Class (GI Class)

GdkX11-4.0GdkX11X11Display

Hierarchy (View Summary)

Index

Constructors

Properties

Accessors - Inherited from Gdk

Methods

Methods - Inherited from Gdk

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

Accessors - Inherited from Gdk

  • get composited(): boolean

    true if the display properly composites the alpha channel.

    Returns boolean

  • get input_shapes(): boolean

    true if the display supports input shapes.

    Returns boolean

  • get inputShapes(): boolean

    true if the display supports input shapes.

    Returns boolean

  • get rgba(): boolean

    true if the display supports an alpha channel.

    Returns boolean

  • get shadow_width(): boolean

    true if the display supports extensible frames.

    Returns boolean

    4.14

  • get shadowWidth(): boolean

    true if the display supports extensible frames.

    Returns boolean

    4.14

Methods

  • Pops the error trap pushed by gdk_x11_display_error_trap_push(). Will XSync() if necessary and will always block until the error is known to have occurred or not occurred, so the error code can be returned.

    If you don’t need to use the return value, gdk_x11_display_error_trap_pop_ignored() would be more efficient.

    Returns number

    X error code or 0 on success

  • Pops the error trap pushed by gdk_x11_display_error_trap_push(). Does not block to see if an error occurred; merely records the range of requests to ignore errors for, and ignores those errors if they arrive asynchronously.

    Returns void

  • Begins a range of X requests on display for which X error events will be ignored. Unignored errors (when no trap is pushed) will abort the application. Use gdk_x11_display_error_trap_pop() or gdk_x11_display_error_trap_pop_ignored()to lift a trap pushed with this function.

    Returns void

  • Returns the default group leader surface for all toplevel surfaces on display. This surface is implicitly created by GDK. See gdk_x11_surface_set_group().

    Returns Gdk.Surface

    The default group leader surface for display

  • Retrieves the EGL display connection object for the given GDK display.

    This function returns NULL if GDK is using GLX.

    Returns any

    the EGL display object

  • Retrieves the version of the EGL implementation.

    Returns [boolean, number, number]

    true if EGL is available

  • Retrieves the version of the GLX implementation.

    Returns [boolean, number, number]

    true if GLX is available

  • Gets the primary monitor for the display.

    The primary monitor is considered the monitor where the “main desktop” lives. While normal application surfaces typically allow the window manager to place the surfaces, specialized desktop applications such as panels should place themselves on the primary monitor.

    If no monitor is the designated primary monitor, any monitor (usually the first) may be returned.

    Returns Gdk.Monitor

    the primary monitor, or any monitor if no primary monitor is configured by the user

  • Returns the timestamp of the last user interaction on display. The timestamp is taken from events caused by user interaction such as key presses or pointer movements. See gdk_x11_surface_set_user_time().

    Returns number

    the timestamp of the last user interaction

  • Returns the X cursor belonging to a Gdk.Cursor, potentially creating the cursor.

    Be aware that the returned cursor may not be unique to cursor. It may for example be shared with its fallback cursor. On old X servers that don't support the XCursor extension, all cursors may even fall back to a few default cursors.

    Parameters

    Returns number

    an Xlib Cursor.

  • Call XGrabServer() on display. To ungrab the display again, use gdk_x11_display_ungrab().

    gdk_x11_display_grab()/gdk_x11_display_ungrab() calls can be nested.

    Returns void

  • Sets the cursor theme from which the images for cursor should be taken.

    If the windowing system supports it, existing cursors created with Gdk.Cursor.new_from_name are updated to reflect the theme change. Custom cursors constructed with Gdk.Cursor.new_from_texture will have to be handled by the application (GTK applications can learn about cursor theme changes by listening for change notification for the corresponding GtkSetting).

    Parameters

    • theme: string

      the name of the cursor theme to use, or null to unset a previously set value

    • size: number

      the cursor size to use, or 0 to keep the previous size

    Returns void

  • Sets the startup notification ID for a display.

    This is usually taken from the value of the DESKTOP_STARTUP_ID environment variable, but in some cases (such as the application not being launched using exec()) it can come from other sources.

    If the ID contains the string "_TIME" then the portion following that string is taken to be the X11 timestamp of the event that triggered the application to be launched and the GDK current event time is set accordingly.

    The startup ID is also what is used to signal that the startup is complete (for example, when opening a window or when calling gdk_display_notify_startup_complete()).

    Parameters

    • startup_id: string

      the startup notification ID (must be valid utf8)

    Returns void

  • Forces a specific window scale for all windows on this display, instead of using the default or user configured scale. This is can be used to disable scaling support by setting scale to 1, or to programmatically set the window scale.

    Once the scale is set by this call it will not change in response to later user configuration changes.

    Parameters

    • scale: number

      The new scale value

    Returns void

  • Convert a string from the encoding of the current locale into a form suitable for storing in a window property.

    Parameters

    • str: string

      a nul-terminated string

    Returns [number, string, number, Uint8Array<ArrayBufferLike>]

    0 upon success, non-zero upon failure

  • Convert a text string from the encoding as it is stored in a property into an array of strings in the encoding of the current locale. (The elements of the array represent the nul-separated elements of the original text string.)

    Parameters

    • encoding: string

      a string representing the encoding. The most common values for this are "STRING", or "COMPOUND_TEXT". This is value used as the type for the property

    • format: number

      the format of the property

    • text: number

      The text data

    • length: number

      The number of items to transform

    • list: string

      location to store an array of strings in the encoding of the current locale. This array should be freed using gdk_x11_free_text_list().

    Returns number

    the number of strings stored in list, or 0, if the conversion failed

  • Converts from UTF-8 to compound text.

    Parameters

    • str: string

      a UTF-8 string

    Returns [boolean, string, number, Uint8Array<ArrayBufferLike>]

    true if the conversion succeeded, otherwise false

  • Tries to open a new display to the X server given by display_name. If opening the display fails, null is returned.

    Parameters

    • Optionaldisplay_name: string

      name of the X display. See the XOpenDisplay() for details.

    Returns Gdk.Display

  • Sets the program class.

    The X11 backend uses the program class to set the class name part of the WM_CLASS property on toplevel windows; see the ICCCM.

    Parameters

    Returns void

Methods - Inherited from Gdk

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Closes the connection to the windowing system for the given display.

    This cleans up associated resources.

    Returns void

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • Flushes any requests queued for the windowing system.

    This happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitly. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets the name of the display.

    Returns string

    a string representing the display name. This string is owned by GDK and should not be modified or freed.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • Retrieves a desktop-wide setting such as double-click time for the display.

    Parameters

    • name: string

      the name of the setting

    • value: any

      location to store the value of the setting

    Returns boolean

    true if the setting existed and a value was stored in value, false otherwise

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Returns whether surfaces can reasonably be expected to have their alpha channel drawn correctly on the screen.

    Check Gdk.Display.is_rgba for whether the display supports an alpha channel.

    On X11 this function returns whether a compositing manager is compositing on display.

    On modern displays, this value is always true.

    Returns boolean

    Whether surfaces with RGBA visuals can reasonably be expected to have their alpha channels drawn correctly on the screen.

  • Returns whether surfaces on this display are created with an alpha channel.

    Even if a true is returned, it is possible that the surface’s alpha channel won’t be honored when displaying the surface on the screen: in particular, for X an appropriate windowing manager and compositing manager must be running to provide appropriate display. Use Gdk.Display.is_composited to check if that is the case.

    On modern displays, this value is always true.

    Returns boolean

    true if surfaces are created with an alpha channel or false if the display does not support this functionality.

  • Returns the keyvals bound to keycode.

    The Nth Gdk.KeymapKey in keys is bound to the Nth keyval in keyvals.

    When a keycode is pressed by the user, the keyval from this list of entries is selected by considering the effective keyboard group and level.

    Free the returned arrays with g_free().

    Parameters

    • keycode: number

      a keycode

    Returns [boolean, Gdk.KeymapKey[], number[]]

    true if there were any entries

  • Obtains a list of keycode/group/level combinations that will generate keyval.

    Groups and levels are two kinds of keyboard mode; in general, the level determines whether the top or bottom symbol on a key is used, and the group determines whether the left or right symbol is used.

    On US keyboards, the shift key changes the keyboard level, and there are no groups. A group switch key might convert a keyboard between Hebrew to English modes, for example.

    GdkEventKey contains a %group field that indicates the active keyboard group. The level is computed from the modifier mask.

    The returned array should be freed with g_free().

    Parameters

    • keyval: number

      a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc.

    Returns [boolean, Gdk.KeymapKey[]]

    true if keys were found and returned

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Indicates to the GUI environment that the application has finished loading, using a given identifier.

    GTK will call this function automatically for GtkWindow with custom startup-notification identifier unless gtk_window_set_auto_startup_notification() is called to disable that feature.

    Parameters

    • startup_id: string

      a startup-notification identifier, for which notification process should be completed

    Returns void

  • Checks that OpenGL is available for self and ensures that it is properly initialized. When this fails, an error will be set describing the error and this function returns false.

    Note that even if this function succeeds, creating a Gdk.GLContext may still fail.

    This function is idempotent. Calling it multiple times will just return the same value or error.

    You never need to call this function, GDK will call it automatically as needed. But you can use it as a check when setting up code that might make use of OpenGL.

    Returns boolean

    true if the display supports OpenGL

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets a property on an object.

    Parameters

    • property_name: string

      The name of the property to set

    • value: any

      The value to set the property to

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Returns whether it's possible for a surface to draw outside of the window area.

    If true is returned the application decides if it wants to draw shadows. If false is returned, the compositor decides if it wants to draw shadows.

    Returns boolean

    true if surfaces can draw shadows or false if the display does not support this functionality.

  • Flushes any requests queued for the windowing system and waits until all requests have been handled.

    This is often used for making sure that the display is synchronized with the current state of the program. Calling Gdk.Display.sync before GdkX11.Display.error_trap_pop makes sure that any errors generated from earlier requests are handled before the error trap is removed.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Translates the contents of a GdkEventKey into a keyval, effective group, and level.

    Modifiers that affected the translation and are thus unavailable for application use are returned in consumed_modifiers.

    The effective_group is the group that was actually used for the translation; some keys such as Enter are not affected by the active keyboard group. The level is derived from state.

    consumed_modifiers gives modifiers that should be masked out from state when comparing this key press to a keyboard shortcut. For instance, on a US keyboard, the plus symbol is shifted, so when comparing a key press to a <Control>plus accelerator <Shift> should be masked out.

    This function should rarely be needed, since GdkEventKey already contains the translated keyval. It is exported for the benefit of virtualized test environments.

    Parameters

    • keycode: number

      a keycode

    • state: Gdk.ModifierType

      a modifier state

    • group: number

      active keyboard group

    Returns [boolean, number, number, number, Gdk.ModifierType]

    true if there was a keyval bound to keycode/state/group.

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures