Class (GI Class)

Gtk-3.0GtkToggleAction

A Gtk.ToggleAction corresponds roughly to a Gtk.CheckMenuItem. It has an “active” state specifying whether the action has been checked or not.

Hierarchy (View Summary)

Implements

Index

Constructors

Properties

Properties - Inherited from Gtk.Action

Accessors

Accessors - Inherited from Gtk.Action

Methods

Methods - Inherited from Gtk.Action

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Properties - Inherited from Gtk.Action

object: GObject.Object

Accessors

Accessors - Inherited from Gtk.Action

  • get always_show_image(): boolean

    If true, the action's menu item proxies will ignore the Gtk.Settings.gtk_menu_images setting and always show their image, if available.

    Use this property if the menu item would be useless or hard to use without their image.

    Returns boolean

    2.20

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set always_show_image(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get alwaysShowImage(): boolean

    If true, the action's menu item proxies will ignore the Gtk.Settings.gtk_menu_images setting and always show their image, if available.

    Use this property if the menu item would be useless or hard to use without their image.

    Returns boolean

    2.20

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set alwaysShowImage(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get hide_if_empty(): boolean

    When TRUE, empty menu proxies for this action are hidden.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set hide_if_empty(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get hideIfEmpty(): boolean

    When TRUE, empty menu proxies for this action are hidden.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set hideIfEmpty(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get is_important(): boolean

    Whether the action is considered important. When TRUE, toolitem proxies for this action show text in GTK_TOOLBAR_BOTH_HORIZ mode.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set is_important(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get isImportant(): boolean

    Whether the action is considered important. When TRUE, toolitem proxies for this action show text in GTK_TOOLBAR_BOTH_HORIZ mode.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set isImportant(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get label(): string

    The label used for menu items and buttons that activate this action. If the label is null, GTK+ uses the stock label specified via the stock-id property.

    This is an appearance property and thus only applies if Gtk.Activatable.use_action_appearance is true.

    Returns string

    since 3.10: Use the "label" attribute on Gio.MenuItem instead

  • set label(val: string): void

    Parameters

    • val: string

    Returns void

  • get tooltip(): string

    A tooltip for this action.

    Returns string

    since 3.10: Use gtk_widget_set_tooltip_text() instead

  • set tooltip(val: string): void

    Parameters

    • val: string

    Returns void

  • get visible(): boolean

    Whether the action is visible.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visible(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visible_horizontal(): boolean

    Whether the toolbar item is visible when the toolbar is in a horizontal orientation.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visible_horizontal(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visible_overflown(): boolean

    When true, toolitem proxies for this action are represented in the toolbar overflow menu.

    Returns boolean

    2.6

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visible_overflown(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visible_vertical(): boolean

    Whether the toolbar item is visible when the toolbar is in a vertical orientation.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visible_vertical(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visibleHorizontal(): boolean

    Whether the toolbar item is visible when the toolbar is in a horizontal orientation.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visibleHorizontal(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visibleOverflown(): boolean

    When true, toolitem proxies for this action are represented in the toolbar overflow menu.

    Returns boolean

    2.6

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visibleOverflown(val: boolean): void

    Parameters

    • val: boolean

    Returns void

  • get visibleVertical(): boolean

    Whether the toolbar item is visible when the toolbar is in a vertical orientation.

    Returns boolean

    since 3.10: There is no corresponding replacement when using Gio.Action

  • set visibleVertical(val: boolean): void

    Parameters

    • val: boolean

    Returns void

Methods

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    • ...args: never[]

      the property on source to bind

    Returns any

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Returns the checked state of the toggle action.

    Returns boolean

    the checked state of the toggle action

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Returns whether the action should have proxies like a radio action.

    Returns boolean

    whether the action should have proxies like a radio action.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Sets the checked state on the toggle action.

    Parameters

    • is_active: boolean

      whether the action should be checked or not

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets whether the action should have proxies like a radio action.

    Parameters

    • draw_as_radio: boolean

      whether the action should have proxies like a radio action

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

Methods - Inherited from Gtk.Action

  • Emits the “activate” signal on the specified action, if it isn't insensitive. This gets called by the proxy widgets when they get activated.

    It can also be used to manually activate an action.

    Returns void

  • Disable activation signals from the action

    This is needed when updating the state of your proxy Gtk.Activatable widget could result in calling gtk_action_activate(), this is a convenience function to avoid recursing in those cases (updating toggle state for instance).

    Returns void

  • Installs the accelerator for action if action has an accel path and group. See gtk_action_set_accel_path() and gtk_action_set_accel_group()

    Since multiple proxies may independently trigger the installation of the accelerator, the action counts the number of times this function has been called and doesn’t remove the accelerator until gtk_action_disconnect_accelerator() has been called as many times.

    Returns void

  • This function is intended for use by action implementations to create icons displayed in the proxy widgets.

    Parameters

    • icon_size: number

      the size of the icon (Gtk.IconSize) that should be created.

    Returns Gtk.Widget

    a widget that displays the icon for this action.

  • Returns the accel path for this action.

    Returns string

    the accel path for this action, or null if none is set. The returned string is owned by GTK+ and must not be freed or modified.

  • Returns whether action's menu item proxies will always show their image, if available.

    Returns boolean

    true if the menu item proxies will always show their image

  • Returns whether the action itself is sensitive. Note that this doesn’t necessarily mean effective sensitivity. See gtk_action_is_sensitive() for that.

    Returns boolean

    true if the action itself is sensitive.

  • Returns whether the action itself is visible. Note that this doesn’t necessarily mean effective visibility. See gtk_action_is_sensitive() for that.

    Returns boolean

    true if the action itself is visible.

  • Returns whether the action is effectively sensitive.

    Returns boolean

    true if the action and its associated action group are both sensitive.

  • Returns whether the action is effectively visible.

    Returns boolean

    true if the action and its associated action group are both visible.

  • Sets the accel path for this action. All proxy widgets associated with the action will have this accel path, so that their accelerators are consistent.

    Note that accel_path string will be stored in a GLib.Quark. Therefore, if you pass a static string, you can save some memory by interning it first with g_intern_static_string().

    Parameters

    • accel_path: string

      the accelerator path

    Returns void

  • Sets whether action's menu item proxies will ignore the Gtk.Settings.gtk_menu_images setting and always show their image, if available.

    Use this if the menu item would be useless or hard to use without their image.

    Parameters

    • always_show: boolean

      true if menuitem proxies should always show their image

    Returns void

  • Sets whether the action is important, this attribute is used primarily by toolbar items to decide whether to show a label or not.

    Parameters

    • is_important: boolean

      true to make the action important

    Returns void

  • Sets the :sensitive property of the action to sensitive. Note that this doesn’t necessarily mean effective sensitivity. See gtk_action_is_sensitive() for that.

    Parameters

    • sensitive: boolean

      true to make the action sensitive

    Returns void

  • Sets the :visible property of the action to visible. Note that this doesn’t necessarily mean effective visibility. See gtk_action_is_visible() for that.

    Parameters

    • visible: boolean

      true to make the action visible

    Returns void

  • Sets whether action is visible when horizontal

    Parameters

    • visible_horizontal: boolean

      whether the action is visible horizontally

    Returns void

  • Sets whether action is visible when vertical

    Parameters

    • visible_vertical: boolean

      whether the action is visible vertically

    Returns void

  • Emits the “activate” signal on the specified action, if it isn't insensitive. This gets called by the proxy widgets when they get activated.

    It can also be used to manually activate an action.

    Returns void

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures