requests. A failure of this function only indicates that currently the instance might not be ready (but since it will automatically try to recover, it might be ready in a moment afterwards). Use this function if you want to check and ensure that the agent is registered.

    Parameters

    Returns void

  • Asynchronously registers the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to true or nm_secret_agent_old_enable().

    Since 1.24, the asynchronous result indicates whether the instance is successfully registered. In any case, this call enables the agent and it will automatically try to register and handle secret requests. A failure of this function only indicates that currently the instance might not be ready (but since it will automatically try to recover, it might be ready in a moment afterwards). Use this function if you want to check and ensure that the agent is registered.

    Parameters

    Returns void | Promise<boolean>

  • Gets the result of a call to nm_secret_agent_old_register_async().

    Parameters

    Returns boolean

    true if registration was successful, false on error. Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to true or nm_secret_agent_old_enable().

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • Unregisters the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Parameters

    Returns boolean

    true if unregistration was successful, false on error Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to false or nm_secret_agent_old_enable().

  • Asynchronously unregisters the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to false or nm_secret_agent_old_enable().

    Parameters

    Returns Promise<boolean>

  • Asynchronously unregisters the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to false or nm_secret_agent_old_enable().

    Parameters

    Returns void

  • Asynchronously unregisters the NM.SecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to false or nm_secret_agent_old_enable().

    Parameters

    Returns void | Promise<boolean>

  • Gets the result of a call to nm_secret_agent_old_unregister_async().

    Parameters

    Returns boolean

    true if unregistration was successful, false on error. Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting NM_SECRET_AGENT_OLD_AUTO_REGISTER to false or nm_secret_agent_old_enable().

  • Parameters

    • connection_path: string
    • setting_name: string

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Asynchronously retrieves secrets belonging to connection for the setting setting_name. flags indicate specific behavior that the secret agent should use when performing the request, for example returning only existing secrets without user interaction, or requesting entirely new secrets from the user.

    Parameters

    Returns void

  • Initializes the object implementing the interface.

    This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.

    The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null and the object doesn't support cancellable initialization the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [description][iface@Gio.Initable#description] for more details.

    Callers should not assume that a class which implements Gio.Initable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all Gio.Initable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.

    If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.

    One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a GObject.ObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.

    Parameters

    Returns boolean

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements Gio.Initable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not null, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error Gio.IOErrorEnum.CANCELLED will be returned. If cancellable is not null, and the object doesn't support cancellable initialization, the error Gio.IOErrorEnum.NOT_SUPPORTED will be returned.

    As with Gio.Initable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements Gio.AsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the Gio.Initable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the Gio.AsyncInitable interface without overriding any interface methods.

    Parameters

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

Methods - Inherited from GObject

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures