Class (GI Class)

Gio-2.0GioTask

A Gio.Task represents and manages a cancellable ‘task’.

The most common usage of Gio.Task is as a Gio.AsyncResult, to manage data during an asynchronous operation. You call Gio.Task.new in the ‘start’ method, followed by Gio.Task.set_task_data and the like if you need to keep some additional data associated with the task, and then pass the task object around through your asynchronous operation. Eventually, you will call a method such as Gio.Task.return_pointer or Gio.Task.return_error, which will save the value you give it and then invoke the task’s callback function in the thread-default main context (see GLib.MainContext.push_thread_default) where it was created (waiting until the next iteration of the main loop first, if necessary). The caller will pass the Gio.Task back to the operation’s finish function (as a Gio.AsyncResult), and you can use Gio.Task.propagate_pointer or the like to extract the return value.

Using Gio.Task requires the thread-default GLib.MainContext from when the Gio.Task was constructed to be running at least until the task has completed and its data has been freed.

If a Gio.Task has been constructed and its callback set, it is an error to not call g_task_return_*() on it. GLib will warn at runtime if this happens (since 2.76).

Here is an example for using Gio.Task as a Gio.AsyncResult:

typedef struct {
CakeFrostingType frosting;
char *message;
} DecorationData;

static void
decoration_data_free (DecorationData *decoration)
{
g_free (decoration->message);
g_slice_free (DecorationData, decoration);
}

static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
DecorationData *decoration = g_task_get_task_data (task);
GError *error = NULL;

if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}

if (!cake_decorate (cake, decoration->frosting, decoration->message, &error))
{
g_object_unref (cake);
// `g_task_return_error()` takes ownership of error
g_task_return_error (task, error);
g_object_unref (task);
return;
}

g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
}

void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
DecorationData *decoration;
Cake *cake;

task = g_task_new (self, cancellable, callback, user_data);
if (radius < 3)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_TOO_SMALL,
"%ucm radius cakes are silly",
radius);
g_object_unref (task);
return;
}

cake = _baker_get_cached_cake (self, radius, flavor, frosting, message);
if (cake != NULL)
{
// _baker_get_cached_cake() returns a reffed cake
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
return;
}

decoration = g_slice_new (DecorationData);
decoration->frosting = frosting;
decoration->message = g_strdup (message);
g_task_set_task_data (task, decoration, (GDestroyNotify) decoration_data_free);

_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}

Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);

return g_task_propagate_pointer (G_TASK (result), error);
}

Gio.Task also tries to simplify asynchronous operations that internally chain together several smaller asynchronous operations. Gio.Task.get_cancellable, Gio.Task.get_context, and Gio.Task.get_priority allow you to get back the task’s Gio.Cancellable, GLib.MainContext, and I/O priority when starting a new subtask, so you don’t have to keep track of them yourself. Gio.Task.attach_source simplifies the case of waiting for a source to fire (automatically using the correct GLib.MainContext and priority).

Here is an example for chained asynchronous operations:

typedef struct {
Cake *cake;
CakeFrostingType frosting;
char *message;
} BakingData;

static void
decoration_data_free (BakingData *bd)
{
if (bd->cake)
g_object_unref (bd->cake);
g_free (bd->message);
g_slice_free (BakingData, bd);
}

static void
decorated_cb (Cake *cake,
GAsyncResult *result,
gpointer user_data)
{
GTask *task = user_data;
GError *error = NULL;

if (!cake_decorate_finish (cake, result, &error))
{
g_object_unref (cake);
g_task_return_error (task, error);
g_object_unref (task);
return;
}

// `baking_data_free()` will drop its ref on the cake, so we have to
// take another here to give to the caller.
g_task_return_pointer (task, g_object_ref (cake), g_object_unref);
g_object_unref (task);
}

static gboolean
decorator_ready (gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);

cake_decorate_async (bd->cake, bd->frosting, bd->message,
g_task_get_cancellable (task),
decorated_cb, task);

return G_SOURCE_REMOVE;
}

static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
GError *error = NULL;

if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}

bd->cake = cake;

// Bail out now if the user has already cancelled
if (g_task_return_error_if_cancelled (task))
{
g_object_unref (task);
return;
}

if (cake_decorator_available (cake))
decorator_ready (task);
else
{
GSource *source;

source = cake_decorator_wait_source_new (cake);
// Attach `source` to `task`’s GMainContext and have it call
// `decorator_ready()` when it is ready.
g_task_attach_source (task, source, decorator_ready);
g_source_unref (source);
}
}

void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
gint priority,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
BakingData *bd;

task = g_task_new (self, cancellable, callback, user_data);
g_task_set_priority (task, priority);

bd = g_slice_new0 (BakingData);
bd->frosting = frosting;
bd->message = g_strdup (message);
g_task_set_task_data (task, bd, (GDestroyNotify) baking_data_free);

_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}

Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);

return g_task_propagate_pointer (G_TASK (result), error);
}

You can use Gio.Task.run_in_thread to turn a synchronous operation into an asynchronous one, by running it in a thread. When it completes, the result will be dispatched to the thread-default main context (see GLib.MainContext.push_thread_default) where the Gio.Task was created.

Running a task in a thread:

typedef struct {
guint radius;
CakeFlavor flavor;
CakeFrostingType frosting;
char *message;
} CakeData;

static void
cake_data_free (CakeData *cake_data)
{
g_free (cake_data->message);
g_slice_free (CakeData, cake_data);
}

static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;

cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
cancellable, &error);
if (cake)
g_task_return_pointer (task, cake, g_object_unref);
else
g_task_return_error (task, error);
}

void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;

cake_data = g_slice_new (CakeData);
cake_data->radius = radius;
cake_data->flavor = flavor;
cake_data->frosting = frosting;
cake_data->message = g_strdup (message);
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_run_in_thread (task, bake_cake_thread);
g_object_unref (task);
}

Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);

return g_task_propagate_pointer (G_TASK (result), error);
}

Finally, Gio.Task.run_in_thread and Gio.Task.run_in_thread_sync can be used to turn an uncancellable operation into a cancellable one. If you call Gio.Task.set_return_on_cancel, passing TRUE, then if the task’s Gio.Cancellable is cancelled, it will return control back to the caller immediately, while allowing the task thread to continue running in the background (and simply discarding its result when it finally does finish). Provided that the task thread is careful about how it uses locks and other externally-visible resources, this allows you to make ‘GLib-friendly’ asynchronous and cancellable synchronous variants of blocking APIs.

Cancelling a task:

static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;

cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
&error);
if (error)
{
g_task_return_error (task, error);
return;
}

// If the task has already been cancelled, then we don’t want to add
// the cake to the cake cache. Likewise, we don’t want to have the
// task get cancelled in the middle of updating the cache.
// `g_task_set_return_on_cancel()` will return `true` here if it managed
// to disable return-on-cancel, or `false` if the task was cancelled
// before it could.
if (g_task_set_return_on_cancel (task, FALSE))
{
// If the caller cancels at this point, their
// GAsyncReadyCallback won’t be invoked until we return,
// so we don’t have to worry that this code will run at
// the same time as that code does. But if there were
// other functions that might look at the cake cache,
// then we’d probably need a GMutex here as well.
baker_add_cake_to_cache (baker, cake);
g_task_return_pointer (task, cake, g_object_unref);
}
}

void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;

cake_data = g_slice_new (CakeData);

...

task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread (task, bake_cake_thread);
}

Cake *
baker_bake_cake_sync (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GError **error)
{
CakeData *cake_data;
GTask *task;
Cake *cake;

cake_data = g_slice_new (CakeData);

...

task = g_task_new (self, cancellable, NULL, NULL);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread_sync (task, bake_cake_thread);

cake = g_task_propagate_pointer (task, error);
g_object_unref (task);
return cake;
}

Gio.Task’s API attempts to be simpler than Gio.SimpleAsyncResult’s in several ways:

Due to some infelicities in the API design, there is a thread-safety concern that users of Gio.Task have to be aware of:

If the main thread drops its last reference to the source object or the task data before the task is finalized, then the finalizers of these objects may be called on the worker thread.

