Class (GI Class)

Gdk-3.0GdkScreen

Gdk.Screen objects are the GDK representation of the screen on which windows can be displayed and on which the pointer moves. X originally identified screens with physical screens, but nowadays it is more common to have a single Gdk.Screen which combines several physical monitors (see gdk_screen_get_n_monitors()).

GdkScreen is used throughout GDK and GTK+ to specify which screen the top level windows are to be displayed on. it is also used to query the screen specification and default settings such as the default visual (gdk_screen_get_system_visual()), the dimensions of the physical monitors (gdk_screen_get_monitor_geometry()), etc.

Hierarchy (View Summary)

Index

Constructors

Properties

Compile-time signal type information.

This instance property is generated only for TypeScript type checking. It is not defined at runtime and should not be accessed in JS code.

$gtype: GType<Gdk.Screen>

Accessors

Methods

  • Returns the screen’s currently active window.

    On X11, this is done by inspecting the _NET_ACTIVE_WINDOW property on the root window, as described in the Extended Window Manager Hints. If there is no currently currently active window, or the window manager does not support the _NET_ACTIVE_WINDOW hint, this function returns null.

    On other platforms, this function may return null, depending on whether it is implementable on that platform.

    The returned window should be unrefed using g_object_unref() when no longer needed.

    Returns Gdk.Window

    the currently active window, or null.

  • Gets the height of screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    Returns number

    the height of screen in pixels.

  • Returns the height of screen in millimeters.

    Note that this value is somewhat ill-defined when the screen has multiple monitors of different resolution. It is recommended to use the monitor dimensions instead.

    Returns number

    the heigth of screen in millimeters.

  • Returns the monitor number in which the point (x,y) is located.

    Parameters

    • x: number

      the x coordinate in the virtual screen.

    • y: number

      the y coordinate in the virtual screen.

    Returns number

    the monitor number in which the point (x,y) lies, or a monitor close to (x,y) if the point is not in any monitor.

  • Returns the number of the monitor in which the largest area of the bounding rectangle of window resides.

    Parameters

    Returns number

    the monitor number in which most of window is located, or if window does not intersect any monitors, a monitor, close to window.

  • Retrieves the Gdk.Rectangle representing the size and position of the individual monitor within the entire screen area. The returned geometry is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    Monitor numbers start at 0. To obtain the number of monitors of screen, use gdk_screen_get_n_monitors().

    Note that the size of the entire screen area can be retrieved via gdk_screen_get_width() and gdk_screen_get_height().

    Parameters

    • monitor_num: number

      the monitor number

    Returns Gdk.Rectangle

  • Gets the height in millimeters of the specified monitor.

    Parameters

    • monitor_num: number

      number of the monitor, between 0 and gdk_screen_get_n_monitors (screen)

    Returns number

    the height of the monitor, or -1 if not available

  • Returns the output name of the specified monitor. Usually something like VGA, DVI, or TV, not the actual product name of the display device.

    Parameters

    • monitor_num: number

      number of the monitor, between 0 and gdk_screen_get_n_monitors (screen)

    Returns string

    a newly-allocated string containing the name of the monitor, or null if the name cannot be determined

  • Returns the internal scale factor that maps from monitor coordinates to the actual device pixels. On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2).

    This can be used if you want to create pixel based data for a particular monitor, but most of the time you’re drawing to a window where it is better to use gdk_window_get_scale_factor() instead.

    Parameters

    • monitor_num: number

      number of the monitor, between 0 and gdk_screen_get_n_monitors (screen)

    Returns number

    the scale factor

  • Gets the width in millimeters of the specified monitor, if available.

    Parameters

    • monitor_num: number

      number of the monitor, between 0 and gdk_screen_get_n_monitors (screen)

    Returns number

    the width of the monitor, or -1 if not available

  • Retrieves the Gdk.Rectangle representing the size and position of the “work area” on a monitor within the entire screen area. The returned geometry is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    The work area should be considered when positioning menus and similar popups, to avoid placing them below panels, docks or other desktop components.

    Note that not all backends may have a concept of workarea. This function will return the monitor geometry if a workarea is not available, or does not apply.

    Monitor numbers start at 0. To obtain the number of monitors of screen, use gdk_screen_get_n_monitors().

    Parameters

    • monitor_num: number

      the monitor number

    Returns Gdk.Rectangle

  • Returns the number of monitors which screen consists of.

    Returns number

    number of monitors which screen consists of

  • Gets the index of screen among the screens in the display to which it belongs. (See gdk_screen_get_display())

    Returns number

    the index

  • Gets the primary monitor for screen. The primary monitor is considered the monitor where the “main desktop” lives. While normal application windows typically allow the window manager to place the windows, specialized desktop applications such as panels should place themselves on the primary monitor.

    If no primary monitor is configured by the user, the return value will be 0, defaulting to the first monitor.

    Returns number

    An integer index for the primary monitor, or 0 if none is configured.

  • Gets the resolution for font handling on the screen; see gdk_screen_set_resolution() for full details.

    Returns number

    the current resolution, or -1 if no resolution has been set.

  • Gets a visual to use for creating windows with an alpha channel. The windowing system on which GTK+ is running may not support this capability, in which case null will be returned. Even if a non-null value is returned, its possible that the window’s alpha channel won’t be honored when displaying the window on the screen: in particular, for X an appropriate windowing manager and compositing manager must be running to provide appropriate display.

    This functionality is not implemented in the Windows backend.

    For setting an overall opacity for a top-level window, see gdk_window_set_opacity().

    Returns Gdk.Visual

    a visual to use for windows with an alpha channel or null if the capability is not available.

  • Retrieves a desktop-wide setting such as double-click time for the Gdk.Screen screen.

    FIXME needs a list of valid settings here, or a link to more information.

    Parameters

    • name: string

      the name of the setting

    • value: any

      location to store the value of the setting

    Returns boolean

    true if the setting existed and a value was stored in value, false otherwise.

  • Get the system’s default visual for screen. This is the visual for the root window of the display. The return value should not be freed.

    Returns Gdk.Visual

    the system visual

  • Obtains a list of all toplevel windows known to GDK on the screen screen. A toplevel window is a child of the root window (see gdk_get_default_root_window()).

    The returned list should be freed with g_list_free(), but its elements need not be freed.

    Returns Gdk.Window[]

    list of toplevel windows, free with g_list_free()

  • Gets the width of screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    Returns number

    the width of screen in pixels.

  • Gets the width of screen in millimeters.

    Note that this value is somewhat ill-defined when the screen has multiple monitors of different resolution. It is recommended to use the monitor dimensions instead.

    Returns number

    the width of screen in millimeters.

  • Returns a GLib.List of GdkWindows representing the current window stack.

    On X11, this is done by inspecting the _NET_CLIENT_LIST_STACKING property on the root window, as described in the Extended Window Manager Hints. If the window manager does not support the _NET_CLIENT_LIST_STACKING hint, this function returns null.

    On other platforms, this function may return null, depending on whether it is implementable on that platform.

    The returned list is newly allocated and owns references to the windows it contains, so it should be freed using g_list_free() and its windows unrefed using g_object_unref() when no longer needed.

    Returns Gdk.Window[]

    a list of GdkWindows for the current window stack, or null.

  • Returns whether windows with an RGBA visual can reasonably be expected to have their alpha channel drawn correctly on the screen.

    On X11 this function returns whether a compositing manager is compositing screen.

    Returns boolean

    Whether windows with RGBA visuals can reasonably be expected to have their alpha channels drawn correctly on the screen.

  • Lists the available visuals for the specified screen. A visual describes a hardware image data format. For example, a visual might support 24-bit color, or 8-bit color, and might expect pixels to be in a certain format.

    Call g_list_free() on the return value when you’re finished with it.

    Returns Gdk.Visual[]

    a list of visuals; the list must be freed, but not its contents

  • Determines the name to pass to gdk_display_open() to get a Gdk.Display with this screen as the default screen.

    Returns string

    a newly allocated string, free with g_free()

  • Sets the default font options for the screen. These options will be set on any Pango.Context’s newly created with gdk_pango_context_get_for_screen(). Changing the default set of font options does not affect contexts that have already been created.

    Parameters

    Returns void

  • Sets the resolution for font handling on the screen. This is a scale factor between points specified in a Pango.FontDescription and cairo units. The default value is 96, meaning that a 10 point font will be 13 units high. (10 * 96. / 72. = 13.3).

    Parameters

    • dpi: number

      the resolution in “dots per inch”. (Physical inches aren’t actually involved; the terminology is conventional.)

    Returns void

  • Gets the height of the default screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    Returns number

  • Returns the height of the default screen in millimeters. Note that on many X servers this value will not be correct.

    Returns number

  • Gets the width of the default screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).

    Returns number

  • Returns the width of the default screen in millimeters. Note that on many X servers this value will not be correct.

    Returns number

Methods - Inherited from GObject

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget GObject.Object instance to be updated with the same value of the "active" property of the action GObject.Object instance.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned GObject.Binding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A GObject.Object can have multiple bindings.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Complete version of g_object_bind_property().

    Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    If flags contains GObject.BindingFlags.BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

    The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the GObject.Binding instance; if you want to hold on to the GObject.Binding instance, you will need to hold a reference to it.

    To remove the binding, call g_binding_unbind().

    A GObject.Object can have multiple bindings.

    The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target GObject.Object

    • target_property: string

      the property on target to bind

    • flags: GObject.BindingFlags

      flags to pass to GObject.Binding

    • Optionaltransform_to: BindingTransformFunc

      the transformation function from the source to the target, or null to use the default

    • Optionaltransform_from: BindingTransformFunc

      the transformation function from the target to the source, or null to use the default

    • Optionalnotify: DestroyNotify

      a function to call when disposing the binding, to free resources used by the transformation functions, or null if not required

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using GClosures instead of function pointers.

    Parameters

    Returns GObject.Binding

    the GObject.Binding instance representing the binding between the two GObject.Object instances. The binding is released whenever the GObject.Binding reference count reaches zero.

  • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

    Parameters

    • id: number

      Handler ID of the handler to be disconnected

    Returns void

  • This function is intended for GObject.Object implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one GObject.Object::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • key: string

      name of the key for that association

    Returns any

    the data if found, or null if no such data exists.

  • Gets a property of an object.

    The value can be:

    • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a GObject.Value initialized with the expected type of the property
    • a GObject.Value initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

    Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

    Parameters

    • property_name: string

      The name of the property to get

    • value: any

      Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

    Returns any

  • This function gets back user data pointers stored via g_object_set_qdata().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      typedef enum
    {
    PROP_FOO = 1,
    PROP_LAST
    } MyObjectProperty;

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
    0, 100,
    50,
    G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

    the same object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

    object

  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

    Parameters

    • properties: { [key: string]: any }

      Object containing the properties to set

    Returns void

  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a GLib.Quark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the GLib.Quark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optionaldata: any

      data to associate with that key

    Returns void

  • Sets a property on an object.

    Parameters

    • property_name: string

      The name of the property to set

    • value: any

      The value to set the property to

    Returns void

  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • key: string

      name of the key

    Returns any

    the data if found, or null if no such data exists.

  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A GLib.Quark, naming the user data pointer

    Returns any

    The user data pointer set, or null

  • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

    Parameters

    • detailedName: string

      Name of the signal to stop emission of

    Returns void

  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one GObject.Object::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the GObject.Object may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to null rather than retain a dangling pointer to a potentially invalid GObject.Object instance. Use g_clear_object() for this.

    Returns void

  • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

    Returns void

  • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

    Returns void

  • instance finalization function, should finish the finalization of the instance begun in dispose and chain up to the finalize method of the parent class.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    Returns void

  • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

    Parameters

    Returns void

  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    Returns void

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GObject.ParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of GObject.TypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    Returns void

  • Parameters

    • property_id: number

      the new property ID

    • name: string

      the name of a property registered in a parent class or in an interface of this class.

    Returns void

Interfaces

ConstructorProps
SignalSignatures