This is a problem if the finalizers use non-threadsafe API, and can lead to hard-to-debug crashes. Possible workarounds include:

  • Clear task data in a signal handler for notify::completed
  • Keep iterating a main context in the main thread and defer dropping the reference to the source object to that main context when the task is finalized

Hierarchy (View Summary)

Implements

Index

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

$gtype: GType<Gio.Task>

Accessors

  • get completed(): boolean

    Whether the task has completed, meaning its callback (if set) has been invoked.

    This can only happen after g_task_return_pointer(), g_task_return_error() or one of the other return functions have been called on the task. However, it is not guaranteed to happen immediately after those functions are called, as the task’s callback may need to be scheduled to run in a different thread.

    That means it is not safe to use this property to track whether a return function has been called on the Gio.Task. Callers must do that tracking themselves, typically by linking the lifetime of the Gio.Task to the control flow of their code.

    This property is guaranteed to change from false to true exactly once.

    The GObject.Object::notify signal for this change is emitted in the same main context as the task’s callback, immediately after that callback is invoked.

    Returns boolean

    2.44

Methods

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    • ...args: never[]

      the property on source to bind

    Returns any

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets task's check-cancellable flag. See g_task_set_check_cancellable() for more details.

    Returns boolean

  • Gets the value of Gio.Task.completed. This changes from false to true after the task’s callback is invoked, and will return false if called from inside the callback.

    Returns boolean

    true if the task has completed, false otherwise.

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets task’s name. See g_task_set_name().

    Returns string

    task’s name, or null

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Gets task's return-on-cancel flag. See g_task_set_return_on_cancel() for more details.

    Returns boolean

  • Gets task's source tag. See g_task_set_source_tag().

    Returns any

    task's source tag

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Tests if task resulted in an error.

    Returns boolean

    true if the task resulted in an error, false otherwise.

  • Checks if res has the given source_tag (generally a function pointer indicating the function res was created by).

    Parameters

    • Optionalsource_tag: any

      an application-defined tag

    Returns boolean

    TRUE if res has the indicated source_tag, FALSE if not.

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Gets the result of task as a gboolean.

    If the task resulted in an error, or was cancelled, then this will instead return false and set error.

    Since this method transfers ownership of the return value (or error) to the caller, you may only call it once.

    Returns boolean

    the task result, or false on error

  • Gets the result of task as an integer (gssize).

    If the task resulted in an error, or was cancelled, then this will instead return -1 and set error.

    Since this method transfers ownership of the return value (or error) to the caller, you may only call it once.

    Returns number

    the task result, or -1 on error

  • Gets the result of task as a pointer, and transfers ownership of that value to the caller.

    If the task resulted in an error, or was cancelled, then this will instead return null and set error.

    Since this method transfers ownership of the return value (or error) to the caller, you may only call it once.

    Returns any

    the task result, or null on error

  • Gets the result of task as a GObject.Value, and transfers ownership of that value to the caller. As with g_task_return_value(), this is a generic low-level method; g_task_propagate_pointer() and the like will usually be more useful for C code.

    If the task resulted in an error, or was cancelled, then this will instead set error and return false.

    Since this method transfers ownership of the return value (or error) to the caller, you may only call it once.

    Returns [boolean, unknown]

    true if task succeeded, false on error.

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Sets task's result to result and completes the task (see g_task_return_pointer() for more discussion of exactly what this means).

    Parameters

    • result: boolean

      the gboolean result of a task function.

    Returns void

  • Sets task's result to error (which task assumes ownership of) and completes the task (see g_task_return_pointer() for more discussion of exactly what this means).

    Note that since the task takes ownership of error, and since the task may be completed before returning from g_task_return_error(), you cannot assume that error is still valid after calling this. Call g_error_copy() on the error if you need to keep a local copy as well.

    See also Gio.Task.return_new_error, Gio.Task.return_new_error_literal.

    Parameters

    Returns void

  • Checks if task's Gio.Cancellable has been cancelled, and if so, sets task's error accordingly and completes the task (see g_task_return_pointer() for more discussion of exactly what this means).

    Returns boolean

    true if task has been cancelled, false if not

  • Sets task's result to result and completes the task (see g_task_return_pointer() for more discussion of exactly what this means).

    Parameters

    • result: number

      the integer (gssize) result of a task function.

    Returns void

  • Sets task’s result to a new GLib.Error created from domain, code, message and completes the task.

    See Gio.Task.return_pointer for more discussion of exactly what ‘completing the task’ means.

    See also Gio.Task.return_new_error.

    Parameters

    • domain: number
    • code: number

      an error code.

    • message: string

      an error message

    Returns void

  • Sets task's result to result and completes the task. If result is not null, then result_destroy will be used to free result if the caller does not take ownership of it with g_task_propagate_pointer().

    "Completes the task" means that for an ordinary asynchronous task it will either invoke the task's callback, or else queue that callback to be invoked in the proper GLib.MainContext, or in the next iteration of the current GLib.MainContext. For a task run via g_task_run_in_thread() or g_task_run_in_thread_sync(), calling this method will save result to be returned to the caller later, but the task will not actually be completed until the Gio.TaskThreadFunc exits.

    Note that since the task may be completed before returning from g_task_return_pointer(), you cannot assume that result is still valid after calling this, unless you are still holding another reference on it.

    Parameters

    Returns void

  • Sets task's result to result (by copying it) and completes the task.

    If result is null then a GObject.Value of type G_TYPE_POINTER with a value of null will be used for the result.

    This is a very generic low-level method intended primarily for use by language bindings; for C code, g_task_return_pointer() and the like will normally be much easier to use.

    Parameters

    Returns void

  • Runs task_func in another thread. When task_func returns, task's Gio.AsyncReadyCallback will be invoked in task's GLib.MainContext.

    This takes a ref on task until the task completes.

    See Gio.TaskThreadFunc for more details about how task_func is handled.

    Although GLib currently rate-limits the tasks queued via g_task_run_in_thread(), you should not assume that it will always do this. If you have a very large number of tasks to run (several tens of tasks), but don't want them to all run at once, you should only queue a limited number of them (around ten) at a time.

    Be aware that if your task depends on other tasks to complete, use of this function could lead to a livelock if the other tasks also use this function and enough of them (around 10) execute in a dependency chain, as that will exhaust the thread pool. If this situation is possible, consider using a separate worker thread or thread pool explicitly, rather than using g_task_run_in_thread().

    Parameters

    Returns void

  • Runs task_func in another thread, and waits for it to return or be cancelled. You can use g_task_propagate_pointer(), etc, afterward to get the result of task_func.

    See Gio.TaskThreadFunc for more details about how task_func is handled.

    Normally this is used with tasks created with a null callback, but note that even if the task does have a callback, it will not be invoked when task_func returns. Gio.Task.completed will be set to true just before this function returns.

    Although GLib currently rate-limits the tasks queued via g_task_run_in_thread_sync(), you should not assume that it will always do this. If you have a very large number of tasks to run, but don't want them to all run at once, you should only queue a limited number of them at a time.

    Parameters

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Sets or clears task's check-cancellable flag. If this is true (the default), then g_task_propagate_pointer(), etc, and g_task_had_error() will check the task's Gio.Cancellable first, and if it has been cancelled, then they will consider the task to have returned an "Operation was cancelled" error (Gio.IOErrorEnum.CANCELLED), regardless of any other error or return value the task may have had.

    If check_cancellable is false, then the Gio.Task will not check the cancellable itself, and it is up to task's owner to do this (eg, via g_task_return_error_if_cancelled()).

    If you are using g_task_set_return_on_cancel() as well, then you must leave check-cancellable set true.

    Parameters

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets task’s name, used in debugging and profiling. The name defaults to null.

    The task name should describe in a human readable way what the task does. For example, ‘Open file’ or ‘Connect to network host’. It is used to set the name of the GLib.Source used for idle completion of the task.

    This function may only be called before the task is first used in a thread other than the one it was constructed in.

    Parameters

    • Optionalname: string

      a human readable name for the task, or null to unset it

    Returns void

  • Sets task's priority. If you do not call this, it will default to G_PRIORITY_DEFAULT.

    This will affect the priority of GSources created with g_task_attach_source() and the scheduling of tasks run in threads, and can also be explicitly retrieved later via g_task_get_priority().

    Parameters

    • priority: number

      the priority of the request

    Returns void

  • Sets or clears task's return-on-cancel flag. This is only meaningful for tasks run via g_task_run_in_thread() or g_task_run_in_thread_sync().

    If return_on_cancel is true, then cancelling task's Gio.Cancellable will immediately cause it to return, as though the task's Gio.TaskThreadFunc had called g_task_return_error_if_cancelled() and then returned.

    This allows you to create a cancellable wrapper around an uninterruptible function. The Gio.TaskThreadFunc just needs to be careful that it does not modify any externally-visible state after it has been cancelled. To do that, the thread should call g_task_set_return_on_cancel() again to (atomically) set return-on-cancel false before making externally-visible changes; if the task gets cancelled before the return-on-cancel flag could be changed, g_task_set_return_on_cancel() will indicate this by returning false.

    You can disable and re-enable this flag multiple times if you wish. If the task's Gio.Cancellable is cancelled while return-on-cancel is false, then calling g_task_set_return_on_cancel() to set it true again will cause the task to be cancelled at that point.

    If the task's Gio.Cancellable is already cancelled before you call g_task_run_in_thread()/g_task_run_in_thread_sync(), then the Gio.TaskThreadFunc will still be run (for consistency), but the task will also be completed right away.

    Parameters

    • return_on_cancel: boolean

      whether the task returns automatically when it is cancelled.

    Returns boolean

    true if task's return-on-cancel flag was changed to match return_on_cancel. false if task has already been cancelled.

  • Sets task's source tag.

    You can use this to tag a task return value with a particular pointer (usually a pointer to the function doing the tagging) and then later check it using g_task_get_source_tag() (or g_async_result_is_tagged()) in the task's "finish" function, to figure out if the response came from a particular place.

    A macro wrapper around this function will automatically set the task’s name to the string form of source_tag if it’s not already set, for convenience.

    Parameters

    • Optionalsource_tag: any

      an opaque pointer indicating the source of this task

    Returns void

  • Sets task’s name, used in debugging and profiling.

    This is a variant of g_task_set_name() that avoids copying name.

    This function is called automatically by Gio.Task.set_source_tag unless a name is set.

    Parameters

    • Optionalname: string

      a human readable name for the task. Must be a string literal

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Checks if res has the given source_tag (generally a function pointer indicating the function res was created by).

    Parameters

    • Optionalsource_tag: any

      an application-defined tag

    Returns boolean

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Creates a Gio.Task and then immediately calls g_task_return_error() on it. Use this in the wrapper function of an asynchronous method when you want to avoid even calling the virtual method. You can then use g_async_result_is_tagged() in the finish method wrapper to check if the result there is tagged as having been created by the wrapper method, and deal with it appropriately if so.

    See also g_task_report_new_error().

    Parameters

    Returns void

Methods - Inherited from GObject

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures